What Content Would You Like Added?

Nonesuch

Scientist
Creator
Aug 27, 2015
2,258
3,874
Plus its disheartening if you take that plunge but what you write gets barely any attention or feedback. It doesn't exactly incentivise you to keep doing it. Speaking from personal experience.

You've just got to suck that up, sorry. People will be around to cheerlead you when you declare you're going to write something, and maybe if you're very active about promoting yourself and getting art done of your OCs and whatnot you can build yourself a little fanbase on social media, but the hard reality is that once you're in the middle of it it's just going to be you and the page, nobody else. And maybe what you produce sucks and that's the reason nobody wants to engage with it. In which case the only solution is to go away and practice, again a hard and often lonely pursuit.

Positive feedback is a wonderful thing, don't get me wrong. But other people can't press the keys for you. Only by producing consistently can you get people's attention.

EDIT: This conversation went on longer than I saw, and I didn't wish to imply that what you did produce for TiTS was poor quality either, it wasn't - I'm actually grateful you did something for one of my own characters. One of the unfortunate realities of this game is that the audience is much less ready to recognise work done on existing characters and areas than they are on New and Shiny Things.
 
Last edited:

TheIrishOtaku

Well-Known Member
Nov 14, 2021
1,003
845
26
Ireland, dating OmegaUmbra
You've just got to suck that up, sorry. People will be around to cheerlead you when you declare you're going to write something, and maybe if you're very active about promoting yourself and getting art done of your OCs and whatnot you can build yourself a little fanbase on social media, but the hard reality is that once you're in the middle of it it's just going to be you and the page, nobody else. And maybe what you produce sucks and that's the reason nobody wants to engage with it. In which case the only solution is to go away and practice, again a hard and often lonely pursuit.

Positive feedback is a wonderful thing, don't get me wrong. But other people can't press the keys for you. Only by producing consistently can you get people's attention.

EDIT: This conversation went on longer than I saw, and I didn't wish to imply that what you did produce for TiTS was poor quality either, it wasn't - I'm actually grateful you did something for one of my own characters. One of the unfortunate realities of this game is that the audience is much less ready to recognise work done on existing characters and areas than they are on New and Shiny Things.
Thank you for taking the time to reply to me and I really appreciate your advice. And you are right, I just sort of feel like when it comes to Trials its even more of an uphill battle compared to CoC2 due to the age of the game and the sheer amount of content in it. Admittedly, it has been pointed out to me that the content I wrote for was relatively niche compared to other parts of the game, so that probably played a factor too and as you pointed out it was for older characters. I do have ideas for my own characters which maybe I'll return to in the future if I feel the impetus and really get my Trials writing mojo back, although its a very big maybe. In the meantime, I'm just gonna focus on my fanfiction writing. I'm delighted to hear that you're grateful for what I wrote though, it makes me feel a lot better!
 

Skylinegtr34

Well-Known Member
May 20, 2018
1,894
400
35
It would be awesome to meet Tamani and that ausar pornstar

and a laquine crewmate
 
Last edited:

HeatLeech

Active Member
Mar 12, 2025
31
12
42
I would kind of like to be guided to a list of everyone that worked on the game and what they worked on. The game's credits only lists some of the core people working on the game currently (not including what they've worked on) and many people who supported the game monetarily. This is the first time I've heard of anybody who offered smaller volumes of content. It seems that there aren't very many willing to write for Trials in Tainted Space, but that's my judgement based off of a single comment post.
Couch said:
This thread exists as a void for people to throw ideas into so that they don't flood the rest of the forum with them. Nothing that goes in here has been or ever will be implemented, because every person who writes for the game already has far more ideas for content than we could ever possibly hope to implement. We are not short of ideas, we're short of people willing and able to do the actual work of writing their ideas. The only way that new content is ever added to this game is when someone stops expecting other people to write their idea for them and writes it themselves.
There's also this post from a moderator with the title:

"I have an idea-" Stop. Read this first.​

Magic Ted said:
Hello. Your idea is bad.

The idea subforum is here for two joint purposes; first, throwing shit at the wall by a bunch of people who have no actual desire to go through with it and write it themselves. These people are just here to raise their post counts, as they certainly won't inspire anyone outside of, MAYBE, discussion on various abilities and other non-character/submission things. Second; for authors to refine their content in hopes of one day writing it.


As you might imagine we only really get one sort of poster here. Your would-be idea will likely be ignored if not outright mocked and, let's be honest here, even if you come in with a plan to actually do it you're going to flake, aren't you? It's a daunting task made all the worse by the variable nature of TiTs; if there was a single protaganist character you could write for? Sure! A faceless slate with potential-tits and naughty bits? Rather difficult, with the word count easily ranging upwards to five thousand at a simple minimum.

That's a lot of work. It's unlikely you're going to do it. That's fine, just temper your expectations and realize that, hey, you probably aren't gonna inspire anyone.
After seeing this kind of post, it's no wonder not many people are going to volunteer to write for the game. Are there very many people who would volunteer or apply for a job and come in for training after being given this sort of motivation at an interview? Sure, it can deter writers who aren't sure if they'll keep writing until they finish a project and that might not be too serious about a project, but it can also turn away passionate writers that might actually want to contribute something out of love for it, too.
 
Last edited:

Loveless

Well-Known Member
May 29, 2022
389
688
24
After seeing this kind of post, it's no wonder not many people are going to volunteer to write for the game. Are there very many people who would volunteer or apply for a job and come in for training after being given this sort of motivation at an interview? Sure, it can deter writers who aren't sure if they'll keep writing until they finish a project and that might not be too serious about a project, but it can also turn away passionate writers that might actually want to contribute something out of love for it, too. This post is, not surprisingly, a great way to encourage potential recruits.
This may be a chicken or the egg situation but from what I've seen, most people who already play the game don't care to write for it. And these games haven't had their player numbers improve in a good while so writers who aren't already in the fandom aren't getting into them either. So even if that message was removed it's unlikely anything would change.
 

Abi3264

Well-Known Member
Dec 24, 2023
69
128
30
I will say, I have all the sympathy for the people that do write for the game, because the process looks to be harrowing and not very rewarding. Putting yourself out there and submitting your work to so many critical eyes, from the team deciding if they want it in game, to the players deciding if they like it afterward, it's hard, it's long, and for most writers, basically unpaid work. It require passion and willpower to invest so much of your time and energy in a prospect like that.
 

TheGraeyRebis

Well-Known Member
Dec 10, 2024
46
36
35
I would personally buy the first dev to get rid of the muzzle face tag requirement on the Androgyny Perk dinner because holy fuck, this thing feels like it'd help so much with character building if it wasn't locked off. It'd not even coded right because it's a requirement to have that face tag just to keep the perk, not to acquire it. So, like me, new players will try to get it and immediately lose it and be confused why.
 
  • Like
Reactions: lopbat and Bast

Marsproject

Well-Known Member
Oct 6, 2015
75
79
Anything involving companions getting pregnant/impregnating the PC. But I WOULD KILL for a bit where Kiro, Kally AND the PC get each other pregnant, also more responses from characters who take the PC's vaginal virginity.

Also speaking of Kiro perhaps adding an option of getting your own cockmilker on your ship if you're a kui-tan or have kui-tan like outputs, then can have scenes with Kiro with it if she's crew.
 

HeatLeech

Active Member
Mar 12, 2025
31
12
42
This may be a chicken or the egg situation but from what I've seen, most people who already play the game don't care to write for it. And these games haven't had their player numbers improve in a good while so writers who aren't already in the fandom aren't getting into them either. So even if that message was removed it's unlikely anything would change.
I do know removing it wouldn't really change anything now. What I meant was that, at the time of its creation, it may have been one of many factors that contributed to a lack of writers, but I don't exactly have a way of tracking player numbers or how many writers joined the development team over several years of Trials in Tainted Space's history. What computer program would be able to display a statistical table of this information from a specific website? I'm not too heavily knowledgeable about computer programs and tools. Could I find it with a search engine search?
 

Loveless

Well-Known Member
May 29, 2022
389
688
24
I do know removing it wouldn't really change anything now. What I meant was that, at the time of its creation, it may have been one of many factors that contributed to a lack of writers, but I don't exactly have a way of tracking player numbers or how many writers joined the development team over several years of Trials in Tainted Space's history. What computer program would be able to display a statistical table of this information from a specific website? I'm not too heavily knowledgeable about computer programs and tools. Could I find it with a search engine search?
Here are Savin and Fenoxo Patreon numbers: CoC2 / TiTS

If you go on All you can see CoC2 has not had growth since 2023 and TiTS has been steadily losing members since 2022. I don't know the full history of all of these games controversies so I can't look at the graphs and say what triggered this if anything at all. I've also never in the Discord so I can't say if those numbers have changed.
 

MarcoPolo121

Well-Known Member
Apr 24, 2017
779
1,016
30
Ireland
Here are Savin and Fenoxo Patreon numbers: CoC2 / TiTS

If you go on All you can see CoC2 has not had growth since 2023 and TiTS has been steadily losing members since 2022. I don't know the full history of all of these games controversies so I can't look at the graphs and say what triggered this if anything at all. I've also never in the Discord so I can't say if those numbers have changed.
I don't think there were any "controversies". It's just that TiTS has been in development for nearly a decade at this point, and people who could once support it financially probably had their situations change, or just got tired of waiting for it to wrap up. As much as I hate it when developers and publishers rush their employees to get a game finished, there's generally a reason games don't get 5-10 year development cycles. Just ask the long suffering Elder Scrolls fanbase. Or better yet, ask the fans of Duke Nukem 3D what they think of Duke Nukem: Forever and its staggering 14 years, 1 month, 14 days-long development.

As for CoC2, if the numbers are holding steady, that suggests it hasn't yet hit post-peak, but people are definitely starting tap their feet and get impatient, and new fans aren't being taken in by what changes and additions are being made.
 

PanzerGuitar00

Well-Known Member
Oct 18, 2016
5,212
1,492
Here are Savin and Fenoxo Patreon numbers: CoC2 / TiTS

If you go on All you can see CoC2 has not had growth since 2023 and TiTS has been steadily losing members since 2022. I don't know the full history of all of these games controversies so I can't look at the graphs and say what triggered this if anything at all. I've also never in the Discord so I can't say if those numbers have changed.
Eh, I think it's just a case of things loosing momentum over time. It's sad, but inevitable.
 

Jacques00

Administrator
Moderator
Aug 26, 2015
5,205
1,320
"I have an idea-" Stop. Read this first.
Do note that the date of that post is well into a decade old. The sense humor/attitude from that time may be dated now, but the core message still stands. Basically the Ideas sub-forum is for throwing personal ideas into the wild and getting feedback, if any at all (whether or not the topic's author decides to write for said idea--"Hey, I think I'm going to write this, what do you think?"). If one were to voluntarily contribute writing for the game, there is a proper Event Submissions sub-forum, and that's were more constructive feedback may be gathered ("Hey, I am currently committed to writing this, please review it.").

I would personally buy the first dev to get rid of the muzzle face tag requirement on the Androgyny Perk dinner because holy fuck, this thing feels like it'd help so much with character building if it wasn't locked off. It'd not even coded right because it's a requirement to have that face tag just to keep the perk, not to acquire it. So, like me, new players will try to get it and immediately lose it and be confused why.
This seems to be an oversight and will hopefully be fixed for the next release. There was another value it was supposed to check for which existed in the old code, but was missed after the code migration to JavaScript. So now, muzzled or not, the "Androgyny" perk should stick to the character unless that particular value has changed (the value which, from what I can see, isn't altered anywhere normally in-game so far).
 
Last edited:

JVR

Well-Known Member
Sep 2, 2018
103
63
54
It's always bugged me that Belle (on Uveto) can't get you pregnant, especially since you can "Get spanked, walked, and thoroughly bred" by her. Having that option would be nice, if someone could code that in.
 

David1023

Well-Known Member
Dec 28, 2023
284
227
26
An expansion for shekka for after she gets recruited, where she can confess to steele afterward about wanting to make things offical, about being girlfriend and boyfriend, like her talk option could have a "us" prompt or something, plus more dialog prompts in her talk option, also after seeing a couple scenes where shekka uses the mind-visor which shows her being a more capable dommy lover, MC could ask/convince her to be more dommy in general, weather in/out of bed, and she could be more amenable to MC's subby interests if the MC has sucked her cock, and let her pound MC's ass multiple times already, plus making her a more possessive lovey-dovey girlfriend or something, the more dominant she gets like having a dominace system, the more MC bottoms for her.
 

kopbox15

Member
Nov 14, 2021
11
16
24
I was thinking, it would be fun to have a secret mission, where we were accompanied by a follower of our ship on an adventure, and in this we have the possibility that an enemy erases our companion's memory and that of him, and depending on our decisions we could have a bad ending where he forgets us or even his loved one disappears along with his former self, it would be fun, and if anyone wants it can even have netorase or netorare touches
 

Witar

Member
Feb 7, 2021
19
3
36
Thraggen transformative. Along with passive that increases damage reduction and decreases tease resist\increases lust generation with hp decreasing. Think they already implemented something similar with Neil character too. Would be very cool.
 
Last edited:

Savin

Master Analmander
Staff member
Aug 26, 2015
6,457
10,830
As for CoC2, if the numbers are holding steady
Most of our growth just moved over to Steam AFAICT. But yeah I don't think "make the same game for a decade lol" is exactly a vibrant business strategy, especially when we do exactly zero advertisement/etc. The only way people find out about these games is word of mouth.
 

Nonesuch

Scientist
Creator
Aug 27, 2015
2,258
3,874
Most of our growth just moved over to Steam AFAICT. But yeah I don't think "make the same game for a decade lol" is exactly a vibrant business strategy, especially when we do exactly zero advertisement/etc. The only way people find out about these games is word of mouth.
Fen could probably see a similar boost in numbers if he ported TiTS over to Steam, if he wasn't opposed to that because reasons.
 

MarcoPolo121

Well-Known Member
Apr 24, 2017
779
1,016
30
Ireland
Most of our growth just moved over to Steam AFAICT.
Steam is a crowded marketplace, but I guess prurient interests will always have those who wish to be catered to by them.
But yeah I don't think "make the same game for a decade lol" is exactly a vibrant business strategy, especially when we do exactly zero advertisement/etc. The only way people find out about these games is word of mouth.
Yeah, if you can believe it, I first found out about Fenco's games through DeviantArt.
 

HeatLeech

Active Member
Mar 12, 2025
31
12
42
Here are Savin and Fenoxo Patreon numbers: CoC2 / TiTS

If you go on All you can see CoC2 has not had growth since 2023 and TiTS has been steadily losing members since 2022. I don't know the full history of all of these games controversies so I can't look at the graphs and say what triggered this if anything at all. I've also never in the Discord so I can't say if those numbers have changed.
I would have preferred to have been given the site and basic instructions, so that I can learn to search for the data myself, but I suppose showing it to me was just easier and simpler. Thank you very much for providing the statistical graphs.
 

David1023

Well-Known Member
Dec 28, 2023
284
227
26
To have Gianna confront the MC, after walking in on steele getting face sat on by huskar anno, plus watching them numerous times through the ships cameras as steele constantly gets face sat on by the other heavy set girls in the Steele harem, also some of the girls on the ship could have a group chat, in it is Pippa, Syri, Anno, Olympia, and Ardia, where they show pics in the group chat of who flattened their slutty captain/boyfriend the best/who's giant fat ass their captain/boyfriend favors more. So this reaches Gianna's ears where she wants in on it too, where this introduces Gianna's face-siting sex scene, to her sex menu, in it where she has a similar mechanic to huskar Anno's face-sitting, where the more time's Gianna face sits her captain, the even more exponentially dommier & possesive she gets toward her MC, as she recognizes the MC as her soft deliciously fuckable cushion.
 
  • Like
Reactions: DestituteDragon

Dad™

Member
Jan 17, 2020
12
8
37
I can use TailMeMore on my Combat Tails, but it doesn't give me multiple tail attacks. Feels like a missed opportunity, to me.
 

Wafflesnake

Well-Known Member
Nov 4, 2023
632
238
24
I can use TailMeMore on my Combat Tails, but it doesn't give me multiple tail attacks. Feels like a missed opportunity, to me.
I'm pretty sure that's an oversight, not a missed opportunity. Even if it wasn't, they don't want major combat abilities tied to race/appearance.
 
Last edited: