seems like there's a gap for white mage supportive damage abilities, or like cait's sun of jassira. entropic winds is good but it'd be nice to have not necessarily cait's, but more abilities that do bit less damage but can support your team with status effects, temp enemy penalties etc. seems like after a point white mage abilities just get taken over by paladin ones, which are fine but not suited to squishier healers. especially when more resists come into play options seem a bit limited atm. probably not going to happen and i get it but it'd also be cool if brienne eventually could get winter knight and brint get the pyromancer set, especially since you can reach both but winter knight disappears after transformation. helps replayability and being unique but i feel like gender choice in that instance should just be personal preference instead of class sacrifice, and when their combat ability is supposed to be unchanged. a bit moreso when winter knight has one of the current hardest fights (to me) to get, and the bad end's probably some of the most interesting out of the way lore in game so far.