I would absolutely love some fox girls and things that are both sexy and cute (the perfect balance). Gameplay wise, I would like a greater focus on weapons and armor, as the first game was very barebones it that aspect. What I would like to see is items scaling based on certain stats, so they could be more useful for certain builds kid of like dark souls with an example being dexterity increasing katana damage based on how high the stat is. One thing from the first game that bugged me was of how easy it was to reach endgame areas early by just hitting the explore button, so I think it would be nice to lock some areas behind requirements (story, item, etc...). Going on the topic of explorable areas, I would like them to be larger (every tile wouldn't need unique text) so theres more exploring, which is a problem in TiTs, with some of the earlier areas not with a lot of places to go and feeling cramped. Overall I am really excited to see what comes out of this, and it's looking like it has some serious potential!
Last edited: