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    [0.9.105-PUBLIC#5231] Flight & Trip

    I mean Flight priority, if she clears Trip immediately, you can't get the auto-Crit. It might depend on when moves are chosen. If the priority is bumped the round after, it's not an issue, since the PC goes first. It's not too big a deal for one enemy, but I wouldn't like it to become a pattern.
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    [0.9.105-PUBLIC#5231] Flight & Trip

    Does this potentially break Gravity Flux->Geothermal Spike on the Shaman?
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    [0.9.105-PUBLIC#5231] Flight & Trip

    Tested with Rough Leash.
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    New Level 13 Perks and Abilities

    Called Shot can be an Aimed Shot itself, for more damage. Assassinate can be a Sneak Attack. It's less useful vs Shielded targets because you have to actually start doing Health damage to get the bonus. Static Strike can do some crazy damage with Deep Freeze. 800+ on Ancient Warbot. Deep...
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    Fixed Typos and Etc

    Also, the icon is neutral/default colored.
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    [0.9.105-PUBLIC#5217] (Un)Lucky Level 13?

    0.9.105-PUBLIC#5231 That can't be right. (References the Melee weapon.) Something is weird with how Tracer Rounds are used. Some weapons use them, but others don't. I know the comment for the ability* says it's supposed to be non-Energy, but that has exceptions. Ice Lance is 'Energy Weaponry'...
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    [0.9.105-BACKER-ELECTRON#5216] No Drone Damage Stat as Tech Specialist

    It's a random factor. Looking at it again, I should have said DD + (1 or 2). Actually, it's ((DD + (1 or 2)) * 0.9) Penetrating Kinetic + (0 to 2) if Bimbo-Domme (I think). So, yeah. Drone damage is complex. I hope Jacques00's changes are good enough to stay.
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    0.9.105 Character suddenly became wayyy heavier

    Something is wrong with the cum calculations or readout. It seems to always be the same as penis. In addition to the above: (Newish game, no mods yet) Total Penises: 1 ┕ Weight: 0.8 lbs (373.6 g) Ejaculate: ┕ Weight: 0.8 lbs (373.6 g) ┕ Current Internal: 0.9 fl oz (27 mLs) (Different Steele)...
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    [0.9.105-BACKER-ELECTRON#5216] No Drone Damage Stat as Tech Specialist

    To give you some idea: Default Drone: (1 + Level) + (random between 0 and ((2 + Level) / 2)) Electric Tam-Wolf: DD * 0.9 Penetrating Kinetic Tam-Wolf 2.0: (DD +1) * 0.8 Penetrating Kinetic + (DD +1) * 0.3 Electric Siegwulfe: DD + 1 + (another 1, maybe) Penetrating Kinetic Laser Sentry: DD * 1.1...
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    [0.9.097] Kiona can't count (much numbers, wow)

    Still an issue in 0.9.105-PUBLIC#5231. I'm impressed by the volume of bugfixes, by the way. There aren't a lot left, that I'm aware of.
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    New Level 13 Perks and Abilities

    That was the simplified version. (Aim OR Physique)/2.5 + Accuracy vs Reflexes/2.5 + Evasion. If you're in the Train Dungeon, my guess is they have something to screw over all classes. Or they should, if they've got Shield bypassing attacks for Techs.
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    New Level 13 Perks and Abilities

    They do. Reflexes/2.5 vs (Aim OR Physique)/2.5. Are you in the Train Dungeon? It's possible the enemies/boss have a huge Accuracy bonus, just to fuck with Smugglers. My testing was vs the random encounters in the Phaedra wilderness.
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    New Level 13 Perks and Abilities

    That's annoying. What are your Reflexes? And there's a reason I decided to carry a Hirudo Devourer. Hotfix just went out that fixes this and a bunch of other bugs.
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    Fixed Typos and Etc

    Also, 'Step Away' is in 5, instead of where 'Leave' usually is.
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    New Level 13 Perks and Abilities

    1 point/hit. Multi-attacks restore more Energy. Group fights restore more Energy. The question was 'over the course of a fight'. Is it enough for another Paralyzing Shock? Overcharge? I don't generally use a lot of Energy, and haven't done any explicit testing, so I don't actually know the...
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    Anyone Has a Build for Strength-Based Tech Specialist?

    In theory, post Level 10 you could maximize Evasion and rely on Rapid Recharge to keep you topped off, but I don't know how viable that is. Edit: Doing a quick test, ~25% seemed to be enough. Granted, this was a Shield Tech. The Drones are mostly side-grades. The default Drone does Electric...
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    Anyone Has a Build for Strength-Based Tech Specialist?

    -25% Evasion? How has it been working for you? I've never been fond of the idea of taking that much extra damage, though it doesn't apply to Shields. As a Tech, you don't have much Health, but your Shields are much better than any other class. Power Surge/Deflector Regen restore a percentage of...
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    [0.9.105-PUBLIC#5217] Nuka Psyker Drone Healing

    Message doesn't change if it's healing itself. Heals the Psyker as intended if she's injured.
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    New Level 13 Perks and Abilities

    Fenoxo has said his main character is a Drone Tech. If they're not getting anything, it's because he thinks they're fine. Or is trying too hard to avoid favoritism? The Defense Systems only go off when your Shield is depleted*. Techs don't have much health. How are you handling the HP damage...
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    New Level 13 Perks and Abilities

    I play Drone. Specifically because common wisdom said it sucked and I wanted to see how bad. With Combat Tail, you can get 4 attacks/round, 2 of which always hit. I rarely, if ever, run out of Shields, especially at later levels. Drones are fine. A little more variety with the Accessory Drones...