And that's totally fine. Knowing it's 100% on me and my skewed interpretations will probably help me just shut the fuck up about it in the future.
Why would we want you to not talk? Your opinions and views, though different than some others, are just as valuable.
There's a difference between offering a kid the promise of stability, familial mentoring, and opportunity in the form of inherited employment and basing their entire existence/upbringing around that idea. Vic does the latter.
I can see how this interpretation could come about, but what if it was less of a machiavellian plot and more of a hail mary from a dying man? Or maybe, it was the desires of a man who'd seen the universe to make sure that the next person who took over his company was either his heir who'd discovered something about themselves through struggle (the only path to growth and change) or a corporate initiate that would at least keep the company in business, if not in the family. Or who knows maybe something that none of us had thought of?
I don't see it as Vic pushing to Steele to develop as a person. To me, it reads like Vic is pushing Steele to develop into Vic. Every suggestion and piece of advice is colored with the ulterior motive of angling Steele towards the eventual probe hunt. If that's not the way it's meant to come across, then there could just be a conveyance issue. I know I'm not the only one that has some qualms with Vic, but maybe I am the only one interpreting the scenes this way by putting too much of what I want to read into it. It's a valid concern that I've brought up myself on several occasions.
This seems like confirmation bias to me. I see no clear indications of ulterior motive. Perhaps the strong desire for his company to stay "in the family", still not seeing Vic the nefarious planner here.
You could do all of those without Vic shoving you out the airlock. In fact, you could probably do them better, or at least with significantly more freedom.
I don't understand how Vic trying to protect his heir apparent from falling into the same traps that ultimately killed him, while trying to share a depth of experience that could not be carried in a mere 20 years, is "shoving you out the airlock". Every person goes through at least one crucible in life. I see Vic as someone that knew this experientially. Someone that wanted their heir to have gone through that crucible somewhere OTHER than a corporate board room with the fate of a meaningful empire in the balance. This is like a kid today working a summer job to pay for their half of a car for their sixteenth birthday (in US).
This goes back to all the discussion about why preg/long-term relationship content struggles to work well in TiTS.
I still think that Vic sterilexing Jr. is wrong. I think that if Jr. wants to go out and get preggos or get someone else preggo and start a family and that's more important to them than following in daddy's footsteps GREAT more power to em. I think it should lead to a "good" bad end though.
Captain Steele is occupied with something, that something being the rush/probe hunt, and their life goals are out of their hands because of it. Because Dad filled those hands with his own expectations and plans. If Vic had just given you a regular inheritance, like a portion of his fortune alongside a scant few possessions like the Codex, immune boosters, and the Casstech (or maybe scratching the fortune altogether and just going with the items), what would be stopping Steele from setting out on their own journey of self-discovery just for the hell of it?
Since when do protagonists in story's come out of "for the hell of it". There HAS to be a bit of a set up. Would it be better to have a total deus ex machina thing where you get your crap from daddy and then someone just writes in the intro ". . . so you decide you're going to go fuck the princess of Tormegantia then jump into the planetrush. . ." That seems like sooo much better story to me. *pulls of the sarcasm mask* At least with the Vic story there can be read into it a sense of rapport, or famillial bond, or insert YOUR feelers for daddy here that results in you choosing to follow suggestion.
That's fair, but the issue of Steele's actual mother still persists. I know it's a subject that's hard to approach that would also serve little to no purpose outside of fluff, but it does feel like a pretty prominent loose end.
Steelemom was for all intents and purposes the equivalent of a surrogate mother. Did she bear a child with her genetics involved? Sure. Did Vic threaten her, violate her, intimidate her, rape her? Is there ANY indication that steelemom is ANYTHING less than happy with the arrangements? nope. In fact, quite to the contrary there's a line in the intro right after you pick your race where it says basically that after some searching a suitable mother is found and that she is overjoyed or somesuch about being involved. Steelemom is NOT in ANY way portrayed as a victim of any harm FULL STOP.
But he's the catalyst for the plot. The way the player views Vic controls how they view the whole premise of the probe hunt. If he's an obviously likable, maybe even endearing character, the story is that much more engaging and people are more likely to get invested in it. It's also much easier to write character connections when he's a firmly defined character himself. They way he is now, I feel like I shouldn't trust/associate with anyone that liked him, despite characters like Anno obviously being positive influences.
Yes catalysts are ALWAYS tiny quantities compared to the whole. The intro story is written, I believe intentionally, in such a way that the PLAYER determines how they view Vic. Which opens up ALL of the room for interpretation that we're seeing here. BUT it also opens the door for the player to put themselves into the PC's shoes, just like so many other parts of the story for Steele Jr. If Vic is obviously ANYTHING then we step into the territory of TELLING the player how to feel. The point is that if the PC is the amorphous blob of whatever the fuck you want her/him to be then daddy dearest hast to be significantly more amorphous than most other characters in the game, and I'm not talking about tails, wings and swiss army dicks here.
You're right that most people probably don't care even a little bit, and that all of my whining and projecting is not only wasted, it just serves to royally piss people off. If no one's here for anything but porn, that's fair. But I don't think I'm the only person that sees TiTS as a little more than just porn. I believe that every earnest story is valid in some form, and TiTS does feel very earnest to me. It's one reason I came out of hiding and began to post on the forum in the first place. It's the reason I feel so strongly about all of these relatively asinine elements of the game.
Again, your beliefs and conclusions are fully valid, not necessarily agreed with, but fully acceptable. My conclusion is that Vic is important enough to the self-determinism of the PC that if Vic is overly defined, then the player's ability to determine the PCs psychological characteristics is at BEST hampered and EASILY destroyed.