What Content Would You Like Added?

Kingu2

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May 20, 2020
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or we could add content to make it more like an RPG, which is the purpose of this thread
Yup and if you want to bitch about content that is bad you go over to the gripes thread. Just sayin if you don't like the content you don't have to engage. The game does not force this interaction on you.
 

Negativo

Member
Jan 7, 2020
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Yup and if you want to bitch about content that is bad you go over to the gripes thread. Just sayin if you don't like the content you don't have to engage. The game does not force this interaction on you.
and if I want to say why I think it needs to be added, that means it's no longer content I would like to see? 9_9

You know, if you don't want the additional options, by your logic, you just wouldn't have to click those options. And if you didn't like the proposed additional content, you don't have to engage with the post.
 

Kingu2

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May 20, 2020
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and if I want to say why I think it needs to be added, that means it's no longer content I would like to see? 9_9

You know, if you don't want the additional options, by your logic, you just wouldn't have to click those options. And if you didn't like the proposed additional content, you don't have to engage with the post.
what are you talking about? All the options you listed are various ways of getting rid of the content. Content you don't have to interact with in the first place, all for some sense of Catharsis. These additional options aren't to "expand narrative possibilities" so much as to close the narrative completely while giving a giant middle finger to it's characters. My 'logic' is why would they need to close off content you didn't need to interact with in first place. I don't see the point in making an addition to just have the player engage with the content, not engage with the content, or not engage with the content and tell it fuck off.
 

Kingu2

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May 20, 2020
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It's not that it hasn't been discussed in the past, after all.
Look, don't get me wrong, I'm not defending that garbage content, I also think it's fucking terrible and have have much loathing for all of the majins shitty mary sue crew. That's why I avoid it myself and suggest others do so as well. As I said there is a thread for bitching and throwing complaints at the game if that's what you want to do. If you want to talk about them here how about instead of various ways of fucking them over we actually discuss how the content might be improved upon.
 

Tide Hunter

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May 4, 2019
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My 'logic' is why would they need to close off content you didn't need to interact with in first place. I don't see the point in making an addition to just have the player engage with the content, not engage with the content, or not engage with the content and tell it fuck off.
The thing is, you can't see what it is and then say "fuck off", you have to say "fuck off" before you can ever see what it is you're walking into. Ignoring people who've played through before, it sucks for a first time player, because they may be curious about this thing, and by the time they find that it is very, very much not fit for them, they're already getting dicked down. Having a "fuck off" button mid-interaction would fix the issue.

I'm saying this despite the fact that I actually like Shizuya and her crew, and deliberately visit their ship and interact with them after the intro scene sometimes. There are clear and obvious issues, which should be handled with greater care.
 

Acharehnus

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Jun 3, 2022
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I don't mind their crew but I certainly get being annoyed that an ostensibly friendly encounter takes your choices away to stick a giant dick in your ass lol the initial encounter is also just a series of text boxes with no input from the player it's not great for an RPG.
 

Theron

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Nov 8, 2018
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Shizuya also has possibly the best Melee Weapon in the game. While it doesn't have the highest base damage, Stun Chance + Bonus Hit Rate is incredible.

To bring it back around, how about some decent new melee weapons? Stun Chance is a much better property than Stagger and Trip. Stunned enemies lose 2 turns (this one and the next), can't evade attacks and are vulnerable to Aimed Shot/Sneak Attack. Tripped enemies lose one turn and can still evade, if the first attack tripped them, and I don't think the -50% Evasion vs Melee actually applies. Or at least, the 2nd attack doesn't seem to do any more damage, if it even hits. Stagger just reduces some stats. Stun, Trip and Stagger all use the same test, so if you can land one, you can land the others.

Or better Ranged Stat Sticks. Currently, Ranged focused Steeles have better options for the Melee slot, like Trick Bracer or Rouser. Melee have what, the Warden Shield from all the way back on Tarkus? They used to be able to use the FZR, but the Deep Freeze nerfs made it more useful for Ranged primary.
 
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QTPie

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Mar 20, 2020
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Can we get Penny’s sex menu adopted for Bimbo Penny? I was a little disappointed to see that Bimbo Penny still only had four options compared to regular Penny’s expansive options. On a side note, I think it’d be fun to add her to the porn studio, since she’s already a cam whore to begin with.
 

rafabud

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Nov 27, 2019
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How is Eitan recruitable? Tell me. Tell me. I must know! I thought I'd completely explored his content with more than one Ms. Steele. Okay, now that I've got that out of my system I'm off to the wiki.

A recruitable Dane would be panty wetting. So would Lund or that ol' dog in the same village that lost his wife...uhm...D something. Oh, and what about that mechanic on Zeng Shi? Gawd, I rather like him. I wish he and Lund had more content.
recruiting Eitan is a bit of a process. you (obviously) start it by defeating his tribe during the siege of Korg'ii Hold and convincing the korgonnes to keep the captured leothrans as temporary labor (NOT permanent slaves). from there, go down into the mines to talk to Eitan and fulfill any requests he makes.
Eventually he'll make a deal with Ula in exchange for his tribe's freedom and will give you the tribe's location upon being released. from there just go to the tribe and offer him to join your crew.

EDIT: just saw that the message is almost a month old. ah well, it's here if anyone doesn't want to bother to use the wiki.
 
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rafabud

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Nov 27, 2019
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It'd be nice if we could get more class-exclusive items for Smuggler and Merc Steeles. It seems like Tech Steele seems to be one with the highest amount of exclusive items available (biggest examples would be Tamwolf 2.0 or the Laser Turret Drone in UvetoQuest).

  • Merc Steele could take Captain Khorgan's power armor when they defeat her on Tarkus or take the Deforestation Unit's pneumatic hammer as a melee weapon after destroying it during the Mushroom Queen encounter.
  • Smuggler Steele could upgrade their Flashbang Grenade into a Gas Grenade if you bring back the Knock-Out Gas Canisters from the War Queen mission or maybe finding a Modified Nova Rifle hidden away in a contraband compartment on the Ghost Deck mission.

I dunno, it just feels a bit weird that Tech Steeles get unique equipment for their class interactions while the other two usually only get tips or advantages for that one mission.
 

Balek Crisp

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Dec 30, 2020
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1. I'd personally like to see if some multi-classing would be possible.

Having experimented with the TITS editor, I found that some of the most ridiculous builds can be made right off the bat. Level 3 Tech Specialist allows for ridiculously high shields and increased damage output. Then you include level 7 Mercenary, and what you end up getting is a Steele that can easily annihilate armies, and if they're immediately attacked by any newcomers that get into the fight (see the multi-enemy fight in Myrellion War Queen quest, or Urbolg's fight.), they pop their B.D.S. in a crowd of sexable hostiles and use the orgy as a meat shield. They regen their shields (which they can apparently do in a in-game minute), and it is basically back to square one; plus the Second Wind ability just in case HP somehow makes it to less than half of the maximum.

2. I'd like to suggest an expansion on Ramis to include training for Aim stat boosting. She already enables increasing 3 different stats, why not an extra one? The level up already covers the aim bit, and even getting just a few days of training from Ramis allows you to have max stats before you walk into Zheng Shi (unless you are speedrunning).

3. Include some more consequences, and a sort of Stress stat for Steele. I feel as if a Steele walking around as a Frostwyrm and proclaiming they've mated with a Frostwyrm willingly is bound to draw some attention, and maybe even prevent a "Ruler of Uveto" ending if Steele makes it too much public knowledge. Steph Irson fucking a Frostwyrm live was already pushing the questionability of the Frostwyrm's sapience; Steele walking around as a Frostwyrm (potentially as the only one doing so because becoming a Frostwyrm usually costs as much as Paige's eyes) will draw a lot of attention to the species and potentially kick off the taking of Uveto without Steele's involvement; and therefore rights to spoils. I'd also like an actual sort of hidden timer in regards to the rival (or at least a reason as to why the rival is as lazy as Steele is, but the moment Steele gets arrested on Canadia despite having multiple live pregnancies mostly lasting up to at least a year of Nursery, Steele gives up the fortune when there's still Uveto to take.), but as the game is largely unfinished, I do understand it as it is.

A Stress Stat however, as others have pointed out in Steele not being very responsive to a lot of things that'd normally be traumatic to even hear/witness/experience, would definitely be a nice thing to have. Not only would it lead to some interesting builds, but it'd open up some new opportunities. I've always liked to play as the "perfect virgin" Captain Steele Tech Specialist, doing everything she can to help others, but taking Kiro's approach to her vaginal virginity. I also think it'd be kinda haunting if Steele failed to stop two (technically three) destinations from exploding. I'd like some nightmares about the destruction of Tarkus/Myrellion that'd appear if Steele was borderline Kind in their alignment score when making some of these decisions; the Myrellion bit especially. Unknowingly condemning a planet to nuclear warfare (and potentially killing some of the bearers/sires of your children in the process) would give anyone nightmares.

4. If there is no mention of Disney when interacting with the Rat Raiders' leader, my disappointment will be immeasurable and my day will be ruined.

5. Include pregnancy benefits for some pregnancies. I feel as if being pregnant with Frostwyrm eggs should allow some form of psychic resistance and/or immunity, as they sense their host being attacked by psychic elements. Psionic resistance is already granted by the starter clothes, for instance, so why not Frostwyrm pregnancies? Gryvain pregnancy alone causes your lacation to become Strawberry-flavored, which is worth more creds in Breedwell.

6. Expand the Mhen'ga Vanae already. We have uplifted Vanae and have sub-species to them, why can't I have a Vanae daughter in the nursery? Moreover, where is the Vanae Matrons and Queens, whose milk are so potent that they turn others into a writhing mess? Synthetic Sap was a nice expansion, sure, but the Vanae don't even react to you being a "male" Vanae, or you being one of their own.

7. Speaking of the Nursery, while I get we're busybodies both in-game and IRL, can't we get an idle function to name the children without requiring certain NPCs? Or at the very least, have their names randomly generated? Surely some lists can be pulled and re-fitted appropriately, and I could understand not caring the slightest in regards to naming over 1,000 children with appropriate names. I do, however, want to name each of my Zil children after every word in the Bee Movie script individually.

8. Ship fight with Shizuya's ship. If you've got a ship from Myrellion that has more than 4,000 shields, or you have Sidewinder, instead of being forced into a accepted cutscene, duke it out with Shizuya's ship. Not much should change besides Shizuya acknowledging your ship's superior strength; or at least Shizuya finding it strange that her supposed target has a ship as strong, if not stronger than her, and not being immediately suspicious.
 

Acharehnus

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Jun 3, 2022
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Option to sleep with Kiro, Amber (Though that'd probably be more sleeping on) would be fun ah hell any crew we can't currently, I'm a sucker for that nice cuddling.

One thing I miss from CoC2 is companions reacting too/getting involved in the story or missions, not sexually necessarily just having things to say about stuff more of that kinda thing from crew would be great.
 

Acharehnus

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Jun 3, 2022
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I know we've got a living armor but I was recently reminded of the medic power armor from fallout and I can't stop thinking of an AI companion bound to a class specific piece of equipment, an upgrade for the siegwulf for the techy, Armor for the merc, some sort of multitool gauntlet for the smuggler.

Or just the one upgrade to the siegwulf that gives different passive effects per class, we do have an AI sitting around (If you did the quest for it on tarkus) more class specific modifications for stuff is nice, add an extra even if minor reason to try different classes.
 
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Acharehnus

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Jun 3, 2022
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Being able to give Celise one of those gems Galotians can have to make them super Galotians would be cool.

There's a great threesome scene on new texas with Gianna if you haven't got her recruited with Anno and it's a real shame to lose that when you bring her on board, having that on board would be great.
 
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King Kenya

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Feb 25, 2020
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I know we've got a living armor but I was recently reminded of the medic power armor from fallout and I can't stop thinking of an AI companion bound to a class specific piece of equipment, an upgrade for the siegwulf for the techy, Armor for the merc, some sort of multitool gauntlet for the smuggler.

Or just the one upgrade to the siegwulf that gives different passive effects per class, we do have an AI sitting around (If you did the quest for it on tarkus) more class specific modifications for stuff is nice, add an extra even if minor reason to try different classes.

This old project might interest you, though it was abandoned 7 years ago, which is a great pity, it was a quality piece of work. It had VI options for the armor, which gave it different abilities.

 

Reena_Ribona

Active Member
Jun 8, 2019
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i wish you could stop bizzy at stage 2 (when you first give her tittyblossom) cause afterwards i semi feel like i rob her of her personality somewhat as she keeps her "girl nextdoor" personality there (also her original outfit is cute)
 

Nonesuch

Scientist
Creator
Aug 27, 2015
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i wish you could stop bizzy at stage 2 (when you first give her tittyblossom) cause afterwards i semi feel like i rob her of her personality somewhat as she keeps her "girl nextdoor" personality there (also her original outfit is cute)

Going down her flat route is really your best option here.
 

Acharehnus

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Jun 3, 2022
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I do really like the nursery stuff, recently started a new character and hatched the water princesses their scenes are just so adorable.

Don't know if it's a PITA to write/program but I definitely appreciate it. So more of that I guess to keep this in theme of the thread.
 

King Kenya

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Feb 25, 2020
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A way to speed up Frostwyrm pregnancies. Currently I have me and Valyrnn churning out eggs, just laying them, not incubating them, and between us we have managed 6 in a year. To get to the minimum 30 I want will take 5 in-game years, and to get the "good end" 100 will take almost 17 years, plus another 8 months incubating them all. While that is better than the 100 years it would take to just incubate them one at a time, when mixed with the rest of the game it is rather breaking my immersion, and as a smuggler it is playing hell with my most important stats. I increased my fertility speed to 1000% so I wouldn't have to put up with this sort of thing, but it doesn't work on Frostwyrm eggs.
 
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luciel1331

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Oct 20, 2021
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A way to speed up Frostwyrm pregnancies. Currently I have me and Valyrnn churning out eggs, just laying them, not incubating them, and between us we have managed 6 in a year. To get to the minimum 30 I want will take 5 in-game years, and to get the "good end" 100 will take almost 17 years, plus another 8 months incubating them all. While that is better than the 100 years it would take to just incubate them one at a time, when mixed with the rest of the game it is rather breaking my immersion, and as a smuggler it is playing hell with my most important stats. I increased my fertility speed to 1000% so I wouldn't have to put up with this sort of thing, but it doesn't work on Frostwyrm eggs.
I actually asked if it's possible to speed up the process but someone told me if you get fucked by the bored jumper during easter (they look slightly different for their easter version) it can speed up the pregnancy (egg pregnancy to be exact since frostywyrm produces via eggs...so). Haven't tried it bc I honestly don't know how to turn on holiday events.
 

SmithEK

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Apr 20, 2021
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I actually asked if it's possible to speed up the process but someone told me if you get fucked by the bored jumper during easter (they look slightly different for their easter version) it can speed up the pregnancy (egg pregnancy to be exact since frostywyrm produces via eggs...so). Haven't tried it bc I honestly don't know how to turn on holiday events.
Go on cheats menu (click I three times where title TiTs is).
 

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