The Elemental Planes. It's a broad term, and for the broader minded. Told in fairytales like a legend, these reality warped landscapes, whether of inverted mountains or lakes of congealed ichor, are where soul and mind interject material reality to house the freaks, fiends, and celestial beings of the universe and all worlds alike. Dubbed simply as "planetouched," the different races that live within this seemingly infinite space function as dominating moguls, hunter gatherers, community builders, lusty conquistadors, or anything in between.
One such city, more on the side of squalor than that of industry, and still struggling to form a republic, stands as more defined than many of the rest. Wimbourne, as it's called, and though the cityfolk try to stay some degree of united, the four distinct subraces that divide them are undeniable. These people are Genasi: sentient humanoids reminiscent of and with some control over their element, either of fire, water, air, or earth. With tall, hollowed stony spirals, rushing rivers full of underwater caves, mountainous staircases that reach into the clouds, and sulfurous volcanic structures all randomly intermingled in with one another, this confused melting pot is what they call home.
Even the overpacked slums where our aspiring power forces reside are well enough for living in. Though cramped among their neighbors, Shira, Vudos, and Zank have just about everything they truly need to begin their own adventures. They may focus and open their minds, listening to the universe and following its plea to a questbearer, explore the city, travel to the outskirts of the plane in search of celestial beings, demonic fiends, and any planetouched being in between, or they can head to the center of the city. At Wimbourne's core, the only way of travel in or out of the elemental realm is through the grand shifting pool. As an all encompassing portal, it provides access to different worlds, although only so many are allowed to the common public.
They're admitted access to Earth, the world of the humans, Nimpani, mythical place of the Fey, Otheya, swamplands of Orcs, Merfolk, and mixed bag gypsy camps, Krusog, massive forests of the Goliath races, Drowmulor, corrupt realm of the demons and other chaotic beings, and Aswana, sweltering tropics of beast people. It's a fairly early morning, giving them the opportunity for a long, productive day.
One such city, more on the side of squalor than that of industry, and still struggling to form a republic, stands as more defined than many of the rest. Wimbourne, as it's called, and though the cityfolk try to stay some degree of united, the four distinct subraces that divide them are undeniable. These people are Genasi: sentient humanoids reminiscent of and with some control over their element, either of fire, water, air, or earth. With tall, hollowed stony spirals, rushing rivers full of underwater caves, mountainous staircases that reach into the clouds, and sulfurous volcanic structures all randomly intermingled in with one another, this confused melting pot is what they call home.
Even the overpacked slums where our aspiring power forces reside are well enough for living in. Though cramped among their neighbors, Shira, Vudos, and Zank have just about everything they truly need to begin their own adventures. They may focus and open their minds, listening to the universe and following its plea to a questbearer, explore the city, travel to the outskirts of the plane in search of celestial beings, demonic fiends, and any planetouched being in between, or they can head to the center of the city. At Wimbourne's core, the only way of travel in or out of the elemental realm is through the grand shifting pool. As an all encompassing portal, it provides access to different worlds, although only so many are allowed to the common public.
They're admitted access to Earth, the world of the humans, Nimpani, mythical place of the Fey, Otheya, swamplands of Orcs, Merfolk, and mixed bag gypsy camps, Krusog, massive forests of the Goliath races, Drowmulor, corrupt realm of the demons and other chaotic beings, and Aswana, sweltering tropics of beast people. It's a fairly early morning, giving them the opportunity for a long, productive day.
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