On the subject of the huntress I have two words :Mating Ball.
No make that five: Starting your own mating ball
Back on the CoC/TiTs thing:
I think Myrellion isn't bad in it's content and themes. It practically made antgirls sexy for me for the first time. I think everyone is just weary of it and wants to move onto something new, which is okay. But I really like Myrellion and TiTS story waaaay more than CoC, in CoC it never felt like you had weight or presence.
This is one of the things I was trying to get at CoC doesn't really have consequence, sure you can possibly make marble hate you forever by forcing yourself on her(which is oddly the only rape treated like an actual rape in the game) but other than that and a couple of individual chars nothing you did had real consequence. Corrupting Marae for instance should've been a huge deal with reprecussions for days but in the long run pretty much nothing happened as a result. it was hard to feel like you were corrupting anything (or otherwise if you were playing a pure char) since very few of your actions changed anything. Another example is the harpy queen in the phoenix tower or the never finished dominika quest line which would've destroyed tel'adre if completed in dominika's favor iirc. Yes you can run around sticking your dick in anything with a hole but other than like 2 or 3 characters there's never any children born unless you yourself allow your char to be impregnated. I distinctly remember there being alot of whining about the lack of meaningful char relationships in CoC untill like Amily and marble were implemented and that's just some of the stuff i can recall off the top of my head. As for plot CoC actually tells you to do the opposite of what you actually do.
Guard the portal and if you just thought "what portal?" that's just how inconsequential CoC's story was. The plot was you're a champion sent to guard this portal to prevent demons from ransacking your home village....which you never see again even though the portal is literally right there....and you wander off to 'explore' so often it might as well not even be guarded.You're only even reminded of the portal on the rare occassion someone asks you to move in with them or something and your char suddenly remembers they're a champion and there's a portal that they're supposed to be protecting....even as they're in a swamp or town or whatever miles away from said portal with no one watching it. You do 0 guarding in CoC in fact even once you do move some people into camp that 'night watch' option has basically no use because....there's never any night events or sneak demon attacks or random harpies flying in trying to get through the portal.
Does CoC tell a simpler story yes? Is it a better story? No. It pretty soundly missed the mark of telling a story that fit it's universe since it isn't exactly the story of your champion's fall into corruption but neither is it the story of you standing there guarding the portal like a good kid and fending off wave after wave of would be invaders trying to get to your home. If it had stuck to it's actual plot CoC would've probably played out something like you never actually leave the campsite around the portal but rather experience a number of different events and encounters as time passes and your 'fame' or 'infamy' increases as you defeat more demons/corrupted denizens of mareth and possibly become corrupted yourself in the end resulting in the invasion of your home being led by you or you staying in mareth and becoming someone important there leaving the village to whatever fate awaits it with the portal unguarded. Or holding out until another champion was selected to take over for you then setting out to venture the world or whatever.
Tits on the other hand at least trying to stick to it's narrative, it acknowledges that 'hey there's all this other stuff out there too' but finding the pods is what gives you the co-ordinates to get to the other planets so it isn't just fluff you forget about it's part of the game. Even in CoC we learned a bit about the world of Mareth so why is it so surprising to end up learning more than a little about the worlds in TiTs? Obviously there's going to be some people will like and some they won't but I see no reason why one should expect the issues of the previous planet to somehow prepare them for the trials of the next. It's not like you're hopping around through some pre-arranged rite of passage. You're wandering the galaxy on your own finding your own fame/fortune and picking up chicks on the way. The fact that you do have real impact on the worlds you travel to is just a bonus in my book. CoC never held my interest for very long simply because it was less interesting than even most H-games.
It seems more like the complaints are basically just because Myrellion is the only really developed world right now mhenga is.....barely an outpost. Tarkus is more interesting but it feels like we moved on to myrellion before tarkus was really 'done' and we haven't moved past myrellion yet so the flavor of the month has gotten a bit stale. NT doesn't really warrant a mention because you don't have to go there and even if your problem with myrellion is the nyrea or myr don't appeal to you well guess what sonny jim? You don't have to bang them...any of them. In fact you can go through all of myrellion without banging anything and only actually needing to talk to exactly ONE myr(either lyralla or nehzara). after that you only need to talk to a couple nyrea deal with taivra and you're done here. In fact...so far there's no planet where you have to sex anything you don't want to.
I understand people wanting new content but personally I'd rather each world get fleshed out like myrellion before moving on rather than each world getting slapped together and moving on thinking 'we'll come back to that later' because all too often later never comes and those places end up incomplete Just look back at the amount of unfinished CoC content. Myrellion is still only planet THREE we've got a long ways to go before we can say for sure whether or not myrellion is out of line with 'the rest of the game' because when you first introduce any heavier subject matter it's going to seem out of place unless that level of depth is maintained. Now if we go forward and when the rest of the planets are in and myrellion is the only planet with a war or some kind of racial conflict or any serious subject matter of any kind (I seriously doubt that'll be the case but it could be) then you'd be right. but if it isn't then the entire basis of the argument is flawed if those wrinting the planets
meant for them to have some meaningful issues here any there or feel like they could be real places. It only seems odd now because Mhenga has no plot to speak of and tarkus doesn't have a resolution to it's plotlines....not counting the one where it blows up.
I mean imagine for a moment if the tarkus sidequests had more to them when you deal with nova prime one of your options involves basically murdering her and by extension her entire crew and anno is a witness but there's no negative kickback from that, anno's opinion of you doesn't change even though she litterally just watched you murder people who flat out asked for your help, the goo's don't dwindle and disappear from tarkus or trigger some other event...there's just...nothing. on the flip side getting them bodies or having them absorb the gray goos has no kickbacks either aside from getting you a shiny armor later, goo people don't start hanging out in towns or bars or showing up on other worlds. you don't even have any other interaction with the former nova prime. they just vanish. The pirates that attack the tether are the same. I'd love to run into tam tam again especially with my chars that took her bot or at least have one more run in with captain khorgans crew(I could imagine them being to the black void pirates what jesse and james are to team rocket in pokemon) or find out whether or not there's even a point to flipping the switch for the shields after the first fight with the gray prime or what's going on with the mess or hell even have a conversation with the goo girl/armor you make outside of the whole two scenes she has like the one from CoC where you could talk to her while she was unequipped and do stuff....but it'll probably never happen. Generally we don't get updates for older areas once we've moved on unless it's a tweak or simply shifting things around for some other new content about to be implemented that affects old areas and no one seems to care much about tarkus anyway.
Compared to myrellion's nyrea quest line where you become a royal get a perk, access to a palace and even queensguard was given a scene where you can talk about her injuries in the battle. It's obvious which of these two events feels more 'complete' The only thing missing from the nyrea quest line is accounting for Taivris since the princess either disappears mysteriously or gets perma locked in a rape orgy depending on whether or not you fight her before you go see Taivra. but aside from that one detail the quest is pretty complete and wraps itself up nicely even Seifyn's dialog options change depending on what you do. very little was overlooked and that's how it should be. If Tarkus had been fleshed out even half as much we probably wouldn't even be having this discussion.
I look at myrellion and see hope TiTs won't end up as much a train wreck as CoC was with unfinished content and dead end quests because before myrellion when i got all invested in the story of the nova crew and then we moved on to myrellion like 'welp that's done' it felt like CoC all over again and I was really disappointed. then myrellion surprised me by being done about as well as could possibly be expected.