You should just do a training montage with Lashy whenever you will have more than the barest amount of free time.(Do more manly men pls.)
He got spunk (heh), youthful energy and a passion for all things manly, while you can provide bile, experience, jaded cynicism, and verbosity.
Anyone has a clue how writer's training from hell can look like?
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Now, going back to dem rails.
The most important thing would be: last time I heard, FenCo were hardline in their decision to not make PC ship a fully explorable location consisting of tiles. @Savin , is it still true?
How about making Seamus at least a tiny bit sleazy, as his occupation might suggest? Nothing that'd reflect poorly on him as a person, but a bit of professional tricks. Like: the VR versions of the ships will have a room descriptions missing some minor details that'd hint on mostly inconsequential (or even purely cosmetic) defects. Or have Seamus leading the tour and talking the ship up.I was going for the classic car salesman thing with him, so I pictured him as a family man, and he evolved from there.
Really depends on how interested you are in writing these types of interactions.
That's actually really nice. I'd love for him to have more dialogue options, but it just tells you that the existing ones serve as good hooks. Also, he lets the Steele down pretty gently.He doesn't want to cheat on his husband, so Steele's out of luck, and Seamus has ways of backing that up. But you can get a discount on your ship if you listen to him ramble about his kids.
Oh and I think the kid rant could use mentioning the pups' names.