A list of unrelated questions

null_blank

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Oct 29, 2015
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Personally I just use Virection now. Can't be wasting synthsheaths on frivolous shit now :p
 

SlamAzz

Active Member
Dec 24, 2017
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In the fiction section of the codex, right above Becoming One, there is a locked entry. What is it and how to I acquire it?

I'm mental and must fill in every inch of my codex :ghost:
 
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sumgai

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Jul 17, 2017
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Assistant. You unlock it by talking to Jesse in Canadia station.

What's the entry between Simii and Suula in the core? Sparadat?
 
K

Krynh

Guest
As a tech specialist what do I need to go about beating the Frostwyrm?
 

sumgai

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Jul 17, 2017
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SlamAzz

Active Member
Dec 24, 2017
37
56
Assistant. You unlock it by talking to Jesse in Canadia station.

What's the entry between Simii and Suula in the core? Sparadat?
No, not Sparadat. Spinarrans.

Unlock it by approaching Kirila, the metal mantis on Uveto that's near where Pippa is (or was, depending on whether or not you've recruited her).
 
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sumgai

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Jul 17, 2017
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how many days is it before ellie can be knocked up again?

You can only knock up Ellie that one time.

how long does it usually take before you know if your submission has been accepted?

What exactly are you asking...? Please be specific.

Not sure. Probably ranged, sounds like I need to focus on Melee

I was able to beat the Frostwyrm with Khan's Arc Caster. Is your willpower and aim maxed out? And obviously, don't fight it during a blizzard.
No, not Sparadat. Spinarrans.

Unlock it by approaching Kirila, the metal mantis on Uveto that's near where Pippa is (or was, depending on whether or not you've recruited her).

Thank you!
 

sumgai

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Jul 17, 2017
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what i'm trying to ask is how long does it usually take before you know if content you've submitted is approved or not?

No clue. I think the Brandy x-pac was finished a few months ago. Maybe even before 2018. And it just recently got in. No idea if that was because of the backlog in submissions, or the shit that needs to be coded pile. That submission pile pending review is huuuuge.

QuestyRobo's Shizuya has been greenlit, but it'll be bit before it hits the game.
 
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Krynh

Guest
If you're not sure then that's a bad sign that you might've tried being both, which just makes you weaker.
Probably, I don't usually play TiTs for the combat though as I just use lust. However as the frostwyrm is immune to lust, obviously that's not the way.

Looks like either way I need to get my aim up.
 

Evil

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Jul 18, 2017
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Okay, what Perks have you taken and what equipment do you have?
 
K

Krynh

Guest
Okay, what Perks have you taken and what equipment do you have?
Core Statistics
Active Stats
* Shields: 100 %, 0/195/195
* HP: 81 %, 0/65/80
* Lust: 0 %, 0/0/100
* Energy: 0 %, 0/0/133
Passive Stats
* Physique: 48 %, 0/19/40
* Reflexes: 68 %, 0/27/40
* Aim: 60 %, 0/24/40
* Intelligence: 75 %, 0/30/40
* Willpower: 65 %, 0/26/40 (-0.8)
* Libido: 29 %, 10/32/110
* Taint: 0 %, 0/0/100

Combat Statistics
Physical Combat
* Accuracy Bonus, Melee: 15 %
* Accuracy Bonus, Ranged: 6 %
* Critical Chance, Melee: 22 %
* Critical Chance, Ranged: 13 %
* Defense, Armor: 10
* Defense, Shields: 3
* Defense, Lust: 5.2
* Evasion Bonus: 6 %
* Fortification: 0
* Melee Damage, Kinetic: 29.5
* Ranged Damage, Kinetic: 35
* Resistance, Kinetic: 70 %
* Resistance, Electric: -50 %
* Resistance, Burning: 25 %
Sexual Combat
* Resistance, Psionic: -10 %
* Resistance, Drug: -10 %
* Resistance, Pheromone: -10 %
* Resistance, Tease: -10 %
* Sexiness: 7
* Tease Skill, Ass: 41/100
* Tease Skill, Chest: 100/100
* Tease Skill, Crotch: 100/100
* Tease Skill, Hips: 40/100
Perks
Armor Tweaks - Grants a 20% bonus to defense values provided by equipped armor.
Barcoded - A sleek black barcode is printed on your ass, left there by Dr. Belle for purely scientific purposes.
Charge Shield - Allows you to infuse your shield with a destructive electrical charge that can blind your foes when struck or damage melee attackers. Costs 15 energy and expires after being triggered twice.
Deflector Regeneration - Grants the ability to restore a moderate amount of shielding and energy over four combat rounds. Usable once per combat at no cost.
Elasticity - Increases the elasticity of your orifices and renders them more resistant to stretching.
Enhanced Dampeners - Grants a 50% vulnerability reduction to damage absorbed by your shield generator.
Fight Smarter - Improves melee and ranged accuracy by a small portion of your intelligence.
Gravidic Disruptor - Grants the ability to deal Unresistable damage to targetted enemies.
Gun Tweaks - Allows you to do 20% additional damage with energy guns thanks to after-market modifications.
Heroic Reserves - Raises your maximum energy reserves by 33, allowing you to use more special attacks before tiring.
Nyrean Royal - Reduces hostile nyrea attacks and deal increased tease damage to them!
Overcharge - Grants the ability to perform a single ranged attack for 200% normal damage. If the target’s shields have been depleted, the shot may stun the target. Requires an energy weapon.
Second Attack - Allows you to make a second, low-accuracy attack whenever you perform a melee attack.
Shield Booster - Grants a further increase to your shield generator, providing an additional eight points of protection per level.
Shield Regen - Builds a redundancy into your shields that can reactivate them at 25% capacity once per fight after they drop.
Shield Tweaks - Grants your shield generator an additional 2 points of shield protection per level.
Static Burst - Grants the ability to briefly overload your shield emitter. The burst shocks any enemies in close proximity, freeing you from grapples for a small energy cost.
 

Evil

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Right, firstly, if I were you, I would try and get those stats to the maximum and maybe get another couple of levels in. Go for the slow increases if you have to.

Secondly, your perks are kinda all over the place. You took Gun Tweaks which affects energy weapons and you took Second Attack which affects melee. The thing is, you can't really go pick and mixing because you end up with a weaker character. Either Ranged or Close Combat, pick one. You might have to open up TiTSed and swap out a couple of perks.

When you fight the Frostwyrm, you need a weapon that can take down the shield and take a chunk out of the wyrm's health. But y ou also want a weapon that fits into the class' strengths, in the case of a Tech, that's energy weapons. Best one for you might be the CTL-3 Electric Launcher (you can buy from Kattom Osgood on Myrellion). You'll also want to pair it up with the Eyepiece from Tarkus.
 
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ScarletteKnight

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Dec 19, 2015
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Yeah I thought I might my perks might be a bit off, what would you recommend I switch them to for a good ranged?
Thanks for the advice!
Well if you wanna focus Ranged then change Second Attack to Second Shot, and get to level 10 instead of 8. And remember to only use Energy Weapons, especially since Overcharge requires one unlike Charge Weapon. And get level 10's Boosted Charges.

Evil recommended the Electric Launcher because it has the highest pure energy damage of any ranged weapon, and you should probably also wear the SteeleTech outfit if you wanna increase your shielding. And getting your stats up is very important as well, especially Intelligence.
 
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Coalsack

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Aug 28, 2015
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I did this a bit ago @Krynh

https://forum.fenoxo.com/threads/current-list-of-optimal-equipment-spoilers.12536/

It should show you what are the best items for each slots atm. I'll have to update it with the public build, given that the new weapons/items are good enough to push behind those on the list.

One of my chars is a melee Tech, and he uses a Plasma Tomahawk - Modded Arc Caster combo. Tha MAC is still a great weapon, quite recomendable for Ranged Techs too, albeit by now, there are some energy weapons with a bit more damage. Still, it has that multi-hit bonus (I think) and quite good accuracy and crit bonus, something that Kattom weapons often lack.
 
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ScarletteKnight

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Dec 19, 2015
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Oh, I figure I should mention that I do not use optimal equipment, I go for style. I use Emmy's Vamp Blade and a Shock Bow with TamWolf, and I recently switched from the Weavemail Dress(with corset and stockings) to the SteeleTech uniform(with HL underwear). I can still beat Frosty down just fine, but I'm sure it's because Charge Weapon is so badass.
 

zero point sixty

Well-Known Member
May 7, 2016
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Evil recommended the Electric Launcher because it has the highest pure energy damage of any ranged weapon, and you should probably also wear the SteeleTech outfit if you wanna increase your shielding. And getting your stats up is very important as well, especially Intelligence.

And if you really wanna get your intelligence up, there's an easy way to cheese that one thanks to Syri - when you discuss books with her it gives slow stat gain, and because of the way the buttons are laid out you can just hammer on her Talk button over and over to max out your int.
 
K

Krynh

Guest
And if you really wanna get your intelligence up, there's an easy way to cheese that one thanks to Syri - when you discuss books with her it gives slow stat gain, and because of the way the buttons are laid out you can just hammer on her Talk button over and over to max out your int.
I use Syri all the time ;) Got to get that 30 intelligence for Hand-So
 
K

Krynh

Guest
How do I get a collar from Sera? Is it just a random event? I've gone through the party and am employed by her.