Your gripes with CoC II

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Ireyon

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May 14, 2018
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B's busy writing Berwyn quest 2 so he probably doesn't have time. Judging from his thread and just how much he's shown, it's gonna be a pretty good size quest with stuff after. So combine that with having needed time to sort everything regarding big dick Berry and who will get to adopt him, he's probably gonna need more time.
Now that I think about it.... if more early Berwyn content gets patched in I might have to restart the game again...
 

Wint3rRyd3r

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Feb 14, 2021
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Now that I think about it.... if more early Berwyn content gets patched in I might have to restart the game again...

Amateur. I restart after every public update. It must all be re-experienced.
 
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WolframL

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Feb 12, 2020
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Though I wonder why she falls for the champion. I may be a sucker for romance, but Kas is confusing me. Maybe she's watched too many Hallmark romance movies.
Apparently the Champ's soul is magically attractive and it's not just because they're the first person that Kasyrra met (and possibly fucked) when she arrived in Savarra. So yeah, her first motivation is that she wants you to get stronger so you make a really impressive bit of Lethicite when she finally succeeds in fucking your soul out of you. If you happen to get on Kas' Romantic path, well, you've done some extra stuff on top of that like bringing her wine and flowers. Even perma-horni sex demons like flowers, apparently.
Why doesn't Berwyn have any personalized dialogue in the new dungeon? It makes no sense for him to be left out.
Not every companion has personalized dialogue for every story sequence. Ryn for example doesn't have any in the new dungeon either.

EDIT: Huh, apparently she does but I don't recall seeing any of it.
 
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Stupid_Goo

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Apr 10, 2021
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Apparently the Champ's soul is magically attractive and it's not just because they're the first person that Kasyrra met (and possibly fucked) when she arrived in Savarra.
Kas and PC comment, the first verbally and the second in thought, that likely the blast from the portal charged her soul magickally, or Kas did something to them during the portal problem.
So yeah, her first motivation is that she wants you to get stronger so you make a really impressive bit of Lethicite when she finally succeeds in fucking your soul out of you.
Either she fucks your soul out or you manage to overpower her and have your way with her.

Keeping track of some of these is a pain at times - not saying there needs to be a sort of tracker for stuff in the Journal though, even if you can just open a savefile in text and check for stuff.
 

Wint3rRyd3r

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Apparently the Champ's soul is magically attractive and it's not just because they're the first person that Kasyrra met (and possibly fucked) when she arrived in Savarra.

Would you say the champ's soul is magically delicious?

So yeah, her first motivation is that she wants you to get stronger so you make a really impressive bit of Lethicite when she finally succeeds in fucking your soul out of you.

My confusion comes from her seeming to want something romantic off of her romance path too. As long as you don't try to stab her to many times at least.

If you happen to get on Kas' Romantic path, well, you've done some extra stuff on top of that like bringing her wine and flowers. Even perma-horni sex demons like flowers, apparently.

She could've tried being romantic first then instead of whatever that display was when meeting her. And who doesn't like getting flowers?
 

WolframL

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Would you say the champ's soul is magically delicious?
Nine out of ten omnibuses agree that Champion souls are delicious.
She could've tried being romantic first then instead of whatever that display was when meeting her.
I'm pretty sure that sex is just how Kas says hello. :gizz:
The game picks between the two companions you bring in with you. It was a lot easier for me to get the one I wanted by bringing Berwyn + whatever companion I needed the flavor text for. The one benefit to bringing him I guess.
I must have gotten crazy luck with the RNG then, on both my runs so far. Thanks for the tip!
 

Stupid_Goo

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Kasyrra is a master of "coitus interruptus" and "hit it and quit it."
I personally call Kas "Lady Pump & Dump," unless you force her to stay like her Halloween event.

Speaking of pump & dump, reiterating a bunch of people's wants with: I'd like to see some more options to stay and snug for more than say, a few minutes with some NPCs rather than fuck/get fucked and then "sorry babe, got places to be and random imps to slay - in both senses of the word."
 

WolframL

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Feb 12, 2020
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Having fun with a certain fight where I am basically being disarmed/silenced to death. So I would like to see either a hard limit on the enemies ability to do something like that or at least allow us to punch the enemies to death.
Remedy can clear up both those conditions. Or you can look at the boss' stats and realize that they're extremely vulnerable to Tease which they can't prevent you from using...
 
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loricd

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Apr 8, 2019
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I guess my gripe with disarming is that even though I may be dual wielding, I still am repeatedly disarmed. You'd think I would have a chance to have at least one of my weapons in hand. Oh well.
 

runingman69

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Nov 24, 2018
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canuck land.
Heard this new Brienne loss scene to the hobgoblins was pretty brutal. Well it really is, one of the most brutal scenes in the game. (outside of bad ends) I get the just don't lose thing, but damn. Overall avoid losing the to the hobgoblins.
 

Kingu2

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May 20, 2020
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The new Imps are annoying to fight. Between the armor buffs, guarding, the crit immunity and them constantly disarming my characters they have quickly become one of my least favorite enemies to have to deal with. And for whatever reason literally every time I try to run from them fails so I HAVE to fight them.
 
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DJ_Arashi_Rora

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Jul 19, 2017
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Heard this new Brienne loss scene to the hobgoblins was pretty brutal. Well it really is, one of the most brutal scenes in the game. (outside of bad ends) I get the just don't lose thing, but damn. Overall avoid losing the to the hobgoblins.
Can you give me a tldr? I was always closing the game when I lost to those guys.
 

PhantomFAK

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Jun 17, 2021
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Having fun with a certain fight where I am basically being disarmed/silenced to death. So I would like to see either a hard limit on the enemies ability to do something like that or at least allow us to punch the enemies to death.
What annoys me the most about Disarm is that while you can't fight back via basic melee, enemies who've been Disarmed can still attack as such.

Nothing quite like being told that, despite being without a weapon, that Siorccana Alpha can still throw a haymaker at me, whereas I have to improvise with Powers, Tease, or just defend.

I have Salamander claws! Why can't I scratch?!
 

Wint3rRyd3r

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Feb 14, 2021
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I have Salamander claws! Why can't I scratch?!

Who needs claws and tease when we have good old fashioned meat hooks! Unless "disarm" is a bit more literal than I thought. This is why we need punchy weapons. Or weapons shaped like fists. Disarm is still the most annoying status effect.
 
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PhantomFAK

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Jun 17, 2021
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Who needs claws and tease when we have good old fashioned meat hooks! Unless "disarm" is a bit more literal than I thought. This is why we need punchy weapons. Or weapons shaped like fists. Disarm is still the most annoying status effect.
You raise a valid possibility.

I will accept the inability to strike back while Disarmed, provided I am rendered as such:
 

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Tide Hunter

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May 4, 2019
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You always have access to tease. Enemies don't.
Either building a specific tease-centric build is pointless because any purely physical build can also just casually be good enough with teasing to take down an encounter without using powers that have an impact on tease damage or inflict tease damage, or teasing while disarmed will, at most, take down one or two enemies before you should have your weapons back. I believe that, most of the time, it's the latter. And that's if all of your party is disarmed and also uses weapons (so no spellcaster and the like) to all just focus one enemy down with tease.

Disarmed, framed like this, is basically just stun but you don't get temporary immunity to it being re-inflicted and also charmers are completely unaffected. It is definitively better for the player to be disarmed rather than stunned (outside of spam situations, since you can't be stunlocked but you can be constantly disarmed if enemies choose to act in a certain way, with certain numbers.), but it also feels more annoying because a stun just skips a turn so you barely notice unless it quickly makes you loose, while disarmed has you go to your turn, look at your screen, and go "Wow, my ability to act has been entirely disrupted and yet I am still being forced to do something, even though I practically can't." Unless, again, you're a charmer, in which case you're pretty much unaffected, or if you're a spellcaster, in which case you loose some of your power but are still capable of using spells.

I think that that's probably not good, y'know? How it massively, disproportionately impacts certain builds worse than others. A Warrior and a Thief (and also someone using the Ranged Weapon powers) rely on their weapons for most things that have an impact. White and Black Mages don't rely on their weapons, but they're still a large aspect of the power Mages can utilize. Split-class builds, like a spellsword sort of deal, is essentially in the same boat as the Warrior and Thief, except maybe in a somewhat better situation. And then Charmers, especially tease-focused charmers, just keep shaking their hips whether the giant dildo staff is or isn't in their hands.

Technically, there's also an anti-mage counterpart, in the form of silenced (I think), which the player can inflict via Counterspell and Influence. But I have yet to see it actually get utilized against the player, except with Miko & Mai. And even then, there isn't really a "ha ha I've nullified your entire purpose and way of fighting for one to three turns" for tease. Like, there are foes that are tease immune, like wolves and Sigrune (and that is still basically just a sign saying "If you play this way, you can't play here"), but there isn't, to my knowledge, a status effect that completely nullifies tease and tease abilities. Not that I want there to be, but the disparity worsens the perception of this.
 
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SH60

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Jun 8, 2021
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You always have access to tease. Enemies don't.
And unless your a charmer, summoner Black Mage or a White Mage that won't do much because if your a warrior or a thief your Presence will never be your main stat because they're better off in the long run putting their points into Strength, Toughness/Agility, and Cunning unless your doing a split-class like a spellsword then you replace Cunning with Willpower.
 
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valk42

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Mar 4, 2016
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Extremely minor gripe, but I wish either the busts displayed in a locked progression pattern or that I could reset my bust gallery progress on Steam, because I fucked up the ordering of them by sleeping with Cait for the first time after giving her the cream sherry, so I never saw her nude bust without the expanded breasts.
 

The Observer

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Aug 27, 2015
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Lack of build and party composition diversity has consequences; monoculture is a bitch. If your entire party is hard shut down by disarm that sounds like a you problem.

The enemy desperation attack when they can't do anything else is about as useful as struggle or an untrained tease is.

It's not changing.
 
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