am i the only one who thought that the drider was easy?
Having read the conversation above, and subsequently your post, I decided to test the fight with a few different builds:
1. Using a slow, tanky, hard-hitting melee build the drider was an afterthought. Between the champ and Brint she went down in 4 hits and her attacks only did about 1/3 of the champ's max health.
2. Using a support mage was more difficult. The main roles I have for that character are to summon Kyoko and cast song of courage. Without high DPS, song of courage and Cait's heals weren't enough to outclass the drider's damage. I beat her on the second try.
3. With a glass cannon mage, I am convinced the drider is impossible to beat without immense luck. Most of the time she stunned me on the first hit, knocked my ass flat on the second. One try, I used the fire summon and she killed in a single hit. Going for straight DPS, I was able to knock her health down to half before she won. Trading Brint for Berry might have had slightly better results since he has a group heal and a tanky summon, but I'm not sure it would be enough. Unless I got a run where she missed 3-4 times in a row, I don't think i could have beat her.
4. Using a stealthy archer also proved pretty easy. It was pretty scary when she hit because I didn't have any points spec'd into toughness and knocked my health to 1/3, but the smoke bomb made her miss every turn it was active. Berry did get knocked out, but overall she was beaten pretty handily.
In conclusion, use a build with a little survivability when you face the drider, or just run away if your character is too squishy. Running away never failed in the times I tried it. Hopefully with this, the drider won't derail the thread anymore