Evening folks, our public and patron releases have updated once again! This is a notable update, not so much for the amount of content in it, but that this represents the end of our Phase 1 development - species introductions. Phase 2 will be much more feature-oriented, and we'll be starting with a revamp of the game's introduction sequences. This should be an interesting phase of the project, and you can swing by the Patreon for more info. Or, you can check out the game links below:
v0.16.1 (4/27/2018):
Windows 64 Bit
Windows 32 Bit (No TTS Support)
Newgrounds WebGL
Itch.io WebGL
v0.16.1 (4/27/2018):
Windows 64 Bit
Windows 32 Bit (No TTS Support)
Newgrounds WebGL
Itch.io WebGL
v0.17.1 Change Log
Game Functions:
* None
Scene Content:
* Roth Specialist Convo 2, 3 & Reveal
* Roth Director Scene 4
Art Content:
* Piledriver Civilian portrait added to Scenes & Gallery, Nude & Mission variants added to Gallery
Codex Entries:
* None
Bug Fixes:
* None
Known Issues:
* TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
* WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.
Game Functions:
* None
Scene Content:
* Roth Specialist Convo 2, 3 & Reveal
* Roth Director Scene 4
Art Content:
* Piledriver Civilian portrait added to Scenes & Gallery, Nude & Mission variants added to Gallery
Codex Entries:
* None
Bug Fixes:
* None
Known Issues:
* TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
* WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.