What this thread feels like at times: http://gfycat.com/ImpoliteSinfulBuzzard
Last edited by a moderator:
What this thread feels like at times: http://gfycat.com/ImpoliteSinfulBuzzard
What this thread feels like at times: http://gfycat.com/ImpoliteSinfulBuzzard
It's proof. Cat's are responsible for much of the shit on the net........particularly CAT videos!
Also, I'm pretty sure the only reason why so many people want to mod Savin's work is because he said you can't. (his shit's pretty complete, it's not like it needs any revamping)
It's clear to me now. Everyone on the internet except me is a cat.
While the code pretend shark morph do gain bonus ive never seen them in game even when testing
Shark score
- If the character has a shark-like face
- If the character has a shark-like dorsal fin
- If the character has a shark-like tail.
- If the character has shark skin
This is straith from the page so why when achieving all those value does the PC still isnt considered a shark for the purpose of stats?
If shark score is 3 or greater, 'shark-morph' (yet no stat even with all this? Is there a hidden missing value like breast or heights?)
Thankfully Bee seems to work wich didnt seem to be the case before
I'm curious to see if anyone has any genuine interest in seeing bird-morphs introduced to the game. They seem to be suspiciously absent from Corruption of Champions, but I'd imagine if they were introduced they would make the collection of existing races feel more complete; at least more so than some of the stranger additions I've seen such as rhinos and echidnas.
I'm willing to make a write-up for them with a transformative if people are interested.
@Ormael: My intention was to use existing assets from the harpy transformation for bird-morphs, rather than redundantly create new ones. Therefore, bird-morphs would have the same feathered arms that harpies have and their wings would be located separately on their backs. It's much simpler this way.
It would be interesting though to see more arm transformations added to the game. But I think it's a struggle to determine how to change the arms in a way that feels meaningful without breaking the game. It's not really possible to change a characters arms into tentacles, hooves, or even claws without adjusting tons of scenes to account for them.
@Coalsack: I hadn't thought about adding hippogryphs or gryphons. That's actually a great idea.