What Content Would You Like Added?

SirRaz

Member
Dec 11, 2024
8
22
30
I would like to see Anal scenes for Kiro & Amber... Now i know what you may be thinking "Dont they already have that" Nope they used to.

Essentially working these futa beauties prostates with your own meat stick seems to only be thing

1) Kiro when you rescue her on her no repeatable first encounter. i know there's a Threesome scene with her "step" sister ( ͡° ͜ʖ ͡°) but not one on one. Closest thing is winning bar bets and using her dildo on her ass.

2) Amber: She loses not just anal on her but also the scene where she cums her brains out giving you oral. after recruiting her. You get an additional one time anal scene when you recruit her for the "Shower Sex" scene but that's it.


Kiro in particular is big on preserving her first time so i would've expected her to have more scenes where you put her bum to the test (Savin make it happen, don't let this sacrilege go unpunished! i believe in you!)
 

Azrael1

Well-Known Member
Mar 30, 2022
217
33
29
I have a question. So you know how during Halloween and Christmas you can loot clothing themed after the season from enemies. I also remember you can get a witch's costume in the game during Halloween, which you can give to characters like Mitzi and Reaha. So I was wondering, why not make more Halloween and Christmas themed outfits? For Halloween, you could make a costume of a Vampire, Werewolf, Mummy, Frankenstein etc. For Christmas, a Santa or Reindeer costume could be made.
 

Marsproject

Well-Known Member
Oct 6, 2015
96
99
More taur related content and taur specific scenes and mentions. Scenes with the frost dragon on uveto still seem to imply the PC is only a biped and don't mention the taur body type at all.

Because I imagine a taur might have an easier time taking that giant dragon dick.
 

toxicknightmaremoon

New Member
Nov 18, 2025
2
0
28
the player character is a Rodenians, they can get the ear sex scene because the Rat Thieves got one so it make sense that oc get it to if she a Rodenians.
 

razor777

Well-Known Member
May 12, 2017
71
33
27
Other ways to unlock Canadia coordinates that aren't super specific, I completely skipped over the random encounter and the quest involved with it not knowing what they were.

Might just be that whatever quest your taking on needs the name of shown on screen while the dialogue for it is running, maybe a quest log section for the codex like most games have, so the player can keep track?
 
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RagingCitrusTree

New Member
Dec 2, 2025
2
1
35
I’d like earlygame areas to slowly add stronger enemies to the random encounter pool and decrease the rate of weaker enemies over time (and or have unique enemies scale with Steele). Keep things challenging no matter where you happen to be.
 

Nino

Well-Known Member
Jan 14, 2025
385
209
30
Jizzconsin
I’d like earlygame areas to slowly add stronger enemies to the random encounter pool and decrease the rate of weaker enemies over time (and or have unique enemies scale with Steele). Keep things challenging no matter where you happen to be.
That does exist (weaker enemies appear less as there is more competition in the encounter RNG)
Some vendors will even add new weapons to their shop when you hit higher levels
 
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Posty1224

New Member
Dec 23, 2025
1
1
25
Probably been suggested a thousand times already. But I just want Steele to be able to wear buttplugs around. Maybe just make it a Lower Undergarment the same as the Anal Princes panties. But also have the same effect as the Hardlight Thong dildo interaction where it can increase lust over time while wearing it and possibly increase the looseness stat.

Give it the Groin/Ass Exposed & Anal Cum-Sealed Tags.
 
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Rattley

New Member
Sep 20, 2016
4
1
Can we get the option to either get rid of the automatic level up when sleeping, or have a setting that negates all experience gain? I ask this because I tend to find myself over leveled pretty quickly and that makes the combat less fun for me. I usually try to keep my level and stats as low as possible until I HAVE to raise it to survive stronger enemies. While I can choose to never go to sleep, that is a cumbersome method because there are some status effects (e.g. sore, worn out, etc) that require you to go to sleep to cure it. In addition, there are some scenes that automatically have the PC sleep, so that ends up being a forced level up on the games part.

I understand I can ignore the stat and perk points to artificially handicap myself (as in level up but do not assign points), but each level up raises the core stat ceilings. So when my kineticist levels up, their willpower will go up a lot due to all the slow stat gains and other point bonuses. This also counteracts what I am trying to do.

What I have resorted to is holding off on sleep, and if a scene makes me sleep then I go into the save editor to lower my level back down. This is a very cumbersome thing to have to do though.

I think the option to not automatically level up when sleeping would be the best course of action here, since you can keep the experience points and not have to grind later on after beating all the high exp enemies in game. I have no idea how implementing that would compare to the other idea of negating all experience points, so maybe the second option is better.
 
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Azrael1

Well-Known Member
Mar 30, 2022
217
33
29
I have two questions. one is to verify something and then make the suggestion. The other is other is something I was curious about.

So for my first question. I can't remember if this game has a Silly Mode like Corruption of Champions. If it does, I had an idea for a silly mode version of an Introduction of The Twins from the Kiro Quest (It could be the intro to their fight, or for the event that they have a recruitment expansion and they have an intro for recruiting them). I was thinking of a scene from the Men in Black movie where K says "meet the twins Bweryang and Bob", I thought if something like this was added for the twins where one has an alien sort of name while the other one is more I don't know normal/earth-like?.

My second question is more hypothetical. If The Twins were recruited and they had the option to be given transformatives during interactions, what kind of items do you think would be a good fit for them? Again this is just a hypothetical question and was just curious about what other peoples opinion on this would be.
 

nameiuse

Active Member
May 19, 2025
25
7
30
Can we get the option to either get rid of the automatic level up when sleeping, or have a setting that negates all experience gain? I ask this because I tend to find myself over leveled pretty quickly and that makes the combat less fun for me. I usually try to keep my level and stats as low as possible until I HAVE to raise it to survive stronger enemies. While I can choose to never go to sleep, that is a cumbersome method because there are some status effects (e.g. sore, worn out, etc) that require you to go to sleep to cure it. In addition, there are some scenes that automatically have the PC sleep, so that ends up being a forced level up on the games part.

I understand I can ignore the stat and perk points to artificially handicap myself (as in level up but do not assign points), but each level up raises the core stat ceilings. So when my kineticist levels up, their willpower will go up a lot due to all the slow stat gains and other point bonuses. This also counteracts what I am trying to do.

What I have resorted to is holding off on sleep, and if a scene makes me sleep then I go into the save editor to lower my level back down. This is a very cumbersome thing to have to do though.

I think the option to not automatically level up when sleeping would be the best course of action here, since you can keep the experience points and not have to grind later on after beating all the high exp enemies in game. I have no idea how implementing that would compare to the other idea of negating all experience points, so maybe the second option is better.
I play on android and it asks me if I want to lvl up after I sleep and I can decline and lvl up later in the codex.
 

redfog

New Member
Sep 21, 2016
2
0
Can we get the option to either get rid of the automatic level up when sleeping, or have a setting that negates all experience gain? I ask this because I tend to find myself over leveled pretty quickly and that makes the combat less fun for me. I usually try to keep my level and stats as low as possible until I HAVE to raise it to survive stronger enemies. While I can choose to never go to sleep, that is a cumbersome method because there are some status effects (e.g. sore, worn out, etc) that require you to go to sleep to cure it. In addition, there are some scenes that automatically have the PC sleep, so that ends up being a forced level up on the games part.

I understand I can ignore the stat and perk points to artificially handicap myself (as in level up but do not assign points), but each level up raises the core stat ceilings. So when my kineticist levels up, their willpower will go up a lot due to all the slow stat gains and other point bonuses. This also counteracts what I am trying to do.

What I have resorted to is holding off on sleep, and if a scene makes me sleep then I go into the save editor to lower my level back down. This is a very cumbersome thing to have to do though.

I think the option to not automatically level up when sleeping would be the best course of action here, since you can keep the experience points and not have to grind later on after beating all the high exp enemies in game. I have no idea how implementing that would compare to the other idea of negating all experience points, so maybe the second option is better.
I think the root of the issue here is that you seem to be getting "a lot" of stat gains from sources outside of leveling up. From my understanding, this is not the intended playing experience, stat gains are supposed to be rare, slow, and very much not something you get by accident. Especially willpower.
 

Rattley

New Member
Sep 20, 2016
4
1
I play on android and it asks me if I want to lvl up after I sleep and I can decline and lvl up later in the codex.
I play on desktop. When I go to sleep it automatically raises my level but it does not assign stat or perk points. I would prefer that it does not automatically raise my level and instead allow me to choose.
 

Rattley

New Member
Sep 20, 2016
4
1
I think the root of the issue here is that you seem to be getting "a lot" of stat gains from sources outside of leveling up. From my understanding, this is not the intended playing experience, stat gains are supposed to be rare, slow, and very much not something you get by accident. Especially willpower.

It could be seen as the root if you ignore the other points I brought up. Going to sleep is required to remove certain statuses, such as worn out or sore. There are also the the various scenes that automatically make your character go to sleep, causing an unintended level up sometimes. Sleeping is also required for seeing any of the dream events, as well as gaining the special Kineticist perks. Primorditatts also requires sleep to gain. Sleeping is necessary for the mimbranes to reach the 4 trust level. There are quite a few things that are connected to sleep and I have to go back and forth from the game to the save editor to lower my level. The increase in stat cap also effects the scenes that use current/max stat point ratio to determine success.

Overleveling is, in my experience, extremely easy to do with all the non-main quest activities that are available. You can very easily end up traveling from planet to planet, doing various and fighting plenty of mooks. I have been playing this game on and off for several years now, and I always end up overleveled for Tarkus very quickly, and Myrellion soon after. Uveto can be unlocked relatively early and can quickly allow you to outpace Myrellion mooks. The first time I played it like 5 years ago I was decently overpowered when I touched down on Myrellion, and that was just from meandering around Mhenga and Tarkus looking for things to do and trying to see as many scenes as I could.

I like to play glass-cannon characters, like the MC from The Returner's Magic Should be Special (very good isekai-esque manhwa by the way). I also like to roleplay as much as possible. So things like trying to keep a regular sleeping and eating cycle, make long treks back and forth from the ship for resupplies or equipment change out. I like doing those thing because it make me feel more engaged with the game. It's the same thing I do when playing Skyrim. So, not being able to sleep because it will mess up my stats distribution/ratio is frustrating.

The "a lot" in reference to stat gains is admittedly an exaggeration on my part. Nonetheless, all my other points I think are valid even without slow stat gain considerations. I understand at a meta-level why sleeping is necessary for leveling up, as in the character sleeping essentially allows them to digest and collate their experiences up to that point. I am not asking for that to go away. But something as simple as letting me choose to level up or not would do a lot to raise my enjoyment of the game.