Download the file and open it. Then open your save via Open > Local or Open > Import. Then edit your save with what you need. Then Save As > Local or Save As > Export.
tried that with my s\ave files using save to file. as i mentioned earlier, its not saved as a slot format, and i cant get it to save that way, it is instead saved as a generic "file" format. because of this i cannot use those files with the character editor, or it causes an error. likewise the save files in my localhost folder cannot be used either, the program does not recognize them as game save files.
i get this error when i try to use my save files
[CoCEd: 1.2.22.34294]
System.ArgumentNullException: Value cannot be null.
Parameter name: source
at System.Linq.Enumerable.Select[TSource,TResult](IEnumerable`1 source, Func`2 selector)
at CoCEd.ViewModel.ArrayVM`1..ctor(AmfObject obj, Func`2 selector) in c:\Users\tmedwards\Documents\Visual Studio 2013\Projects\CoCEd\CoCEd\ViewModel\VM.cs:line 267
at CoCEd.ViewModel.GameVM..ctor(AmfFile file, GameVM previousVM, Boolean isRevampMod) in c:\Users\tmedwards\Documents\Visual Studio 2013\Projects\CoCEd\CoCEd\ViewModel\GameVM.cs:line 69
at CoCEd.ViewModel.VM.Load(String path, SerializationFormat expectedFormat, Boolean createBackup) in c:\Users\tmedwards\Documents\Visual Studio 2013\Projects\CoCEd\CoCEd\ViewModel\VM.cs:line 127
at CoCEd.ViewModel.ImportRootVM.OnClick() in c:\Users\tmedwards\Documents\Visual Studio 2013\Projects\CoCEd\CoCEd\ViewModel\FilesVM.cs:line 255
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.Controls.MenuItem.InvokeClickAfterRender(Object arg)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)