Does the "Enlightened Nine-tails" just increase fatigue recovery? Considering how hard it is to become a Nine-tails that's pretty disappointing.
Does the "Enlightened Nine-tails" just increase fatigue recovery? Considering how hard it is to become a Nine-tails that's pretty disappointing.
Both nine tails perks also grant two special attacks, a special offense that is worse then whitefire, and a crowd control move. The corrupted nine tails cc is actually vary good, and is worth throwing in with blind during tough battles. Having both nine tails perks and Hoshi no Tama allows you to use a fused foxfire attack, which is far less worse then whitefire then either parent attacks.
Sadly, even fused foxfire falls well behind whitefire as int goes higher.
We planning to revise foxfire in the future so to make it an effective complement to whitefire witheout making whitefire useless. I proposed several time before to make it a DOT similar to the burn status from pokemon. Truthfully we need damage over time effect in CoC.
Is it possible you could revise illusion as well? At the moment, its far worse then terrify. Methinks it should become a buff or something.
Hmm ever thought about putting in Asura? Or a Asura like being?
Will guns be placed in the ranged weapon slot as well? Will there be more than just the flintlock (or are there already more and I'm dumb).
not forget to think about something for arcane archers...and let call them for now soul archers (similar to arcane but instead of spells their mix soulskills with archery moves - not yet settled on name for this one perks line).
Puritas, Element of Purity/Depravatio, Element of Corruption: That cost reduction/spellpower increase is 'x and y' or 'x or y'?
Ascensus, Element of Ascension: This staff would be attained by combining two above or as seperate item not needing other two to be made?
D. Bark Robes: How would minimum lust affect this armor perk effect? Would it still lower to 0 or jsut to current min lust value?
T. Bark Robes: Similary question on perk effect. Without any perk min lust for blakc magic is 50. After few perk it would drop to 30. So perk would essential working as rising lust to 50 or 30 if it's below. WIth a few ways to rise min lust it ay become less usefull since PC may have all time enough lust to use black spells.
F. Bark Robes: once again I mostly worried how would eprk working with possibility it effect my became marginal.
So for those weapons/armors that got combined effects would be effect of getting both items and then somehow crafting/fusing them into one? For staffs I see it's 'x and y' option.