0.6.3.0 release (link in first post)
- Redid main quest line to fit more with future plot direction
- Added more starting character options
- Added help sections on many screens explaining game mechanic
- Added some dynamic text to generic sexual encounters
- Added dick shapes to residents
- Added toxicity effect to the residents. Toxicity builds up on potion and modification usage and may have detrimental effects
- Added 'Mutate' spell as showcase of mechanic
- Added descriptions for spells and potions
- Added option to sell prisoners to the slaver's guild
- Added option to show/hide resident's description on their personal page
- Added an option to buy rare race high willpower girls at market's encounter
- Brothel-related assignments build up stress
- Highly stressed girls will complain by the end of the day
- Library upgrades are saved and increase amount of XP received by girls assigned there
- Doubled exp received from combat
- Pregnancy cause drop in combat characteristics and additional stress build up
- Coward trait also makes physical punishments more effective
- Mindread will display mental traits and mental characteristics for non-captured girls
- Reduced occurrence of virgins
- Face beauty is now a dynamic stat instead of static, and can be improved or damaged
- Fixed servants getting 'pliable' trait when they shouldn't have gotten any
- Fixed slaves bought from auction not being branded to you
- Fixed issue with racial traits reducing stats when it was too high
- Fixed advanced branding not transferring on string load
- Fixed Dream spell causing instant stress removal instead of lowering it and prevented certain abuse with it
- Fixed child growing option not costing any gold
- Fixed some bad logic on the 'end of the day' which ignored some pregnancies and failed with prisoners