21 bit value:
c2211111 c1111100 c0000000
c1098765 c4321098 c7654321
22+ bit value:
c2222222 c2221111 c1111110 00000000
c9876543 c2109876 c5432109 87654321
notice how 22 bits fit now into the last 3 bytes, but to be interpreted correctly the 4th byte has to be written even though all data bits are zero
Isn't it also a characteristic of the Laquine? I swear I remember seeing it in Kelly's sex scenes/description.You are correct, the dual headed penes are a racial characteristic of male Gabilani.
No, Kelly has two dicks, supposedly from her father despite mods not being inheritable.Isn't it also a characteristic of the Laquine? I swear I remember seeing it in Kelly's sex scenes/description.
I know, but wait; whenever the devs start a dual-stream, they announce it with a post on the main site, including a picture of Kelly and Penny With a horse doing frotting, and I swear Kelly's looks like they have a twin set of glans on them. You know what I'm talking about?No, Kelly has two dicks, supposedly from her father despite mods not being inheritable.
That's just her double dicks looking weird at a side glance.I know, but wait; whenever the devs start a dual-stream, they announce it with a post on the main site, including a picture of Kelly and Penny With a horse doing frotting, and I swear Kelly's looks like they have a twin set of glans on them. You know what I'm talking about?
K, whatevs.That's just her double dicks looking weird at a side glance.
If you mean adding one to your inventory, it's in the consumable section. It's called Horse Cock.Hey guys is possible for someone to help me save editing a "synthsheath"?
I just marked them "deprecated" like I did to the Level 1 perks.Volley still works with the latest public build, even though it isn't available in game anymore (a dumb choice imo), so please don't nix it.
This helps quite a bit, actuallyIdk if this helps any
A common issue is that both money and xp are halved after editing a save and then loading, specially when they're over 1M, (i.e, after beating Lash).
This should be fixed now, in v0.24.1.Unfortunately, the credit/exp halving bug still isn't fixed?
umm... I just tested it out now and it still persists...This should be fixed now, in v0.24.1.
Yes, I tested just this thing and could not reproduce in v0.24.1To reiterate, it only happens when it is a 7-digit number that starts with a "2" or "3". Anything that doesn't meet both criteria is not halved
It wasn't just hoping for the best, the source for TiTS defines those values as a Number, the closest to a Number in C# is a double.converting the value to a different type and hope for the best.
Odd... because I'm getting it every time.Yes, I tested just this thing and could not reproduce in v0.24.1
6c6
< 63 c
---
> 68 h
66732c66732,66735
< 00 .
---
> 80 .
> db .
> c6 .
> c0 .
67171,67172c67174,67177
< 8b .
< 5c \
---
> 80 .
> db .
> c6 .
> c0 .
3 2 1
2 4 6 8
00000000 00111111 11111111 11111111
No, the process of fixing this required me to delete it, but, in hindsight, I should have backed it up.do you still have copies of the files?