Idk if I'm the only one that has experienced this (and this is by no means a complaint) but the game feels easy even on the dark difficulty. Is there any way to make the enemies harder/spawn more combatants per encounter??
That is rare to be done as having the exact combination of survivability + damage output (for the most dificult of mobs wich mostly self heal or have healers with them), and than having to shift classes just for content purposes (you would miss alot of content because of missing companions in certain circustances, unless you would bring them only for that)....You can always do solo...
Usually with how it is in rpgs - this one included - it's super super hard at the start and gets progressively easier as the game progresses. Usually you'd have to have your run fully mapped out to attempt such a thing.That is rare to be done as having the exact combination of survivability + damage output

Ye Roaring Storm is an very good encounter Power indeed.Usually with how it is in rpgs - this one included - it's super super hard at the start and gets progressively easier as the game progresses. Usually you'd have to have your run fully mapped out to attempt such a thing.
On another note: I've finally beaten every encounter solo on dark, except Kas (which I won't even attempt), with my tanky paladin build. The level 2 spell "Roaring Storm" was actually the key to beating Amberoga and her crew in the Coastlands and Eyslaine in the arena.
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It isn't. I used to play on two different save files that ran parallel. One for solo and this "main savefile" of mine. The pure solo one doesn't exist anymore. Must've deleted it some time ago. I won't try to attempt another pure solo run. I'm not feeling it. On my main save I just overleveled to level 9 to check out all the new content, breezed through most of the "new" content since the release of Windy Peaks in group and solo, but only kept the savefiles that were cleared in group.Btw did manage to do solo from the start all the wy to the end, as even in the turtorial it's really dificult for some classes to survive solo as you don't have a lot of Powers nor Consumables available yet?

Well just some changes in starting powers and itemization is what seems to have been altered.So I have no idea how the currently early game plays at all!
Brihaus?Game felt kinda empty after the peak that was Brihaus.![]()
Well i started TiTs some years (a lot) ago than stopped and currently decided to try it again, but i haven't progressed much since that decision.So I went ahead and played Trials In Tainted Space instead. Its early game is very well written and was really fun. But the game isn't really receiving any updates anymore, some of the writers also seem to have gooned their brains away and the whole thing kinda turned into freak show porn slop with no depth behind it, ...
Gonna see it.Anyways. Here, lemme share my savefile too. It won't be to your liking since the powers that I use for my build don't align with the traditional class fantasy, like you mentioned you preferred but that's the best I've come up with since returning to the game.