Even though I only played 2/3 of the games, I never really liked any of the romances in the ME series with the slight exception of Liara and she wasn't available as a romantic interest in 2.
I've given them the benefit of the doubt since they were dealing with 'muh Reapers' but most of it was just fluff. You can't even say these were convenient flings to reduce war stress because most of the time Shep only does it once (most of the time).
Is that in general or only if you like both halves of the fated couple?The fated lovers tropes is one of my guilty pleasures
It's all about the delivery. The concept is ruined if one of them is a piece of shit or the couple is too perfect.Is that in general or only if you like both halves of the fated couple?
I feel like Witcher 3 is the only game where I can accept such a thing (mostly) without question because canon Geralt is a manslut. Didn't play him that way though when I got around to the game because it's not my cup of tea usually.
same here, i simply nowadays hate that fated trope. Because it's a lame and over used storytelling aspect, just like the "it was all a dream" story aspect.Personally, I like the idea of it in general but I often either find the protagonist themselves or the fated love interest to be incredibly dull or worse, annoying.
Dragon Age did a job, persona does a good job
DAO was one of the few RPGs I played where you could have an active prejudice against the race of a love interest and could reject them based on that prejudice. Rolled a female city elf rogue and got confesses to by Allistair. Though It doesn't help that starting as a city elf you the player are exposed to shitbag humans and thus have a chance to dislike humans for the rest of the game.
Stardew Valley had an annoying give me gifts mechanic which wouldn't bad if that wasn't the sum total of the game. Yet it had these heart events and those were worth the grind to get to cause they were pure unadulterated characterization and story. You could also build a family which is something I understand the other games not doing but its still a nice option.
Another thing that may also decide how people enjoy those thing is based on how they play.Of course, not every game needs such mechanics, but especially in RPGs where you spend a lot of time with certain people, it's great to be able to build lasting relationships beyond the superficial. Not just between the player and their avatar (in a sense of identification) but also between the PC and their NPCs. And I love DAO all the more for the strides it made to get romance from the fringes of dating sims and visual novels (and more niche JRPGs) into the open.
Late to the party, but in my case i loved the fact that in DA:I Dorian and Iron Bull got together if you didn't make a move on them. It gave the characters a feel of progression and that love and romance are not just PC exclusive.
Oh gods….. I forgot Joker and EDI, kill me now! That was my favorite romance in ME, those 2 made the whole ship pilot thing become so much better.omg yeeesss
I live for little characterization moments like that. Instead of poeople standing around waiting for you to make up your mind they move tf on. I also liked that Garus and Tali get together in the Mass Effect Series.
ik this is a thread about romance systems but seeing npc's romance eachother is nice too. Joker and EDI are a match made in heaven.
From what I saw, it seemed like the non-romance banter between Garus and Tali gave you better dialogue and a more interesting character dynamic. Though I haven't played through Mass Effect 3, so all I've seen of that was videos.
I will admit though that I kinda ignore most AAA RPG games if they don't have a romance mechanic/plot in them.
I don't know if its weird(being a guy playing female characters) but i love a lesbian option in any AAA RPG, well i like freedom of choice most of all for all sexual orientations.
That is why i love this games diversity on that its like there are porn games and then there is CoC/TiTS.
I hear you there. I always play women if I can, but I don't want to romance a guy, so games with lesbian options are a plus for me. I've been playing Pathfinder: Kingmaker, and there are two bisexual companions you can pick up. The woman started talking to my character soon as we got to the place where the party rests, and there were flirting options right away.I don't know if its weird(being a guy playing female characters) but i love a lesbian option in any AAA RPG, well i like freedom of choice most of all for all sexual orientations.
That is why i love this games diversity on that its like there are porn games and then there is CoC/TiTS.
Also, I found this a while ago: https://store.steampowered.com/curator/25144145-Gay-Gotta-Game/?appid=212200 Big listing of Steam games with a full range of LGBT+ options.
I hear you there. I always play women if I can, but I don't want to romance a guy, so games with lesbian options are a plus for me. I've been playing Pathfinder: Kingmaker, and there are two bisexual companions you can pick up. The woman started talking to my character soon as we got to the place where the party rests, and there were flirting options right away.
Also, I found this a while ago: https://store.steampowered.com/curator/25144145-Gay-Gotta-Game/?appid=212200 Big listing of Steam games with a full range of LGBT+ options.
Personal opinnion... I would like romances that have a greater meaning than what we usually have in RPG's.
I want to be the good guy, romance a villainess and have to choose between love and the right thing.
I want more interactions based on romances and more sex scenes on normal games (really, one scene as a completion reward?, at least let me sleep together everyday!).
Romance in RPG's it's so simple... it should have more weight, if I could romance that cute elf perhaps some days I wouldn't be able to get up from bed, and if I enter a fight against elves I want to feel the internal conflict of the character.
Perhaps what I seek the most is that romances affect the plot of an RPG, not just an accessory thing that you may or may not have.