The "normal" opinion of the world seems to be that sexuality is fairly open but demons and corruption are bad. Many openly sexual characters, like Cait, are explicitly against dabbling in demonic/corruptive things. I think most people have enough sense to not want to risk losing their soul over getting their rocks off, which is why the "friendly" demon NPCs in this game have backstories about being forcefully transformed into demons, while anyone who purposely sought out corruption are villains. Not to mention there is a big bad demon threatening the order of the world which everyone is banding together against, so the public opinion of corruption/demonification would be even worse since it comes with the stigma of essentially joining the side of monsters that want to defile everything.Dunno.
I'm actually very curious as to what in Savarra "normal" is stand's for in context of sexual desire. Even if we put a lot of it down to the conventions of the porn game. Well you know, meet a stranger, little bit of small talks and there you are - already fuck each other like rabbits. It's like the whole world is one big college party.
This is why I find it hard to gain corruption in an immersive way unless my character is amoral/evil/slutty to a fault, especially when the main narrative pushes you to be a good guy hero who always saves the day. It just seems to me that breeding imps to gain corruption is totally counterproductive to that and it'd make more sense for there to be ways to "unwittingly" gain corruption (from the champion's perspective; obviously it should still be the player's choice at the end of the day).
I feel like a narrative like "the hero who is super malleable due to portal magic ends up absorbing corruption throughout their journey and turns into a dark knight" would be more interesting than "the hero who always righteously saves the day decided to bang a bunch of demons and breed more imps to add to the demonic armies because they suddenly lost half their IQ (only makes sense for a bimbo I guess)".