0.6.3.0 release (link in first post)
			
			- Redid main quest line to fit more with future plot direction
 - Added more starting character options
 - Added help sections on many screens explaining game mechanic
 - Added some dynamic text to generic sexual encounters
 - Added dick shapes to residents
 - Added toxicity effect to the residents. Toxicity builds up on potion and modification usage and may have detrimental effects
 - Added 'Mutate' spell as showcase of mechanic
 - Added descriptions for spells and potions
 - Added option to sell prisoners to the slaver's guild
 - Added option to show/hide resident's description on their personal page
 - Added an option to buy rare race high willpower girls at market's encounter
 - Brothel-related assignments build up stress
 - Highly stressed girls will complain by the end of the day
 - Library upgrades are saved and increase amount of XP received by girls assigned there
 - Doubled exp received from combat
 - Pregnancy cause drop in combat characteristics and additional stress build up
 - Coward trait also makes physical punishments more effective
 - Mindread will display mental traits and mental characteristics for non-captured girls
 - Reduced occurrence of virgins
 - Face beauty is now a dynamic stat instead of static, and can be improved or damaged
 - Fixed servants getting 'pliable' trait when they shouldn't have gotten any
 - Fixed slaves bought from auction not being branded to you
 - Fixed issue with racial traits reducing stats when it was too high
 - Fixed advanced branding not transferring on string load
 - Fixed Dream spell causing instant stress removal instead of lowering it and prevented certain abuse with it
 - Fixed child growing option not costing any gold
 - Fixed some bad logic on the 'end of the day' which ignored some pregnancies and failed with prisoners