No it's a organic dildo sold by the human traveller where you can buy books and erotic toys. Or it's meant to but it hasn't been implemented yet, or if it will ever be.Like a spell?
No it's a organic dildo sold by the human traveller where you can buy books and erotic toys. Or it's meant to but it hasn't been implemented yet, or if it will ever be.Like a spell?
So the like the deluxe terran dildo from TiTS.No it's a organic dildo sold by the human traveller where you can buy books and erotic toys. Or it's meant to but it hasn't been implemented yet, or if it will ever be.
Can it impregnate though? It's meant for pure female champions to be able to impregnate Amily with pure female babies but apparently be available for other female/herm NPCs later on.So the like the deluxe terran dildo from TiTS.
No it can't. It's what you were talking about?Can it impregnate though? It's meant for pure female champions to be able to impregnate Amily with pure female babies but apparently be available for other female/herm NPCs later on.
Yeah. It's in a doc on anon site iirc for the CoC coffee milk edition/HGG. I think it's a good idea, even though I play mostly herm I do on occasion play a pure female route and like in CoC you end up missing out on alot of content. (Sophie the harpy and her daughters, Helspawn.. while I don't care much for pregnancy content, if one of my fav NPCs are going to have a child I'd rather be the one knocking her up. Izma and her daughters etc.)No it can't. It's what you were talking about?
I assume you mean for the start up CoC1 thing, that's just a basic futa stand-in iirc, not YOUR champion.COC II is already beautiful but at the very, very, least?
barring the scuffed plans for importing CoC1 saves, I would say the ability to set the Champion of Ingnam as male. it's minor (literally one line of reference) but it's GLARING at me that the game refers to my autistic virgin basement-dwelling champion as a "her".
i guess this could be easily addressed if the line uses "their", instead. i mean we ARE playing in a new world and don't give a shit about the champion or their exploits
yes. while I could also argue for how using a defauilt stand-in could fuck with immersion what i'm really afraid of is the devs might start referencing the champion again in future scenes and we're all going to be stuck with the futa stand-in as canon nowI assume you mean for the start up CoC1 thing, that's just a basic futa stand-in iirc, not YOUR champion.
The futa stand-in is canon and was decided upon because that was the greatest proportion of players in a poll way back.yes. while I could also argue for how using a defauilt stand-in could fuck with immersion what i'm really afraid of is the devs might start referencing the champion again in future scenes and we're all going to be stuck with the futa stand-in as canon now
shitThe futa stand-in is canon and was decided upon because that was the greatest proportion of players in a poll way back.
Because RIP Flash, meaning that it's now much more difficult though not impossible for people to play the proper CoC1 (ie, none of that modded shit) and create new saves for importing. That means there's not much point in supporting the save transfer and it's easier to just make the default state canon rather than try tracking things for the benefit of a very small section of the player base.Why isn't the import happening? Would be nice to see what would be different if we did.
The doc also lists all the things that would have been considered for importing purposes had that actually become a thing.Players who don't import a save from CoC1 will be treated to the "default" world state: a Tainted futa champion eventually purified Lethice, and did all the quests so that the demons lost, but didn't kill any of them . Marae is alive and well, since the Factory was Destroyed . Taoth was rescued from Urta's balls.
Taoth was rescued from Urta's balls.
Ah thanks now that makes sense. Shame though, would of been good to read how the different endings inflicted CoC2 beginning.Because RIP Flash, meaning that it's now much more difficult though not impossible for people to play the proper CoC1 (ie, none of that modded shit) and create new saves for importing. That means there's not much point in supporting the save transfer and it's easier to just make the default state canon rather than try tracking things for the benefit of a very small section of the player base.
For reference, here's what the primary design doc has to say about what the 'canon' state is:
The doc also lists all the things that would have been considered for importing purposes had that actually become a thing.
I mean, yeah, I don't see how that would affect THIS game or your immersion tho.yes. while I could also argue for how using a defauilt stand-in could fuck with immersion what i'm really afraid of is the devs might start referencing the champion again in future scenes and we're all going to be stuck with the futa stand-in as canon now
Eh, if the state of CoC1 or the people's attachment to their adventures on Mareth actually mattered for this game, the transfer could have been dealt with as a series of flag setting questions before or during the course of the game; the tried and true method. It would have likely spoiled what Mareth stuff will get into play in any capacity during the course of the game, but for me personally it would have been worth it. Oh well, the Ingnam Champs of mine that I even remember do kinda add up to the popular Tainted futa blob solving all the quests just because they are there, lol.Because RIP Flash, meaning that it's now much more difficult though not impossible for people to play the proper CoC1 (ie, none of that modded shit) and create new saves for importing. That means there's not much point in supporting the save transfer and it's easier to just make the default state canon rather than try tracking things for the benefit of a very small section of the player base.
i just like a certain degree of continuityI mean, yeah, I don't see how that would affect THIS game or your immersion tho.
I don't mind the default either, it doesn't affect my game, and its all just exposition I can click over without reading anyways.Im honestly fine with the default/popular vote, because it makes it easier for everyone.
As I can gather from the recent posts here I would assume that we shouldn't give a shit about Mareth anymore and practically overlook any references to itWait doesn't destroying the factory in coc1 spill the demon juices out and turn Marae, Mareth's literal god, into a demon? Cuz if so that default world state may be screwed long term, purified Lethice or no.
Since the text specifies that Marae is alive and well as a consequence of what was done to the factory, I assume that when it says the factory was 'destroyed' it means the Champion picked the option that shuts it down but doesn't release demon juice into the lake and fuck everything up long-term. Or the 'destroyed' line was a typo.Wait doesn't destroying the factory in coc1 spill the demon juices out and turn Marae, Mareth's literal god, into a demon? Cuz if so that default world state may be screwed long term, purified Lethice or no.
Since the text specifies that Marae is alive and well, I assume that when it says the factory was destroyed that it means the option that shuts it down but doesn't release demon juice into the lake and fuck everything up long-term.
Eh, if the state of CoC1 or the people's attachment to their adventures on Mareth actually mattered for this game, the transfer could have been dealt with as a series of flag setting questions before or during the course of the game; the tried and true method. It would have likely spoiled what Mareth stuff will get into play in any capacity during the course of the game, but for me personally it would have been worth it. Oh well, the Ingnam Champs of mine that I even remember do kinda add up to the popular Tainted futa blob solving all the quests just because they are there, lol.
An item to change set the fur color separately from the fur color would be nice too.A item to change scale color
Yeah, to encompass just all the character-fate-defining sort of choices you would need a questionaire more than a dozen questions long. Though it would be easier if the devs already decided on the full scope of Mareth events that will get referenced in the game from start to finish, and if that number is relatively limited. The big name RPGs prove time and time again that you don't need to reference all that much or do all that much with it to give the players the warm fuzzies.I feel like the amount of questions you'd have to have had for people to be satisfied with that option is a lot since there's so many things you can do aside from the main line.
The public design doc actually does list all the things that were being considered, which suggests they made the decision on the full scope, with the 'default' state representing the most important factors and the rest being granular details they could reference if they wanted to:Though it would be easier if the devs already decided on the full scope of Mareth events that will get referenced in the game from start to finish, and if that number is relatively limited.