[RPG] Renryuu: Ascension

RyenSaotome

Well-Known Member
Mar 6, 2016
395
49
Update 24.03.19.png
Update 24.03.19

The main focus in this version was to change the country management map back to a turn system, and to improve the overall performance, since areas like the sneak mission with Elly below the church of Calterburry caused lags and freezes for multiple people. I originally planned to make those changes later, but the performance of the game seemed too important to keep delaying it.

General changes:
  • New events with Grey in act 1 of the time skip preview. Requires the "beach scene" which unlocks after her events with the female adventurer trio. The event is split into multiple short parts, which are shown with sparkling icons on the map. (Make sure you've selected act 1.)
  • New scene with Mira in the act "Preg." of the time skip. Requires that Mira is pregnant and that you're married with her.
  • Cheat skill to reduce a monsters HP to 1. (Available in the sparkling book in Ryen's bedroom. Works on the same enemies as the debug attack skill.)
  • Fixed a bug with Mirel's skilltree after class change.
  • Slightly changed the system in the background for the sneak mission in the church of Calterburry to get Elly's gun, as the amount of parallel processes caused lags for some peole.
  • The "Health" and "Mind" values of Lace on her bad route in the prison is now restored when you re-enter the secret prison from the hidden bedroom. Previously it slowly increased over time.
  • If you pick the option not to watch Lielle in the lake near Ebron, she'll now return when you re-enter the area twice, instead of appearing again after some minutes.

Country management map:
  • On the country management map, when you interact with the big star icon to collect taxes, it now also gathered all values like freedom, faith, etc all at once from all buildings that increase them, and gives you the buffs if the value for the variable is at 100. This means, you don't have to gather them all by themselves, one by one, anymore
  • Removed the system of "construction teams" which limited how many constructions you can do at once on the country managemet map.
  • The real time system of constructions, researches, and so on, was changed back to a turn system, as it used to be.
  • You need "Logistic Points" to advance a turn on the overview map. They are automatically generated all 2,5 mins after you entered the management for the first time after this update. The "Logistic Points" are generated limitless, so the longer you do other things, the more turns you have available to do things on the country management map.
  • The new building "Logistic Center" can the constructed in the south of Central to generate an additional Logistic Point every 2,5 mins. (And there is a delegate who gives an additional points every 5 mins.
  • An icon with a joker card near the turn end button allows to cheat yourself +100 Logistic Points.
  • New "management screen" which gives you an overview of what resources you're producing, what researches are in progress, allows you to hire and appoint some delegates for bonuses, and several other things.
  • The UI of resources stored was removed. Instead, you're now shown how many of the resources you have stored in the text that mentions them. For example, if a trade offers "20x Iron [5] for 30x Budget [60]" it means that you have 5 Iron in your storage, and 60 Budget available.
  • Vanguards academy training +50 experience once per turn now.
  • Added a new extra training for vanguard squads. The icon appears near the barracks of the vanguard forces after 6-12 turns and requires the upgrade of the academy and the vanguard system to be unlocked. The training costs 40x Budget and gives +50 experience for a squad up to the max level 10, and then has a cooldown for 3-6 turns.
  • The following resources were removed from the managment map system, to make it less cluttered with barely needed objects: Stick, Plank, Steel Pickaxe, Mithril Pickaxe, Nail, Raw Clay, Roof Tile, Clay Brick, Sand, Glass, Window, Cement, Mortar, Cement Brick, and Fancy Mirror.
  • Removed resources that don't exist anymore from the requests that appear on the country management map.
  • Max storage value was changed. (30 base, +20 for storage building, +10 optional delegate bonus)
  • Overproduced resources now give either 1x Budget per type, or 1000 gold per type, or 2x Happiness and Reputation for your citizens. Which bonus you get can be chosen on the new management screen.
  • New building "market" can be build near Aldlyn. Requires the investment research. The market gives budget, but reduces safety when you gather it. In the market, you can exchange country Budget for gold your party can use.
  • The business below the command center now allows you to spend gold to increase your country budget.
  • New research in the university to get +10 Budget every 4 turns. This research continues endlessly, unless canceled manually.
  • Researches for Battle Knowledge, Protection Knowledge, Magic Knowledge, and Rune Stone in the university, and Builder Knowledge and Magic Dust in the laboratory are now done instantly instead of having a research time. You select how many you want to craft when you select the project on the research screen. The text will tell you how many of the required resources you have stored.
  • A new queue was added to the bottom right corner of the research screens of the laboratory and university. Here, you can spend budget to instantly finish the currently active research. (Instead of having to do it on the country map.) This costs 3x Budget per remaining turn, or 2 Budget per turn with an upgrade.
  • Equipment is bought on the new screen or in the armory. 5x Metal + 5x Budget -> 1x weapon or armor of that metal. (or wood for bows)
  • You can use delegates to get the army equipment level higher. This allows players to finally reach equipment level 10.

Expeditions change:
  • Expidition can't become unable to finish due to full storage anymore.
  • Soldiers aren't always "consumed" for expeditions, but sometimes 1 doesn't return.
  • Expidition groups are visible on the management map while they prepare to depart. (only during the first few turns of their expedition)
  • Expiditions rewards can be gold, budget, resources, or promotions for soldiers. There is a small chance to get a unique permanent buff for each of the medium and long expedition types. (obtainable and different for each of the 6 groups)

Trade changes:
  • There are 2-3 trade offers on the new management screen, which are randomized each turn. They have different offers for resources for sale or purchase. The color of the icon shows if they want to buy or sell things, and the number below the icon which group of items are offered. It's always a group of offers at once, not just a single offer.
  • Each turn, there is a chance for a random trade offer to appear at the border of Amagal, Begus, and Dorgania. They offer Budget to buy resources. Accepting the trade gives you +5 relationship with them.
[Amagal pays more for magic resources like mana crystals, Begus for clothes, and Dorgania for building resources.]
  • There are special one-time trade offers that appear after X turns in the other countries, which increase the relationship with them by +10. Such one-time deals can give you a constant gold/budget income bonus.
  • When relationship with a country is at 100+, it'll go down each turn by 2. Which means it's possible to keep increasing the relationship with the nations beyond 100, but requires some effort to keep it high.

  • New (short) dialogs of Rylee and Carrie at Havaria Port when they are hired as delegates for the castle.
  • The tutorial icon text was adjusted to the new turn system.

Due to the amount and type of changes, even with testing it for a while, the balance and micro management might still need improvement. In this regard, I'm happy about all feedback which helps me to refine the system.


If you want to support my work:
Currently is the spring sales event on Steam. For only two more days, Renryuu is reduced by 76% and can be purchased for only $3.59!
If you want to support my work, and see previews of the CGs of the children of characters in Renryuu, make sure to check out my SubscribeStar page at https://subscribestar.adult/naughty-netherpunch

Another way to help me would be to lend me a hand with the work on the .pdf walkthrough and wiki page https://renryuu.miraheze.org/wiki/Main_Page
While there is some background information only I can add, there is a lot of basic things people could enter by themselves. And for everything else, the helpers could make a list of things I should look up and add.
If you'd like to help with this, either start to edit the wiki on your own accord, or come join us on discord at https://discord.gg/A79WrBq and send me a message. Thank you!


Downloads:
MEGA: https://mega.nz/folder/CpQXwBDS#wwZlWRrPWoGzZX5h0-MlRQ
Hi-Drive: https://www.hidrive.strato.com/share/ijp41t-our
 

RyenSaotome

Well-Known Member
Mar 6, 2016
395
49
Update-24-04-09.png

Update 24.04.09 changes:
  • In Act 4 of the time skip, a !-icon appears at Aldlyn, which triggers an event to unlock a new area in the top left corner of the map.
  • The new area will introduce several new characters.
  • The events serve to teach you more about legendary monstergirls, and to introduce characters needed for the war phase later in the time skip.
  • The fairies on the special island in the brexeet isles were changed to have the same appearance as the fairies in the new area.

  • In Lalizan, when you chase Kippy, she now moves on the spot she is hiding behind the palm tree, to make it easier to find her.
  • When Kippy is hiding behind the palm tree, a new npc appears near the tent next to her. This slave trader is meant to guide you into that area where Kippy is hiding, but also sells you a slave with a CG scene. The trader stays in this location, even when you advanced Kippy's event. You just need Kippy's event to make him appear.
  • The scene of the slave trader gives you a choice, which decides whether you see the CG scene or not, but the outcome is the same, as the slave will end up in your castle either way. She'll be in one of the rooms in the bottom of the sleeping chambers, where Coral and Lace can also be. It's possible to replay the CG scene of the slave regardless of which choice you picked.

  • Added a new full body CG image for Earthspirit in the forest of Ebron.
  • The CG for the scene with Earthspirit was remade, and the text changed to fit to the new images better. You can check all of the new CGs in the CG room, and replay the scene to see the new text. (CG room page "Non-human 3")
  • Added a remake of the full body CG of the Firespirit, including a version without flames. The new images can be seen in the CG room page "Non-human 3."

  • Changed the system of the red and blue flame in Lielle's treasure dungeon (with Tourax) to reduce lags due to parallel processes in the background.
  • The caravaan trader to buy usable items for the vanguards and exchange artifacts is back. It was gone after the recent changes to the overview map, since the old trading screen was removed. It's now available again as an icon near Aldlyn.
  • Fixed the text of Battle/Protection/Magic Knowledge, and Rune Stone research, to show the correct amount that you produced.
  • Fixed a bug that caused the old overview map UI to appear after vanguard battles.
  • Fixed a bug which caused f-Grey to stay in your group when leaving Fürstenstein in a certain way.
  • Fixed a bug with the sparkling speech bubble icons for requests on the country management map. In saves in which they were unusable, using the "turn end" button once will reset the request icons and fix the issue.
  • Fixed an issue with the alchemy table in Whisperwind Farm, which caused the quest "Armor Breaking" not to finish properly. People who have the quest not marked as done due to this bug can use the teleport orb item to get the quest log updated.

Downloads:
MEGA: https://mega.nz/folder/CpQXwBDS#wwZlWRrPWoGzZX5h0-MlRQ
Hi-Drive: https://www.hidrive.strato.com/share/ijp41t-our
 

RyenSaotome

Well-Known Member
Mar 6, 2016
395
49
Update 24.05.04.png
Update 24.05.06 changes:

  • New brawler battles for Brad. One in the tower east of Kagabanui, one in the tower slightly south of the first tower, and after those two battles you can challenge their master in Lalizan.
  • In "Act 1" of the time skip events, the military commanders of the other nations are introduced in multiple events. A lot of them appear in casual clothes, while they will wear other outfits during the war phase. [You can access the test version of the time skip content when you interact with the sparkling book in Ryen's bedroom in the castle of Aldlyn by selecting the "Time skip preview" option.]
  • The new military commanders have short dialogs before and after some of the battles in Begus during the war act of the time skip preview events. You can get these dialogs by using the icon over Aldlyn to replay the battles. (Terese near Parverhill, Robin at the border near Ironholm Prison, Godfreed near Witton, and the other three in the battle of Calterburry)
  • New event in the time skip act "Preg." It appears as a sparkling icon over Newkungu in Dorgania when both Shanna and Naomi are pregnant and married to you. After this event, the same sparkling icon will appear in the "Birth" act, and give you a CG scene with the two foxgirl sisters.

  • The lightning brawler Sparky, which you can meet in the Black Twin Towers of Honor, has a full body CG image now. She was added to the CG room page "Others 2."
  • New full body CG and character sprite for Flaire, the leader of the Thremten thieves guild.

  • Fixed a bug in Tsiom's event, which prevented you from progressing Brad's story with her when you changed to the level 200 class before doing her event.
  • Changed watchtowers on the worldmap to be "below" players, so that you can walk through them.
  • Fixed an issue with randomized battles in the black twin towers of honor.


I'd love to hear which of the new characters you like or hate the most, and who you're looking forward to learn about more.

The next update will advance the war phase further, with new battles and more content about the military commanders of your enemies.
Finishing the war phase will be the top priority for the next update(s).

Downloads:
MEGA: https://mega.nz/folder/CpQXwBDS#wwZlWRrPWoGzZX5h0-MlRQ
Hi-Drive: https://www.hidrive.strato.com/share/ijp41t-our
 

RyenSaotome

Well-Known Member
Mar 6, 2016
395
49
Update-24-05-04.png

Update 24.05.31 changes:
- The war system in the time skip preview was advanced significantly:

Battles in Amagal:
1. Yin Tower [Dialog with Joel and Yasmine before the battle of either the Yin or Yang Tower. The Yin Tower is defended by Yasmine.]
2. Yang Tower [Dialog with Joel and Yasmine before the battle of either the Yin or Yang Tower. The Yang Tower is defended by Joel.]
3. Barracks [The barracks are defended by Fulbertus. After your victory, if Atherune isn't captured yet, she'll hear about Fulbertus defeat and comment on it.]
4. Manastyr outside [Defended by Atherune. Story dialog with Zavier and Ryland before the battle.]
5. Manastyr inside [Defended by Zavier and Ryland. Zavier does an AoE attack each turn, Ryland "revives" the first time you defeat him. Story event after your victory, which unlocks the battles against Dorgania.]

Battles in Dorgania:
[The battles in the north are more difficult than in the south, but each battle gives the active vanguard squads permanent stat bonuses to make them stronger. This way, more battles give you more story and make the following battles easier.]
1. North Tower 1 [Defended by Lux.]
2. North Tower 2 [Defended by Wacko.]
3. Central Bridge [Defended by Alexandra. She retreats to Lualombo after the battle.]
4. Bridge near Sinasoka [When the Orchel elves are your allies, they'll sabotage/destroy the two barricades of the enemies.]
5. Newkungu [When you're married to Shanna, she'll get rid of one enemy unit after 3 turns.]
6. El Arma Gravesite [Time limit for the battle due to an incoming sandstorm.]
7. Tajurata Fort [Defended by Draven. After his defeat, he'll tell you more about the situation in Kagabangui and the reason for the war.]
8. Luolambo [Defended by Alexandra.]
9. Rakake [Defended by Loki.]
10. Siriveta [Defended by Gawyn.]
11. Sunee
12. Lalizan [Defended by Vaurghas.]
13. Minsk Harbour [You have the option to attack from the water or land at the start of the battle. When the chest isn't looted within a few turns, Phewyss comes with a ship, steals the treasure, and leaves.]
14. Kagabangui [Defended by Barnabe. Defeating him will finish the battle and leads to Dorgania's capitulation.]

  • I added four !-events on the war map, which increase the strength of your regular army. This strength value is used during the battles in which you pick the option to leave the fighting to your army, instead of using the vanguards to fight yourself.
  • Multiple other !-events show events and dialogs with different characters during the events of the war.
  • Ending the turn twice in the war phase after defeating Begus will make a new force appear from the east. They have a story at the start of the battle and after your first victory. Afterwards it turns into a repeatable bonus battle.
  • Added an achievement for winning the war against Dorgania after defeating Barnabe.


Other changes:
  • Events and CG scene with Selka. Starts in the barracks of the vanguard forces when you speak with Selka after her squad reached level 3, and you had your first dialog with her in the barracks.
  • Changed Sparky's brawler battle against Brad to not show the small Brad next to the big CG of Sparky anymore.
  • Changes the costs of recruits for new vanguard squads from 4 to 2, as they're not as fast and easy to produce anymore as in the old system of the country management map.
  • Fixed an issue which caused Lind's CG to stay on the screen after her last battle.
  • Changed the face images of Icespirit in the first encounter with her to the new CG version.
  • Added a way to donate Wood and Stone items from your inventory on the country overview map.
  • Fixed the exit of the vanguard squad overview screen, so that it brings you back to the war map when you enter the screen from there.


Renryuu is currently on sale on Steam with a 50% discount! If you want to support my work, consider buying it on Steam and enjoy the automatic updates it offers, or check out my SubscribeStar page at https://subscribestar.adult/naughty-netherpunch where you can see preview CGs of the children of the characters in Renryuu.


Downloads:
MEGA: https://mega.nz/folder/CpQXwBDS#wwZlWRrPWoGzZX5h0-MlRQ
Hi-Drive: https://www.hidrive.strato.com/share/ijp41t-our
 

RyenSaotome

Well-Known Member
Mar 6, 2016
395
49
Bugfix update 24.06.03:
  • Fixed a problem with the country management map entry after using the war map. Either by going into the time skip test and back out, or by using the "teleport bug fix" option in the menu of the sparkling book in Ryen's bedroom, the issue can get fixed in saves that already have the problem before this change was made.
  • A blue-! icon for characters at Havaria Port now shows where you can use a ship for travel.
  • Bonus battle 3 showed the old UI when reaching the time limit. This is fixed now.

Downloads:
MEGA: https://mega.nz/folder/CpQXwBDS#wwZlWRrPWoGzZX5h0-MlRQ
Hi-Drive: https://www.hidrive.strato.com/share/ijp41t-our
 

RyenSaotome

Well-Known Member
Mar 6, 2016
395
49
Update-24-07-04.png

Update 24.07.05

Changes:
  • After finishing the war phase, you can get several new events in the "post war" phase of the time skip preview content. They're mostly about the three queens Palasha, Jeanne, and Varea, and how their nations and their roles change as result of the war. [You can access the test version of the time skip content when you interact with the sparkling book in Ryen's bedroom in the castle of Aldlyn by selecting the "Time skip preview" option.]
  • The new events include two weddings, a coronation, and two different CG scenes.
  • The stories are all started with sparkling green icons on the map of the post war phase. They can be near Kagabangui, in Amagal, and in Begus near Ironholm Prison or Calterburry. The different stories are mostly in one line, which means a new icon appears once the previous step is done. At some point, the stories are combined into one story line, and therefore require the events of the other characters to be done first.
  • For one step of the events, the secret wedding with Jeanne and the wedding with Varea must be done before you can unlock it.
  • The end of the new events is the second big CG scene, which takes place in the castle of Aldlyn.

As part of the Summer Sales, Renryuu is currently reduced on Steam by 76%! If you want to support me, and enjoy the automatic updates Steam provides, please consider a purchase. Thanks.

Downloads:
MEGA: https://mega.nz/folder/CpQXwBDS#wwZlWRrPWoGzZX5h0-MlRQ
Hi-Drive: https://www.hidrive.strato.com/share/ijp41t-our
 

RyenSaotome

Well-Known Member
Mar 6, 2016
395
49
Update 24.08.09.png
Update 24.08.09 changes:

- New event with the elemental spirits. It's start with a dialog with Aura on the time skip Act 1 map.
The new events only appear when you have:
1. Mira's events in the temple island until the point where you first meet Kathreena.
2. Windpsirit is in Ebron [Requires the main story in Dorgania to be advanced, and Vampire's CG scene, so that Windspirit is in the top left of Aldlyn. After you talk with her there, she moves to Ebron.]
[You can access the test version of the time skip content when you interact with the sparkling book in Ryen's bedroom in the castle of Aldlyn by selecting the "Time skip preview" option.]

  • Naevy full body CG remake added
  • New full body CG for Windspirit
  • New full body CG and CG scene image for the Icespirit Aura

- CG room changes: Selka was moved to the page "Others 2" and Baemeth to "Non-human 2"


- New walkthrough design with additional details to many parts, like individual pages for each character and all quests to have more space to explain everything you need to know. There are also more pictures to show locations of important objects, new riddle solutions, and much more.
Update 24.08.09 walkthrough.png

Some equipment pieces have new locations to purchase them, to ensure that everything is obtainable:
  • Ring of Regeneration (Kavrala's store in Orchel)
  • Ring of Health (Kavrala's store in Orchel)
  • Ribbon (Kavrala's store in Orchel)
  • Thunder Armor (Kavrala's store in Orchel) [Also sold at the blacksmith in Diminus Castle.]
  • Protective Gold Bracelet (Kavrala's store in Orchel)
  • Black Hat (Magic store in Newkungu)
  • Black Clothes (Magic store in Newkungu) [Also dropped by weak mummies.]
  • Magic Robe of Earth (Magic store in Newkungu)
  • Revealing Clothes (Magic store in Newkungu)
  • Heart Shape Amulet (Lalizan store on a table)
  • Hammer (Kagabangui blacksmith)
  • Water Blade (Kagabangui blacksmith)
  • Righteous Dagger (Kagabangui blacksmith on a table)
  • Black Blade (Magic store in Calterburry)

For the next update, I currently plan:
  • The continuation of the main story events, so that the time skip phase has a proper start even without the sparkling book in your bedroom.
  • An event with full body CGs for the farmers Amara and Tabsy, which might also include some goblins.
  • Change to the lore about races as explained by Ellanore.
  • A new character for the brothel.
[There might be more or less, depending on how long things will take.]

Downloads:
MEGA: https://mega.nz/folder/CpQXwBDS#wwZlWRrPWoGzZX5h0-MlRQ
Hi-Drive: https://www.hidrive.strato.com/share/ijp41t-our
 

RyenSaotome

Well-Known Member
Mar 6, 2016
395
49
Update 24.08.27.png
Update 24.08.27 changes:
- The main story now advances when you talk with Varea in Manastyr or the sleeping chambers.
It'll give you the connection from the present time to the time skip area, which isn't fully done yet, but has some new content.
  • New dialog in act 1 with the vanguard forces.
  • New dialog in act 1 with Flaire near Thremten (when she is on her good route)
  • New dialog in act 1 with the Orchel elves after the racism quest is done.
  • New dialog in act 1 with Sparky near The Black Twin Towers of Honor when you finished her riddle and brawl battle with Brad.
  • New dialog in act 1 with Demoness at the Spire of Courage when you finished her events with Naevy.
  • New dialog in act 1 with the raiders at the Spire of Courage when you defeated the fire raid at least once.
  • New dialog in act 1 with Libelle in Aldlyn when you have her CG scene done.
  • New dialog in act 1 with Aiyana in the forest south of Red Keep (if you returned Eagle and had the scene with Flora)
  • New dialog in act 1 with Mozaik and Pandora at Tabsy's big farm. Requires their previous events.
  • New dialog in act 1 with Cassedy in Witton after finishing the good or bad route with the Luminous Order.
  • New dialog in act 1 with Ziki at Ironholm Prison when the events with her and Shanna are done.
  • New dialog in act 1 with Lucilla in the forest in the north of Dorgania, west of Havaria Port. This dialog will unlock a new event in the same spot in act 2.

In the new area in act 2, Thiro's dungeon, you can currently do 5 challenges with:
  • The original 6 vanguard leaders.
  • Sparky. (After the challenge of Sparky is done, talk with her again for a CG scene.)
  • Lady Akira, Kurohime, and Citrinne.
  • Shanna, Naomi, and Ziki.
  • Jackie, Lexi, Jenny, and Flaire when she is on her good route.
[Once all challenges are done, you can get a battle and CG scene with Thiro.]

- A new accessory was added, which gives the character who equips it triple experience from battles. (Experience gained from events or quests is not affected.)
You can get one on the first map of the easy dungeon in the Spire of Courage, and Aiyana can give you three more in act 1 of the time skip events. For Aiyana's dialog to appear in act 1, you need to be on her good path and finish her scene with Flora first.

- The lore about races in Ellanore's dialog was changed, and a few images were added to show and explain the new categories and the life spans of the different races better.

  • Fixed a problem with Alcena's squad's ability to attack twice per turn.
  • Fixed a bug with Akai's "Steam Gun" quest, which prevented the quest to finish and advance properly sometimes. If you encountered the bug, going back into Akai's workshop will automatically fix the issue and set the quest to complete when entering the building through the door.


I made an extra test version for the android .apk, with a custom made plugin by ryanu to import and export save files on android. Due to issues with my phone, I wasn't able to properly test this feature, so I'm uploading it as an additional version for testing, rather than adding it to the normal .apk version. Please let me know if this new feature works for you.
You can download the test version here: https://mega.nz/file/y54lAYyL#iGQHoWgXLTVTOnLrpOEHQ-iImCrRIfqaBYKtD7gCMTY


Planned for the next update:
  • A new character for the brothel.
  • Act 1 event to get the support of the Thanka oni family and hellhound village.
  • An event with full body CGs for the farmers Amara and Tabsy, which might also include some goblins.


Downloads:
MEGA: https://mega.nz/folder/CpQXwBDS#wwZlWRrPWoGzZX5h0-MlRQ
Hi-Drive: https://www.hidrive.strato.com/share/ijp41t-our
 

RyenSaotome

Well-Known Member
Mar 6, 2016
395
49
Update 24.09.13.png
Update 24.09.13 changes:
- The new character Lum was added to the brothel. Lum's event starts when you talk with the manager of the brothel on the left side in the brothel. She should have an !-icon above her head when you can trigger the event.
After the introduction of Lum, leave to the worldmap and re-enter the brothel. When you go up the stairs now, a new event with Lum in a forest will trigger.
During the event in the forest are a few optional dialogs, which you only get when Alcena is one of your vanguard leaders.
After the event in the forest, talk with Lum again for another new dialog.
For these new events to trigger, you need Allisa (the elf from Orchel) in the brothel, and Pandora must be in your bedroom.
- A new quest "Airhead" for a story with Tabsy and Amara was added. To unlock the quest, you need Tabsy's first dialog at her farm, Amara established as caretaker of Kayelinth's farm near Aldlyn, and 1x water lamia, cowgirl, and big harpy released at Tabsy's farm. When you have all requirements when you enter Tabsy's farm, she'll have an !-icon above her head and give you the new quest.
During the quest, you'll get an additional dialog part when you also have 1x small harpy, drider, and arachne monstergirls released at Tabsy's farm.
  • A full body CG for Tabsy was added.
  • A full body CG for Amara was added.
  • A new event with the Thanka oni family starts in act 1 of the time skip map in Calterburry. Requires that you finished their previous events, to the point where Angrika is a vanguard leader for your army. The event has one CG scene in act 1, which unlocks a second CG scene in act 2.
  • A new icon below Aldlyn on the teleport orb screen allows you to teleport directly to the worldmap now.
  • A bug with Ellanore's events was fixed.
  • Black Twin Towers of Honor daily challenges changes: On monday, you're still confused but you get 300% Max HP and +20% evasion. On Tuesday, the HP reduction to 1% was changed to 10%. The hit-rate reduction on Wednesday was reduced from -50% to -40%.
  • The pregnancy icon for Ash is now blue when she got pregnant by Brad and not Ryen.
  • The pages "Central 4" and "Non-human 4" were added to the CG room.
  • I changed what Kayelinth's farm looks like on the worldmap, so that it's better visualized that you can enter a different area in that spot than with the farm below, which bring you to Aldlyn.


Downloads:
MEGA: https://mega.nz/folder/CpQXwBDS#wwZlWRrPWoGzZX5h0-MlRQ
Hi-Drive: https://www.hidrive.strato.com/share/ijp41t-our
 

RyenSaotome

Well-Known Member
Mar 6, 2016
395
49
Update 23.06.20.png
Update 24.09.24 is primarily for quality of life and system improvements. The usual content updates will continue in the next version with Brad's wedding among other things.

Changes:

[-Menu-]
  • Improved menu system, which includes a „Fast Travel" option to replace the teleport orb item, and the options to load save files and exit the game completely.
  • Improved item screen with new categories for the items.

_Screenshot 1.png

The teleport screen (now „Fast Travel“) also has a few additions:
  • Exit to go back to the location where you selected "Fast Travel" in the menu.
  • Enter the country overview map to manage your country. (Unlocks after the events with Sir Edward, Mira, and the old barracks to the point where you previously received the country management map item.)
  • Two new connections to the worldmap were added. One appears near Witton in the south of Central after your introduction to the ministers in the castle of Aldlyln, the second in Dorgania after they open their border with you.
  • The black borders of the background on the left and right were replaced with green grass. The map also changes now when you have roads constructed. With the second upgrade for stone roads, the images on the left and right will also randomly change to a desert/snow background when you enter the screen.

_Screenshot 2.png

[-Augment system-]
Some weapons and armor pieces are now „unique“ and can be upgraded with augments, which can be attached and detached freely.
  • Runes give attack bonuses or additional skills for weapons.
  • Glyphs will change the attack element of the weapon. Only weapons without an attack element have a slot for a glyph.
  • Orbs can be used to improve stats in both weapons and armors.
  • Spheres are upgrades for armors.

_Screenshot 3.png

  • Weapons now have a text color that shows their attack element. For example, a fire weapon is red, thunderfury as a thunder element weapon is yellow, and so on.
  • Legendary items have orange names, unless their attack element is changed with a glyph.
  • Armors that are unique with sphere and orb slots have a purple names, or orange when they're legendary items.
  • The augments not only change the color of items, but they also change the name. For example, a Thunderfury blade with a rune of sharpness is renamed to "Sharp Thunderfury" and a (+X) behind the name shows a vague power level of all augments on the weapon.
  • The (+X) number behind the name of the item doesn't affect it's stats. The number is just a visualisation of how powerful the augments on that item are, so that you can quickly see what item has a lot of augments on it.
  • You can change the augments of equipped weapons/armors without having to take them off. (However, equipment that was equipped before this update has to be taken off and put back on first, before they appear in the item list of weapon/armor while being equipped.)
  • Note: When you have an augment with percentages, like +ATK%, it won't change the stats of the weapon in the preview screen, as it increases the total ATK of the character equipping the item, not just of the item itself.

- A part of the idea for the system is that you can get the simple augments early, the better augments in raids or higher level dungeons, and the best augments in the time skip cotent and afterwards. This way, the legendary weapons you've farmed won't become replaced by better equipment in later stages, but are constantly improved instead.

_Screenshot 4.png

  • There are new mining spots and shop options all over the world to obtain simple augments, but you can also purchase them in a new shop on the time skip phase screen.
  • An option in the cheating menu was added to give you a bunch of the most powerful augments, including those that can't be obtained yet. (Obviously just for testing purposes. You wouldn't use them for anything else...right?)


[-QoL, balancing, and bug fixes-]
  • You can now enter the church you construct on the country overview map next to Thremten from the worldmap. (It currently has no events or chests in it though.)
  • The damage of Frall's vanguard squad ability "Ice Lance" was increased from 5 to 15 dmg per remaning AP.
  • Fixed a bug with Bristol's vanguard squad ability Meteor Strike, which caused the spot of defeated enemies to be impassable.
  • New buttons on the laboratory and university research screen for the country management map allow you to quickly switch between the two screens.
  • The price of pearls for skills in the skilltrees for the female adventurers was reduced.
  • The "Turn End" icon on the country overview map now gives you the option to advance several turns at once, if you have 2 or more logistic points.
  • Automatic increase of all party members with a level below 90 to level 90 when you enter the time skip events.
  • The amount of seeds and fertilizers you receive from defeating boss enemies in the nature raid dungeon was significantly increased.
  • The amount of crops you get from plants in the nature raid dungeon was changed from a fixed amount of 1 to a random amount between 1-3.
  • The chance to get legendary items from the fire raid chests was significanly increased.
  • I added an option in the cheat and bugfix menu to finish the quest Dorgania Deserter, so that people who encountered a bug that left the quest unfinished even after solving it can get it out of their questlogs.
  • The random encounters on the worldmap were replaced by small monsters that run around on the map. The plants in Central are automatically defeated when Ryen is level 30 or higher, and the plants in Begus and the scorpions in Dorgania when Ryen is level 60+.

_Screenshot 5.png

  • The academy on the country overview map now increases the level of a vanguard squad by +1 for 30 Budget immediately (for an unlimited amount of times as long as you have enough Budget), instead of 10 Budget for +50 experience once per turn.
  • In the secret mine of Manastyr, when you give iron to transmute it into strange gold, you now get to select how much iron you want to transmute instead of all iron being used automatically.
  • The dialogs for trading with the hellhounds in the hellhound village in the volcano of Amagal were improved. You can now select how many of an item you want to barter, dialog boxes with comments like "Here you go~!" were removed to make trading faster, and you automatically get back to the barter options after a successful trade so that you can make multiple trades quickly in succession.
  • Coal sources were added to the dungeon below the fort building in Witton. (The dungeon in which you meet Sandra.)
  • A new construction option south of Thremten on the country overview map gives an permanent increase in Iron production for 25 Budget.
  • When you interact with the constructed bakery on the country overview map, it'll now give you the option of a one-time upgrade to improve the production of bread by +2 per turn for 35 Budget.
  • The whip in Varea's room in Manastyr is now obtainable. It's on the level of a magic dagger, but for M.ATK instead of physical ATK. The whip has a rune, glyph, and orb augment slot.
  • The android version now has an option to import and export save files.

Downloads:
MEGA: https://mega.nz/folder/CpQXwBDS#wwZlWRrPWoGzZX5h0-MlRQ
Hi-Drive: https://www.hidrive.strato.com/share/ijp41t-our
 

RyenSaotome

Well-Known Member
Mar 6, 2016
395
49
Hotfix 24.09.26

The system for unique items, which was added in the update two days ago, sadly had a problem that I wasn't able to quickly fix. To avoid people getting problems with duplicated items or wrong item names, I disabled the system for the time being, while I work on a solution.
The duplicated items should disappear automatically, but all augments that are still on your equipment when you load the save in the new version will also disppear, so remove all augments that you want to keep before updating.
The wrong names items got due to the attached augments should also fix themselves.

The menu was changed. The status, equip, skill, formation, save, and load options are now back in their previous locations to make navigating through the options and characters better. Based on the feedback, this should be a better solution than packing everything in a sub-menu.

Using the "update files only" will quickly apply the fix to all versions apart from android.

Downloads:
MEGA: https://mega.nz/folder/CpQXwBDS#wwZlWRrPWoGzZX5h0-MlRQ
Hi-Drive: https://www.hidrive.strato.com/share/ijp41t-our
 

RyenSaotome

Well-Known Member
Mar 6, 2016
395
49
Hotfix 24.09.29 changes:

This update is primairly to fix and re-activate the unique item system, so that augments can be attached to these unique items again.

  • The game will automatically apply the fix for the unique item system when you're past the introduction with the ministers in your castle at the start of the story.
  • This fix will prevent the game from making duplicated items in saves that were created before the unique item system was introduced.
  • The "disappeared" items should all be back.
  • An option in the cheat/bugfix menu was added to allow you to remove duplicated legendary (unique) equipment. However, for this to work, you should be on your normal party (not female adventurers for example) and all equipment on characters is taken off by the system to allow it to count and correct the amount properly. (Since it can be annoying with all equipment being taken off, I made this an extra option in the bug-fix menu, instead of an automatic system.)
  • The change of item names when augments are attached now works as intended, even in older saves.
  • An option in the cheat/bugfix menu was added to give you an orb to clean item names that were bugged in the previous version. For example, an item whose name was changed to "Sharp " will return to it's original name when that cleaner orb is attached and removed once. The boost number behind the name (+X) can show a wrong value as result, but that doesn't affect the actual strength of the item or augment.
  • The error in the crafting system with alchemy tables or with Chiyo's alchemy skill was solved.
  • The "optimize" equipment option works properly again.

- The toggle for the colorblind mode is now in the options menu.


If you'd like to get early access to new updates, and help me test new content before the public release, feel free to join our discord server at: https://discord.gg/A79WrBq


Downloads:
MEGA: https://mega.nz/folder/CpQXwBDS#wwZlWRrPWoGzZX5h0-MlRQ
Hi-Drive: https://www.hidrive.strato.com/share/ijp41t-our
 

RyenSaotome

Well-Known Member
Mar 6, 2016
395
49
Update 24.10.23.png
Update 24.10.23 changes:

  • New area "Lamia Forest" where you can fight and capture water and green lamias. The icon to enter the area is east of Aldlyn in act 2 of the time skip events.
  • You get the automatic victory against the water lamia enemies on the new map without the need for a battle when Ryen is level 99+, and against green lamias when he's level 140+. With an empty Soul Lantern item in your inventory, you get the choice whether to defeat or capture the monstergirl.
  • The captured green lamias can be released at Tabsy's farm and produce weak love potions. Their relationship can be increased, but there is no CG scene at 100 relationship. The CG scene for green lamias can be obtained in the nature raid challenge.
  • At the end of the lamia forest is a repeatable lamia boss enemy, who drops 3 love potions when defeated. After the first victory, it'll appear at a random place in the forest again when you re-enter the area.
  • The new lamia enemies all have an increased base hit chance to counter evasions, and have a lower chance to get hit by critical strikes. This will be done with more strong and new enemies, to lower the power of crit and evasion over basic stats on equipment a bit.
  • The new skill "Critical Reflex" allows you to get a buff with a similar effect, which greatly reduces the chance of enemies to land a critical strike against you. An item to teach the skill to one party member can be found twice in the new lamia forest.

- When you picked the option during Brad's events to convince him to stay as a girl, and the church near Thremten was constructed on the country overview map, then entering the new Lamia Forest area in act 2 of the time skip events will unlock a new event with Brad. This event will start with an icon at Aldlyn in act 2.

  • Fertilizer, seeds, and plants from the nature raid dungeon can now be sold for a small amount of gold. The primary idea behind this is to allow people to sell things they don't want or need, to let them clean their inventory.
  • The walking speed doesn't increase anymore when you teleport to the Spire of Courage with the Fast Travel system.
  • There was an issue when people changed their class to the advanced level 200 class and then afterwards advanced the story of the character and got the class change to a weaker class in the events. This won't be possible later, when the time skip is done and you can't go "back in time" anymore, but it was possible in the current version of the system. To fix the class for people that have already encountered this problem, a check was added when you enter the time skip phase, which automatically fixes the class of characters to the level 200 class when they have it unlocked but not active.
  • The beach event of Akai was added as a replay option in the CG room.
  • The effect of Tsubaki's "Battle Cry" skill now only lasts for 5 turns.
  • The accessory item "Spiked Choker" can be bought in the blacksmith of Aldlyn. When the choker is equipped, the character fights automatically with only basic attacks. This effect has no turn limits.
  • New CG for Naevy's first CG scene, to make the artstyle consistent.
  • Fixed a bug which allowed you to use the whetstone Herai-ya to craft the upgraded Setsuna+ at the fire raid anvil without getting the normal Setsuna first.
  • The green lamia enemies in the nature raid dungeon are now automatically defeated when Ryen is level 95+. (These green lamias, same as all other monsters in the Spire of Courage, can't be captured.)
  • A cheat to increase the level of all party members was added to the [Fixes/Cheats] menu.
  • The quest "Skilltree" is now obtained after Trey joins your party at the start of the game. The event will also show the message "You can now access the "Fast Travel" screen via the menu, to quickly get to unlocked locations, but also to access the CG room, skilltree, and later country management options." The text of the quest was also changed to adjust it to the new way to enter the skilltree screen.
  • The experience values enemies give when they're defeated was changed. The new values are connected to the enemy's level, and are significantly increased for most enemies. The change makes the experience more consistent between enemies with similar strength, and decreases the necessary time to get to high levels. [For non-boss/event enemies from level 1-49 the experience is "level*40-120" and for level 50+ you get "level*55-300" experience.]
  • Fixed a problem with Chastitty's battle, which made it possible to get the rewards without fighting.

Downloads:
MEGA: https://mega.nz/folder/CpQXwBDS#wwZlWRrPWoGzZX5h0-MlRQ
Hi-Drive: https://www.hidrive.strato.com/share/ijp41t-our
 

HeroicSpirit

Well-Known Member
Aug 22, 2019
1,098
292
26
How would this world handle potions or pills that allow someone to alter their body over time (be that over several days or over several months) to that of another gender, either feminizing it or masculinizing it?
 

RyenSaotome

Well-Known Member
Mar 6, 2016
395
49
Update 24.11.15.png

Update 24.11.15 changes:
  • The new npc Aryan Stroll is now near the entrance in the castle of Kagabangui. When you have the quest with Queen Lancafew done, and the brothel near Aldlyn is constructed, talking with Aryan gives an event that introduces two new girls, Samia and Yesem.
  • In act 5 of the time skip events, you can watch the next step of Lum's events. Depending on who else works in the brothel, he and the manager will say a sentence or two about them and how they're doing. At the end, the construction for a new orphanage in Begus becomes available.
  • Cookie and Spectra can appear in Lum's orphanage for a special event, if you finished the events with Kenzie and the other spirits in act 1. The magic riddle area is done when you found all 6 hiding children and brought them back to the entrance area.

  • The first dialog with Tsubaki after the start of the game now shows her newer full body CG.
  • Grey apparently got lost and was standing around in the new church building without a purpose. He was guided back home.
  • When you didn't select to convince Brad to stay as a girl during his events, you can't unlock his wedding events, but you can replay them now in the CG room to not miss out on the content.
  • Scropions got added as roaming monsters on the worldmap in Dorgania.
  • When you have a Teleport Rune item for the Thremten thieves guild, you'll now get an icon on the fast travel screen to teleport there without having to search for the item in your inventory.
  • All systems have the "import/export saves" feature now in the options menu, which allows save files to be transfered from or to android systems.

If you want to support my work, consider buying Renryuu on Steam and enjoy the automatic updates it offers, or check out my SubscribeStar page at https://subscribestar.adult/naughty-netherpunch

Downloads:
MEGA: https://mega.nz/folder/CpQXwBDS#wwZlWRrPWoGzZX5h0-MlRQ
Hi-Drive: https://www.hidrive.strato.com/share/ijp41t-our

How would this world handle potions or pills that allow someone to alter their body over time (be that over several days or over several months) to that of another gender, either feminizing it or masculinizing it?
I mean, it's not done with pills, but we have pretty much exactly that already in the game for multiple characters. :D