Usually with how it is in rpgs - this one included - it's super super hard at the start and gets progressively easier as the game progresses. Usually you'd have to have your run fully mapped out to attempt such a thing.
On another note: I've finally beaten every encounter solo on dark, except Kas (which I won't even attempt), with my tanky paladin build. The level 2 spell "Roaring Storm" was actually the key to beating Amberoga and her crew in the Coastlands and Eyslaine in the arena.
View attachment 42868
Ye
Roaring Storm is an very good encounter
Power indeed.
What i noticed is that some builds that can solo mostly struggle against healers compositions if they don't have an
Bleeding ability.
And those that have it easier against the more difficult physical encounters like the ones you mention above struggle against magical predominant compositions like
Charline in some degree.
I'm not that fancy with what you showed above, but i can share my save if you wanna look at my monk like character (currently is in an group, and i like to be tematic as in only using
Powers that are/could be in the lines of such an character to be using, name is 'Upekka', i'l even share my paladin builds so you can see what i mean with the latter 'Kin'irochiyu' [wich is more of an blade priest] and 'Papum').
Btw did manage to do solo from the start all the wy to the end, as even in the turtorial it's really dificult for some classes to survive solo as you don't have a lot of
Powers nor
Consumables available yet?