Your Gripes With CoC2

Papum

Well-Known Member
Dec 6, 2023
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Eh, dodge tanks live and die depending on how good dodge is in the game in question.

I've gotten like 80+% dodge chance and some attacks still get me. Yes, I'll admit I'll always run on Dark difficulty, but still.

Idk, it's a difficult balance to achieve.
Probably your getting hard hitted by spell attacks mostly.
 

Lostname475

Well-Known Member
Apr 3, 2023
790
748
Yeah, that's the big problem with dodge tanking in coc2. Its got like 4 evasion stats, so there's usually at least something that'll be able to hit you
 
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Azzhreaz

New Member
Jul 24, 2026
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me new forum-ing. usually play tits since the old .swf. water taste coc2 only every now and then. prefers space stuff, so more playtime on tits. i was saving up curiousity to run a longer play on coc2. that day is recently.
first of all, blame this on me. i play both latest stuff, on the only machine i have around. was never a gamer, so, no decent pc. what i have instead, an old asus notebook aged decade ago. worse than a potato. despite that, both browser and portable game runs okay. i mean, text game wont demand much benchmark, no? hence why im a fan of this fine project. im still tits-ing on it and never miss a patch.
tits was always snappy specially after toggle off all the animations. what catch me off guard recently, is coc2. this one doesnt fares well. it was... very slow. i have no other words.
i make a new character. the first time player control is given (cait and i leave tavern), theres like a processing(?) delay before i can do any action... about 5 second unresponsive window per action. and it persist through the entire play. with exception for no delay on selecting items in menus or inventory and when advancing scenes [[edit] and combat. combat is still playable]. i can make the delay gone tho, if i move in quick successions. delays back when i let controls sit still.
now i know, im sure its my potato slab (slow and crumply old cpu). since i can experience faster play on better device such as the android version. in fact, i never noticed the delay before this as i test play coc2 on the phone first hand. all is good there.
so. on my expired, outdated computer, comparatively, tits for some reason, somehow, runs way way faster, to the point that sometimes i cause critical error from spamming inputs faster than the buttons appears, ngl. so naturally, i kinda expected coc2 to be as snappy. but...
what happens there? im honestly still introducing myself to coc2 world, so i have no nitty gritty for ingame content. but, can i complain for this?
im not sure if its something we can fix (easy fix is a new device, i know). but i just wanna get this out of my mind. tldr: in a worse than potato laptop, coc2 is running kinda slow while tits are significantly much smoother.
 
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Sextaker

Member
Jul 21, 2026
8
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56
Scaldic Cadence and Frostwarden are two stances that do near identical things. According to the wiki, here's what each do.
Scaldic CadenceFrostwarden
On Use: Generate +[30 + 3 * Presence] ThreatGenerate +[10 + 5 * Willpower] Threat per turn & +50% Threat
+[13 * (Sexi DmgAmp)] Armor, Ward, & Focus+50 Armor, Ward, & Focus
Primary Weapon deals an additional [20 * (Sexi DmgAmp)] Storm DamagePrimary Weapon deals an additional [20 * (Splpow DmgAmp)] Frost Damage

For threat generation, Frostwarden scales better and will generate more threat when you have more than 10 Willpower.
For defenses, Frostwarden's static +50 to Armor, Ward, and Focus is superior to Scaldic Cadence scaling defenses. If we wanted Scaldic Cadence to match Frostwarden in defense, we would need 385 Sexiness.
For weapon buff, on stance start they do identical damage with the only difference being damage type. However, Scaldic Cadence's weapon buff will change if your stats change, like getting a Blessing buff, while Frostwarden's weapon buff is calculated based on your spellpower on stance start.

From this comparison, my main issue is Scaldic Cadence's poor defense scaling. The high sexiness to match Frostwarden's defenses, something that takes no stat investments or setup, isn't feasible to maintain in regular gameplay. To close the gap, I'd like to see Scaldic Cadence give +[26 * (Sexi DmgAmp)] Armor, Ward, & Focus which would make it so you'd need 192 Sexiness to get +50 to those stats.

Also, addressing the elephant in the room, Scaldic Cadence is a level 4 power whereas Frostwarden is a level 8 power. I can see the argument that it makes sense for a higher level power to be a straight upgrade to a lower level power. This is true for Heal and Great Heal, Cleave and Whirlwhind, etc. But I see Frostwarden as more of an upgrade to Earthward, which only gives +50 to defenses, and Scaldic Cadence as a parallel power instead since it scales off different stats.
 

Lostname475

Well-Known Member
Apr 3, 2023
790
748
Scaldic Cadence's weapon buff will change if your stats change, like getting a Blessing buff, while Frostwarden's weapon buff is calculated based on your spellpower on stance start.
I would have assumed they would both scale off stats at stance start, like charge weapon. Interesting that scaldic doesn't tbh
 

Sextaker

Member
Jul 21, 2026
8
3
56
I would have assumed they would both scale off stats at stance start, like charge weapon. Interesting that scaldic doesn't tbh
Sorry if I made things confusing, Scaldic Cadence's weapon buff does scale it's damage like Charge Weapon. It's Frostwarden thats the odd one out, since it only considers your stats when you start the stance. I've reported it as a bug since it's the only stance with a weapon buff that acts like that.