Uveto Deepsea Quest Feedback Request

DrunkZombie

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I coded the Uveto Deepsea Quest. I am requesting balance feedback. The quest is meant to be challenging for lvl 8 characters, especially the boss fight . A lvl 10 character should at least have a decent fight with the boss.

Please let me know if anything was too easy or hard. If a particular attack is too powerful, etc. Please include the character lvl, class and speciality. (level 8 melee Merc,lvl 10 tech spec, etc ) Gear used would also be helpful, but not as vital.
 
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null_blank

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Ran this on Meadow (Level 10 ranged merc) with ice cappers. Due to their inherent weaknesses to freezing damage combat was trivial. One-tapped Typhon, two-tapped Janeria. At the very least Janeria could do with an HP buff.

Reloaded and gave it a run through with the Entropy gun that Kattom sells on-planet and was nominally more difficult.
 
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DrunkZombie

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I coded the Uveto Deepsea Quest. I am requesting balance feedback. The quest is meant to be challenging for lvl 8 characters, especially the boss fight . A lvl 10 character should at least have a decent fight with the boss.

Please let me know if anything was too easy or hard. If a particular attack is too powerful, etc. Please include the character lvl, class and speciality. (level 8 melee Merc,lvl 10 tech spec, etc ) Gear used would also be helpful, but not at vital.
Thanks. My level 10 also breezes through generally as well. However at this level builds and equipment are wildly varied. I have some ideas to increase the difficulty but I wanted to get some feedback first.
 

DrunkZombie

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Oh geez, I remember writing this. Thanks for coding it, DrunkZombie. If there's anywhere that something needs adjustment for continuity or whatever, let me know and I'll write a patch, I guess.
It's been sitting in the coding queue for 4 years. I figured it was time it got done. Hopefully it's the last time this happens. With the help of me and the other volunteers, the coding backlog is staying much shorter.

Even though it doesn't have any sex, it is an interesting quest. I almost always use Nova as my armor, so the upgrade is nice. The enemies are cool, I just need to get them balanced.
 
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DrunkZombie

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Ok, I spent a few hours today playing around with the balance. I think Typhon and Janeria Core should be more challenging but still beatable.

I am still taking any balance comments however. For this version, .8.063, or when the new version hits in the next patch.
 
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sumgai

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I'll give my two cents soon enough.

Typing this is a promise to myself.
 

= )

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I just did it on level 10 tech using a lash canon the second fight was really hard as it almost killed me ( I survived on 2 shield and 1 hp and it got killed by the drone) also I took out the generator at the first oppurtunity, for accessory I was using the freshly upgraded drone. The first fight tho was just taking forever as the bot and electric component of the lash cannon kept healing the damn thing but I think the overall damage things might be bugged there, as it's shield and health did not move according to the numbers displayed, I then switched to my widows kiss melee option and killed it decently easy.
 

DrunkZombie

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thanks for the feedback. unfortunately the healing effect of the electrical damage doesn't output. electrical damage is shown as part of the damage, but actually heals. I did a lot of debugging to make sure it works as intended.

I'll think about a way to rework the damage ui to be less confusing. Fen was doing a lot of reworking of the damage ui for other things at the time so I couldn't do it then.
 

sumgai

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Uveto Deep Sea Dungeon

First attempted with an older save (made about version 7.18), Adam the ranged level 10 tech, Hardlight Dagger, Apollo Laser Rifle, Goo Armor and Bimbo Sigewulfe. Quickly realized that Sigewulfe would not be very useful for this dungeon. Curses. Jellyfish mobs and Typhoon fall handily. Get the Depthsuit and go to the generator. Boss chain grapples my character, locking me down and doing direct hp damage. Curse myself for not taking any healing items. Burn down boss shields, do a little damage, but the DPS race is over and my old Steele is down. Mourners omit flowers.

Second attempt, same character, better gear. Trick Bracer, Lash Cannnon, Yellow Modded Suit and Bimbo Sigewulfe(yes, I am an idiot). The Jellies give me more trouble because of their health regen from electric attacks, so I end up stabbing them to death. Typhoon uses new tricks (sonic attacks which bypass shields) annoys the piss out of me, but I still beat him. Boss rofl stomps me because of my poor choices(my drone choice doing nothing, electric damage heals boss, etc).

Third attempt, same character, goes to Tarvos nursery storage, then realize I sold the Apollo about 200 in game days ago, so I pick up Emmy's Salamander Rifle from my storage. Switch out Sigewulfe with Tam Wolf. Jellies and Typhoon fold fairly easily. Boss is a bastard, but I burn it down before it grapples me to death. Pissed I have full shields, but only 26 hp left. Couch is an evil genius.

I briefly wonder if a melee tech would have as much trouble here if they had a good energy melee weapon that wasn't electric.

New character: Rex the hammer merc.

EVERYTHING got stun locked. The boss did take out his Reaper MK. 1 (115) shields out in one hit(!), but after that it was stun town. Happy that the enemies weren't super evasive like in Zheng Shi. Didn't need to Second Wind once.

New character: Malory the ranged smuggler.

Haven't touched her in a while, and when I load her up I realize that she's pregnant with Rahn babies. Debate if I should go to Tarvos to wait it out. Fuck it, Malory is a bad mother. Off to Uveto. Gear: Queen Nyrean Spear, Hirudo Devorer, Gray Goo Armor, Light Jetpack with Prototype Pirate Shield. Alpha Strike plus Shot First equals Jellies didn't stand a chance. Typhoon is a pushover. Get the depthsuit, picture the absurdity of using that plus the jetpack under water. Get to boss, my first two flash bangs fizzle, then I try the Mag-lock stun attack. Great success! Aimed shots burn it down. Not bad for a bulky belly mum.

Would try it with other builds, but to my horror, I restarted my ranged merc and Sterling is on Tarkus at level 4.

Over all, fairly tough. Boss is super annoying with the grab attacks. Static Burst seems to heal boss? I would not be oppossed if they cost energy and the boss had to spend a round recovering when energy hit 0. If the boss was stun immune... *shudder*

Moral of the story, pay attention to what the NPC quest giver says.
 

DrunkZombie

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thanks for all the feedback. yes, bring flame or freeze weapons. also, yes electricity heals janarea. so static burst does not get you out of grapples, you have to do it yourself, plus it heals them. So if you were trying to use static burst to get free, it was never going to work. combat messages inform you of this.

Being electrical based, Paralyzing Shock and Shield Hack also don't work. No stun for P Shock and they both heal. Combat messages should be letting you know. other stun effects should work though.

None of this was part of the original doc by Couch, but it made sense to me so I ran it by Fen and he approved. Tech Spec is what I play so I was able to test it well to make sure it was still a winnable fight for them.

overall it sounds like it was a tough fight but winnable, especially if you have the right weapons. is that a fair conclusion based on your experience?
 

DrunkZombie

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I just thought of a way for the combat log to better show the player what is occurring when you attack janarea with electrical damage.
 

null_blank

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Holy cow, Janeria blasted my shield tech for -147 shield damage, this is with 390 shields and a shield defense of 21
 

DrunkZombie

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Holy cow, Janeria blasted my shield tech for -147 shield damage, this is with 390 shields and a shield defense of 21
was that the electro shock? it either must have crit, several spawn were alive, or perhaps a shield type with really negative electrical resistance?
 
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null_blank

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was that the electo shock? it either must have crit, several spawn were alive, or perhaps a shield type with really negative electrical resistance?

You land a hit on Janeria Core with your Teyaal’s heavy plasma caster! The attack directly impacts Janeria Core! (H: -71)
You land a hit on Janeria Core with your Teyaal’s heavy plasma caster! The attack directly impacts Janeria Core! (H: -54) (E: +10)

The light erupts outward as a massive, all-consuming storm of lightning bolts, rippling across the entire room. It sears at your flesh and leaves you spasming with agony. (S: -147)

Flames slowly lick at Janeria Core, resisting any attempt to put them out. (H: -1)

Yeah the prototype pirate shield has -50% resist against elec
 

DrunkZombie

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The light erupts outward as a massive, all-consuming storm of lightning bolts, rippling across the entire room. It sears at your flesh and leaves you spasming with agony. (S: -147)
ohh, that's the electric flood, it's special attack. you're supposed to either take cover or turn off the generator. :)

it does a ton of damage. however it spends the turn before charging up. you should see 2 new button options become available in the next turn before it unleashes.
 
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Paradox01

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Getting spanked in this game is usually a good thing...
 

Harm

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Took me a few tries as a lvl 10 tech spec with a Lash Cannon, so I'm not so sure about that lvl 8 to be honest. That drone upgrade sure did help though.
Also not sure if that's a "proper" feedback for a quest, but the goo armor update being a one-time missable thing kinda sucks
 

DrunkZombie

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Took me a few tries as a lvl 10 tech spec with a Lash Cannon, so I'm not so sure about that lvl 8 to be honest. That drone upgrade sure did help though.
Also not sure if that's a "proper" feedback for a quest, but the goo armor update being a one-time missable thing kinda sucks
well the lash cannon does some electrical damage so would be very ineffective. half electrical and half burning, so the electrical damage heals all the base burning. only the bonus damage from the burning would get applied.

cold and fire damage do extra, so using a weapon that does one of those makes things much easier.

an 8th level will need the best weapons available, use all their specials, and perhaps get lucky, but it is a level 10 boss.
 
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DrunkZombie

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Um, heals from electrical damage? Both my weapons deal electrical and I'm a melee Tech...
so pick up some weapons that do cold or fire damage before entering.

the difference is huge. the salamander rifle and lava saber should be available for 8+ lvl characters and would be much more effective than any weapons that do even a little electrical like the lash rifle.
 
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ScarletteKnight

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so pick up some weapons that do cold or fire damage before entering.

the difference is huge. the salamander rifle and lava saber should be available for 8+ lvl characters and would be much more effective than any weapons that do even a little electrical like the lash rifle.
Oh I'm just thinking about once this is public. I don't like changing my equipment and I don't really keep other weapons around. I guess it's a good thing I have a warning, or I'd end up getting slaughtered
 

Harm

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well the lash cannon does some electrical damage so would be very ineffective. half electrical and half burning, so the electrical damage heals all the base burning. only the bonus damage from the burning would get applied.
Yeah, maybe it's just that it's not exactly obvious from the combat log, it shows that my weapon did 70something damage and it may take me a moment to notice that the shield/hp bar only dropped 20 or so. Frankly I only figured it all out when for one attempt I switched my wolf-drone accessory for those bracers that raise my shields, and then with a base drone attacking with electricity the enemy health wasn't dropping at all. Some red +25HP after your electric attack would go a long way.
 

sumgai

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DrunkZombie

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Yeah, maybe it's just that it's not exactly obvious from the combat log, it shows that my weapon did 70something damage and it may take me a moment to notice that the shield/hp bar only dropped 20 or so. Frankly I only figured it all out when for one attempt I switched my wolf-drone accessory for those bracers that raise my shields, and then with a base drone attacking with electricity the enemy health wasn't dropping at all. Some red +25HP after your electric attack would go a long way.
understandable. i have to make some ui changes that will make it more obvious. there was massive ui changes being done by fen when I was working on this so I had to wait.
 

DrunkZombie

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Oh I'm just thinking about once this is public. I don't like changing my equipment and I don't really keep other weapons around. I guess it's a good thing I have a warning, or I'd end up getting slaughtered
Dr lassau does mention about using freeze and burning attacks, so even if you hadn't heard it here you would have had some warning.
 
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Theron

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Uveto Deep Sea Dungeon

First attempted with an older save (made about version 7.18), Adam the ranged level 10 tech, Hardlight Dagger, Apollo Laser Rifle, Goo Armor and Bimbo Sigewulfe. Quickly realized that Sigewulfe would not be very useful for this dungeon. Curses. Jellyfish mobs and Typhoon fall handily. Get the Depthsuit and go to the generator. Boss chain grapples my character, locking me down and doing direct hp damage. Curse myself for not taking any healing items. Burn down boss shields, do a little damage, but the DPS race is over and my old Steele is down. Mourners omit flowers.

Second attempt, same character, better gear. Trick Bracer, Lash Cannnon, Yellow Modded Suit and Bimbo Sigewulfe(yes, I am an idiot). The Jellies give me more trouble because of their health regen from electric attacks, so I end up stabbing them to death. Typhoon uses new tricks (sonic attacks which bypass shields) annoys the piss out of me, but I still beat him. Boss rofl stomps me because of my poor choices(my drone choice doing nothing, electric damage heals boss, etc).

Third attempt, same character, goes to Tarvos nursery storage, then realize I sold the Apollo about 200 in game days ago, so I pick up Emmy's Salamander Rifle from my storage. Switch out Sigewulfe with Tam Wolf. Jellies and Typhoon fold fairly easily. Boss is a bastard, but I burn it down before it grapples me to death. Pissed I have full shields, but only 26 hp left. Couch is an evil genius.

I briefly wonder if a melee tech would have as much trouble here if they had a good energy melee weapon that wasn't electric.
Did you see the Laser button after you defeated the AI/Typhon?
Dr lassau does mention about using freeze and burning attacks, so even if you hadn't heard it here you would have had some warning.
What kind of loser reads quest dialog?
Seriously, though, I noticed that and appreciated it. And thank goodness for the Laser drone module.

Level 10 Melee/Attack Drone Tech Specialist. I picked up the Predator Talons. I usually win, but I've lost once. This is probably the hardest spec to win with, since it basically perfectly counters you.
Tried it with a backup save at level 8. I can get to the janeria, but it's rough. Typhon's ability to hit you directly through Shields is hard for a Tech Specialist to deal with. The fact the janeria heals from Electric means Charge Weapon is a bad idea, and the 'I need to deny the enemy some turns or I'm dead' button (Paralyzing Shock), doesn't work either (thanks for that). Having to fight it in the Depthsuit means we can't get bonus Shields from armor, either. -Evasion (total) means more incoming damage. An Attack Drone Tech isn't going to want the Light Jetpack in the Accessory slot. Especially since the default Drone is a liability in this fight.
Granted, this character is probably understatted. I usually wait until after I have Augment-Weave before seriously hitting the gym. I think I could win with better stats and/or a Shield Booster Mk 2. Drone Control at Level 9 would also be a big boost (Deadly Shock, of course would be completely useless).
Tried again, maxing out Physique and Willpower. Hard fight (and I lost once before I won), but I did win, so it's possible. Again, the direct HP damage is extremely dangerous to a Tech.

Level 9 Ranged Smuggler. Defeated Janeria in two attempts. First, it apparently doesn't care about Stealth Field Generator. Second, went straight to Flash Grenade. Maxed Aim and Black Light Rifle. Light Jetpack Accessory.

Also, it's possible to Masturbate on the seafloor.
 
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