So, let's see...
I'm technically in the "forced loss scenes suck" camp, though not as extreme as Coalsack - I'm fine with the guys getting away, though I'd prefer it to be more a "desperate getaway" rather than the "cocky vanishing act" we get. But that is minor compared to the third encounter:
I can imagine countless codes of honor that any given Steele might follow (including, but definitely not limited to "none") that would disagree.
I'm not playing my character as Judge Dredd, but someone out there is, and executing someone who runs after they lost would be perfectly in character for that. As it would be for anyone following a "vae victis" set of rules.
In fact, one such set of rules comes from Japan, which, for most of its history, considered anything but "fighting to the death" to be cowardly, so "valiantly accepting defeat" meant giving your enemy a chance to kill you, instead of faking surrender and then running away.
(That, and of course that the whole thing is presented as "Here's a side quest! Spanning multiple planets! Awesome! And surprise! Your reward is either being someone's bondage bitch, dying, or losing half your money, without any warning whatsoever! Hope you're into that, because it's either that or doing nothing!")
I'm technically in the "forced loss scenes suck" camp, though not as extreme as Coalsack - I'm fine with the guys getting away, though I'd prefer it to be more a "desperate getaway" rather than the "cocky vanishing act" we get. But that is minor compared to the third encounter:
Getting away? Okay. But that is a stupid reason. Because they didn't do something stupid after losing to me, I am suddenly honor-bound to sit still while they run away?You consider retaliation. Invisible as they are, a swipe or a shot would catch them in this window.
They did submit, however… honor for honor. You instead put your [pc.weapon] in its holster and dust yourself down.
I can imagine countless codes of honor that any given Steele might follow (including, but definitely not limited to "none") that would disagree.
I'm not playing my character as Judge Dredd, but someone out there is, and executing someone who runs after they lost would be perfectly in character for that. As it would be for anyone following a "vae victis" set of rules.
In fact, one such set of rules comes from Japan, which, for most of its history, considered anything but "fighting to the death" to be cowardly, so "valiantly accepting defeat" meant giving your enemy a chance to kill you, instead of faking surrender and then running away.
(That, and of course that the whole thing is presented as "Here's a side quest! Spanning multiple planets! Awesome! And surprise! Your reward is either being someone's bondage bitch, dying, or losing half your money, without any warning whatsoever! Hope you're into that, because it's either that or doing nothing!")
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