The Nursery

Ormael

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Aug 27, 2015
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*voice of marlin the clownfish* of course it is -_-

Wait wasn;t it cuz...way to speed up preg mean PC can more often get preg, more often preg mean people will start think who else can knock up PC or who PC can knock up additional, looking for... makes them look toward wirters expecting more preg content, more preg content expected mean Savin greatest headache since begining of the universe, Savn (...) mean Fen start share this headache, Fen headache mean his edi..ok that would explain why it's Fen edict then xD
 
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Noob Salad

Captain Shitpost
Aug 26, 2015
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Man I miss Jim.
 
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Noob Salad

Captain Shitpost
Aug 26, 2015
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We should have just made 9 month Terran pregnancies long outliers, at least when compared to other races.
 
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Lashcharge

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Aug 27, 2015
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Ehh... If Fen doesn't beat you too bad about it, you might want to try and approach the subject again, because I'm also a bit curious as to why it's not allowed right out of the gate. There's functionally no difference between accelerated pregnancies and time-skipping, except for the fact that one points out a glaringly obvious aspect of the stagnant game world and the other doesn't.


I mean... I suppose being forced to wait would age up the children currently in the Nursery, preventing a player from flooding it with infants over the course of an in-game week, but people are still going to be able to flood it with toddlers over the course of an hour or two real-time. And in doing so can have a 1,000+ day save that isn't even off Mhen'ga. >_>


Having both options would be ideal, because I personally wouldn't want use anything but mild pregnancy accelerants from a thematic standpoint, but it's pretty obvious that a lot of people would prefer super-speedy-swelling to waiting. And there's the fact that it's already canon because of that one starting perk... If we're going to allow people to completely bypass timers altogether, might as well do it in a way that isn't plot-breaking.


Making it a late-game unlock doesn't really make any sense either, because it's something that's only for one specific fetish and would be absolutely useless to people not into pregnancy, and even then it wouldn't be universally useful. It'd be hard to justify making the player do anything out of the ordinary to obtain something so limited in scope.

If Fen wants to keep pregnancy catalysts to late game unlocks. we could have the baby be transferred to a vat-womb as an alternative? Maybe make it extra expensive per baby, like 10k credits.
 
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Couch

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Aug 26, 2015
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We should have just made 9 month Terran pregnancies long outliers, at least when compared to other races.

This is the most correct solution I've seen yet.  Races with short gestation periods and short childhoods, like the raskvel, solve a lot of the issues I personally have with pregnancy content in TiTS.
 

Lashcharge

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Aug 27, 2015
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I have some pretty strong personal biases against vat/artificial wombs for otherwise natural and healthy pregnancies, but I can't say it's not a viable option from an objective standpoint. I don't know if the mechanic is even planned, though.


The problem I see with that is that Terran pregnancies would still sort of be the elephant in the room, and they'd just have this cloud around them despite being an obvious flagship race.

Well the Vat-womb could be an android surrogate instead of a jar if you want it as natural as possible. Or just hire an organic surrogate to carry the pregnancy for you? Probably would be a lot more expensive than a simple vat-womb.


Long gestation periods might be one of the reasons why humans are sapient. I guess Raskvel can get away with it since the development technically continues inside the egg before "birth".
 

argenten

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Sep 9, 2015
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Ehh... If Fen doesn't beat you too bad about it, you might want to try and approach the subject again, because I'm also a bit curious as to why it's not allowed right out of the gate. There's functionally no difference between accelerated pregnancies and time-skipping, except for the fact that one points out a glaringly obvious aspect of the stagnant game world and the other doesn't.


I mean... I suppose being forced to wait would age up the children currently in the Nursery, preventing a player from flooding it with infants over the course of an in-game week, but people are still going to be able to flood it with toddlers over the course of an hour or two real-time. And in doing so can have a 1,000+ day save that isn't even off Mhen'ga. >_>


Having both options would be ideal, because I personally wouldn't want use anything but mild pregnancy accelerants from a thematic standpoint, but it's pretty obvious that a lot of people would prefer super-speedy-swelling to waiting. And there's the fact that it's already canon because of that one starting perk... If we're going to allow people to completely bypass timers altogether, might as well do it in a way that isn't plot-breaking.


Making it a late-game unlock doesn't really make any sense either, because it's something that's only for one specific fetish and would be absolutely useless to people not into pregnancy, and even then it wouldn't be universally useful. It'd be hard to justify making the player do anything out of the ordinary to obtain something so limited in scope.

This, very much this. To me, the option to literally let months go by feels more game breaking than having an option to mildly accelerate a pregnancy (personally I'm with mysty on how fast I'd like to go. I'd like to actually enjoy the stuff for a big and found Revna's and the Queen of the deeps to be very reasonable for rapid length. Anything faster would be approaching Aliens.) and to me feels just as illogical in the game context. I'm a guy, so I'm purely guessing here, but I cannot imagine that future women regardless of race will not like to at least have the option of speeding up or transferring their pregnancies if the tech will allow it to happen without causing harm to both mother and child. 

We should have just made 9 month Terran pregnancies long outliers, at least when compared to other races.

Foreword: Any ideas I offer are based purely on plot/story plausibility. I have no knowledge of coding or the difficulties therein. So if anything I suggest is more work than worth or finicky in the extreme, just tell me and *woosh* withdrawn.

That being said: I feel like we are missing a crucial element of what makes TiTS works...gene therapy/alterations. In TiTS we have plenty of races with quick gestation times either in the game or already being worked on...what if Steele (at least the female and herm Steeles) was able to save up for the option to alter her genes to allow for faster gestation times? It's no more out there than any of the TF items and what they change/add/remove/w/e to Steele's body to begin with. This would be a menu change screen with different options like the dong machine...only in reverse really, either changing the womb and ovaries or offering options to alter/speedup/tweek Steele's pregnancies based on races met ingame.

Not saying this should be available right off the bat, as that would be a bit much for people to swallow, but perhaps having it be something for Steele to either order as an addition to the nursery, or something Steele can find out in the world, maybe as a remnant of a failed colony (the reason being up to the story but the point would be that the 'gestachine' worked fine enough to be considered worthy of note in the logs.). One option would give players a goal to save up to and encourage players to go out and make moola if they want to indulge in a faster pace of their fetish, and the latter would allow the world to get a bit more depth and encourage players to explore w/e planet it'd be located on. 

This could even extend to mini-quests based on the race that the 'pregnancy enhancement' would be based on, although not to the level of the Xenogen capture missions to prevent Steele from looking twisted in her effort to not spend 9 months pregnant. Could be as simple as just needing to meet one of the aliens in the field and collect one of their TF items.
 
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Noob Salad

Captain Shitpost
Aug 26, 2015
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The problem I see with that is that Terran pregnancies would still sort of be the elephant in the room, and they'd just have this cloud around them despite being an obvious flagship race.

I am 200% okay with this. I mean, how often will human PCs have kids with human NPCs?
 

MilitaryAaa

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Aug 30, 2015
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I have to agree with Mysterious in terms of the artificial womb transfer. The whole idea of "hey you know that unique bit of life growing in you? Well if you need to make time just chuck that thing in here and be on your way!" The increase speed in gestation I'm a ok with but to pass off a life growing inside just feels...wrong I suppose. I know there's more to it then that crude generalization I just made, but I really feel uncomfortable with that idea.
 

Klaptrap

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Aug 27, 2015
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Probably more often than you'd think.

I wanted to say something against this, but then I realized New Texans are technically human, even if they're not "human" human. Still, we have a seemingly low number of "normal" humans running around and most of them are clustered around the start of the game.
 

Nik_van_Rijn

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Sep 10, 2015
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If we're running with the idea that gene mods don't cause genetic "damage" and aren't passed on to the offspring, there's going to be more human babies than you think. @Nonesuch, are the Seraspawn going to humans?

When you ask Penny about her species, PC talks about their Codex identifying her as a terran, so at the very least legal commercial mods don't screw someone's DNA bad enough for it to become truly alien.


From what I've seen of NS's still in-progress doc, babies would be almost pure humans.


The one thing isn't clear to me regarding pregnancy mechanics as a whole and potential use of artificial wombs is just how early does PC becomes aware that they are pregnant? Because the Codex stats reflect that fact immediately and I *think* that most of the information shown there is supposed to be available to Captain Steele in universe. But blurbs for the early stages of in-game most pregnancies have PC being clueless.


I can see as working (and not being squick heavy) the process of transferring a bunch of eggs or a very early stage embryo, but a half-way developed one - not so much.

In TiTS we have plenty of races with quick gestation times either in the game or already being worked on...what if Steele (at least the female and herm Steeles) was able to save up for the option to alter her genes to allow for faster gestation times? It's no more out there than any of the TF items and what they change/add/remove/w/e to Steele's body to begin with. This would be a menu change screen with different options like the dong machine...only in reverse really, either changing the womb and ovaries or offering options to alter/speedup/tweek Steele's pregnancies based on races met ingame.

I quite like this idea, but the first part can be seen as essentially gaining perks via genemods, which I'm still not sure is something devs want en-mass. It may also be argued that getting a perk like this will cheapen the value of the starter one that does the same thing, even if they'll stuck. CoC did it, but a lot of ways stuff worked there are now considered bad and defunct.
 
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Nik_van_Rijn

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Sep 10, 2015
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I think it's a crucial part of the process that prospective mothers should try to experience if at all possible.

Fwiw, which isn't that much really, coming from a dude, I agree with your sentiment. However we ran circles around the fact that Steelemom can't abandon her quest and shouldn't put her baby at risk. So if the coding or other dev concerns won't come up, wouldn't having such options for people who care about things like that be better. Also, a specialised futuristic hormonal and gene treatment will be able to make those changes.
 
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OnyxDrakkenblade

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Jul 1, 2016
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Full props for being a fan of 3 books I almost never see referenced anymore. You're actually the first that I've met that's read the Master of the Five Magics. Very well done adventure story with a strong element of "hero's journey of self-discovery." 

I'll be honest I was intentionally TRYING to put some good ones out there that some people may not have read. Just to point them out :p

Would you recommend the Master of the Five Magics? Whats it about (without spoiling the plot)

I would STRONGLY recommend Master of the Five Magics, it's by Lyndon Hardy brief synopsis would be: Boy struggles to find himself and what he wants in the face of chasing an unattainable dream while learing the ways of a complex and diverse series of magics.

Really, relative to many other mammals, humans gestate at an upper-medium speed but mature quite slowly. I wouldn't be surprised if maturation length directly correlates with intelligence levels in mammals, while gestation length has a weaker but similar correlation. But I'm no biologist. Are there any out there what want to weigh in and prove me totally wrong? :p  

My research tells me that maturation levels have more to do with life expectancy than any other single factor, but no single factor explains it all. Corollarily, Most life expectancies are most strongly determined by heartrate.


I like full length preggo and enjoyed carrying around the princesses for the entire time. The ONLY issue I had in all of the pregnancies my characters have had is that I couldn't change any of my vagoo bits while I was preggo. SMALL issue, and I dealt. But I need to point out that EVERY pregnancy my characters have been through happened WHILE STERILEXED! Which is, if you want to get into the moralities here, a problem. Princesses? bypasses sterilex, meh you get to choose, IF you win. Queen Taivra, bypasses sterilex, all the other nyreans, bypasses sterilex. All of these produce offspring which remain afterwords. Let's not eve discuss the Vanae . . . shall we? The point, sterilex is touted as a solution. When it in fact is easily and OFTEN bypassed.
 

Nonesuch

Scientist
Creator
Aug 27, 2015
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If we're running with the idea that gene mods don't cause genetic "damage" and aren't passed on to the offspring, there's going to be more human babies than you think. @Nonesuch, are the Seraspawn going to humans?

I was scolded for wanting a purple horned brat, so yes.
 

shadefalcon

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Oct 13, 2015
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As for the vanae... the scenes don't consider Sterilex because I don't think it existed when JimT wrote the vanae. Or if it did, he just ignored it because his pregboner was too strong. :p  

Most likely not implemented atm.


Or perhaps even sterilex can't outweigh the incredibly high fertility of the vanae race...
 

ham

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Sep 2, 2015
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So my character is really stuck with her 9 month long sydian pregnancy? I've completed most of the game content and I'm only a couple of months in at the moment, so it's gonna be a long ride. Worst of all, she was supposed to be infertile!
 

OnyxDrakkenblade

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Jul 1, 2016
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Just to clarify, my main has been DOUBLE ODed(herm) on sterilex from the moment I was able to afford it.

Call it "Matronal" or something. :p  

Might I suggest "Maternal" if such were a necessary thing. I'm not a big fan of adding lots of perks. I don't know how to explain it but I kind of feel like perks are getting overused/being devalued by quantity.
 
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Lashcharge

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Aug 27, 2015
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As for the vanae... the scenes don't consider Sterilex because I don't think it existed when JimT wrote the vanae. Or if it did, he just ignored it because his pregboner was too strong. :p  

I remember him correcting those mistakes a while ago to consider the fact that the player might be sterile.

The overarching problem I see with surrogates, and this may just be me, is that not carrying a child means the mother inherently loses several aspects of motherhood I consider very important. And this is not just the "symbolism" of carrying a child, but the actual biological changes a woman goes through during a pregnancy.


Pregnancy brings about both mental and physical changes to a woman, and the process triggers several very powerful lizard brain-tier instincts. Encouraging and inducing lactation is probably the most obvious change, but there are subtle emotional changes and shifts in thought patterns as a woman's body prepares for motherhood. What makes a woman "happy" can change dramatically during and after pregnancy, changes to personal priorities and values that sometimes last forever


Growing the child in an artificial womb means the mother goes through none of that. Maybe it's not seen as important by many people, but I personally value the "journey" of pregnancy as much as the "destination," so to speak. I think it's a crucial part of the process that prospective mothers should try to experience if at all possible.  

I don't put any special importance to the pregnancy effects on the mother itself, mostly because it leads to the creation of some fucked-up laws that allow the surrogate to legally be the "real" mother and the real mother is legally a non-entity, among several other factors.


In my case I'll play as a maleherm and try to get as many different types of childs as possible. I'll also actively seek to erase lactation and use mpreg as much as possible.
 
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ham

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Sep 2, 2015
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Also, what do you mean when you say she was "supposed" to be infertile? Are you sure? Did you OD on Sterilex to make infertility permanent? If you did and you still got pregnant, you should definitely post a bug report, because that shouldn't ever be happening.

Yeah I'm pretty sure it is a glitch. Sterilex isn't supposed to work if you're already pregnant, but... http://imgur.com/a/tRGmj
 

Karretch

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Aug 26, 2015
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There's also the fact that the woman passes many things onto the developing child during pregnancy, including some of her own genetic traits beyond simply the genetic structure of the ovum itself, so determining the "true mother" of a human-to-human surrogacy becomes very muddy indeed

Gonna have to argue on this and ask for sources as this seems sketch and after reading seems sketchier, being relatively new and what seems only one test case of 20 or so individuals. I'm not too keenly knowledgeable about human genetics and anatomy but uterine fluid doesn't count as child's actual DNA to me. But what I do know is that once a zygote forms it's pretty much set in stone and is basically mitosis and differentiation from there on. Sure, nutrition and stuff factor into the actual development and linked to genetic abnormalities of misfiring genes, but actual transferring of genes like that on a scale larger than contamination just wouldn't work like that.
 
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Krynh

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Gonna have to argue on this and ask for sources as this seems sketch and after reading seems sketchier, being relatively new and what seems only one test case of 20 or so individuals. I'm not too keenly knowledgeable about human genetics and anatomy but uterine fluid doesn't count as child's actual DNA to me. But what I do know is that once a zygote forms it's pretty much set in stone and is basically mitosis and differentiation from there on. Sure, nutrition and stuff factor into the actual development and linked to genetic abnormalities of misfiring genes, but actual transferring of genes like that on a scale larger than contamination just wouldn't work like that.

Uterine fluid is different from Amniotic fluid (it's a bad thing) There is DNA in there but only because it comes off the fetus, it does contain stem cells though. By the last weeks of pregnancy it's mostly urea.

That's more what I was referencing, and I can absolutely agree that my phrasing was improper, as "genetic traits" implies hereditary aspects of biology like hair/eye color. I did not mean that uterine fluid or the placenta change the genetic structure of an individual, but that the nutrient intake and overall health of the mother can have serious implications on the health and development of the fetus (which is probably obvious).


But, for example, severe physical birth defects can develop after the zygote is formed. One relevant example is the effects the Zika virus can have on a fetus, which is spread via the mother. Also other obvious things like Fetal Alcohol Syndrome. I'm sure there's also some positive developmental things that can be attributed to regimented nutrient intake and the genetic predisposition of the mother that are not strictly hereditary traits, but I don't have any examples on hand.

It's been shown that the fetus can protect a mother against a heart attack https://www.newscientist.com/article/dn21185-fetus-donates-stem-cells-to-heal-mothers-heart/ So there's a two way flow. The mothers body teaching the immune system and the fetus helps the mother. Then there's the whole giving birth bit where the bacteria in the vagina and on the mother skin gets transferred onto the baby and into their intestines (which is why baby's born via c-section have a disadvantage).  


Basically I'm a huge science nerd.
 
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Lashcharge

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I mean, this is a debate that steps into some very controversial territory, but in the instance of a healthy woman arranging a surrogacy for no objective medical reason and simply not desiring to give birth to her own child, I'd consider the surrogate to be more of a mother. Genetics alone don't allow a person to claim "ownership" of someone else, which is the reason children given up for adoption can only be returned to the custody of their biological parents in extraordinary circumstances.


Obviously there are mitigating factors like medical issues and risks that make surrogacy a perfectly valid choice for women desiring to have a child but are unable to carry one with confidence or security, but outside of those instances it's something that strikes me as difficult to justify and rather selfish.


There's also the fact that the woman passes many things onto the developing child during pregnancy, including some of her own genetic traits beyond simply the genetic structure of the ovum itself, so determining the "true mother" of a human-to-human surrogacy becomes very muddy indeed. Barring the one constant that one of the women carried and birthed the child while the other did not, of course, which I assume is where such legal precedent and sense of "default" is derived. The simple donation of an ovum is nowhere near the same level of investment as a complete pregnancy.


Artificial wombs have none of those problems, though, and I consider them significantly more viable and less questionable than human-to-human surrogates, but the technology is not quite there yet. When we do have reliable and consistent artificial wombs and synthetic uteri, I would hope to see a dramatic decrease in human-to-human surrogates, maybe even stopping them entirely.

There are lots of reason for a healthy mother to arrange a surrogacy, the most important being fear. Despite the medical advances we still have a lot of deaths due to pregnancy. And I do think genetics are far more important for "ownership" than whetever else.


On the matter of adoption there is an special egregious in my country where a mother put the child up for a adoption without telling the father and then resulted in several years of legal battles between the father and the adoptive parents and it reached the point where the child said to all involved including the judge to just decide how she was going to live. That and other things like that is why I place more importance in genetic relationship and avoid putting undue importance on motherhood.


Microchimerism is not really significant enough to influence a individual's development and after pregnancy is complete the surrogate the development of the child would be entirely dependant on the genetics of the real mother and not the surrogate.


From what I've read we can already create healthy rats in laboratory using artificial wombs up to a certain point.
 

Noob Salad

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harpy princess ur a huge nerd but dnt evr chng
 

Trogdor

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Apr 10, 2016
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Discuss shit / ask questions related to the (currently immediately upcoming) Tavros Station nursery here.


INTENDED FEATURES

  • A new deck on Tavros Station, complete with a player appartment, a bio-science lab, and a milking station.
  • A gynoid head of the Nursery, who acts as wetnurse/teacher/surrogate mother to your spawn while you're away.
  • Semi-detailed breakdown of all your offspring via computers.
  • Ability to send certain crew / hirelings to the Nursery to work, and to upgrade existing functions
  • Ability to Wait Until Birth while pregnant.
  • Special interactions with unique offspring. Generic offspring (like Raskvel, Sydians, etc.) will not have any special interactions.

Planned features for apartment/science lab/milking station?


What will sending crew to work in the nursery do?


Won't 'wait until birth' make long pregnancy times kind of pointless, as there's really no penalty associated with the passage of time aside from a few specific sidequests?


What 'unique offspring'? So far, I think the only pregnancy encounter that can only happen once is the Queen of the Deep. All others can be repeated.


Are offspring going to serve any purpose, or will they basically sit there in the nursery for the whole game like a pokemon in your bank?