The mangoes. Being able to find some kind of natural bounty that's not there to fuck you over and/or horribly mutate you is nice. It's just... I mean there's not really another word for it other than "nice." It's a change of pace, and it makes the planet itself seem that much less like an irredeemable shithole (see: basically every other rush planet).
MHEN'GA BEST MUDBALL.
In a similar vein, that big ol' rock you find and scan for some credits is also nice. It's a cool little discovery you can make. It's tidy, it's succinct, and it gives a sense of "pragmatic exploration yielding tangible rewards" that I don't really get from the other planets. I dunno. I'd like to see more simple things like that, but I can also understand the desire to avoid putting a lot of "effortless monetary rewards" into the game. Unless there's more examples of this kind of thing on Myrellion or something. I just cheat my way to QoTD every now and again...
Junkball does have Bess, I guess. She's a nice bit of credits. :smugdog:
See, I din't know about Myrellion, but the Tarkus junk stuff always felt like "dealing with the natives" rather than finding anything yourself. And the platinum is directly related to the probe.
Junkball does have Bess, I guess. She's a nice bit of credits. :smugdog:
Either way, I feel like Mhen'ga is the only real "rush" planet that you are actually exploring in any meaningful capacity. Every other planet in the game is developed/settled to some extent.
We land in the most "developed' part of Mhen'ga, too, it's just that Best Mudball is actually a fresh discovery and Esbeth is the best that's been able to be set up in the short time it's been discovered. It's a real frontier planet. I guess that's what I'm missing from the other planets.
A part of Tarkus' problem might be its total mess of a backstory/lore. Some contradictory stuff coming from it.
Myrellion is that example of finding a planet with a halfway-developed species on it, which is something I'd also like to see, and I'd say "like to see" because Myrellion is completely overshadowed by how fucked up it all is. I mean that place is just fucking awful. It's supposed to be, but still.
Mhen'ga is, again, just a nice little nightmare rape jungle--
Dammit. Still the best planet, though.
We land in the most "developed' part of Mhen'ga, too, it's just that Best Mudball is actually a fresh discovery and Esbeth is the best that's been able to be set up in the short time it's been discovered. It's a real frontier planet. I guess that's what I'm missing from the other planets.
A part of Tarkus' problem might be its total mess of a backstory/lore. Some contradictory stuff coming from it.
And this highlights how I really, really wish they weren't going to be added at all.
Because I'm the one that gets told I'm reading into stuff too much for pointing out how mindbogglingly God-awful every single thing in this game actually is if you think about it for even a second, and yet there is this odd insistence to make everything even worse. I don't understand.
Am I really "thinking about it too hard," or is the TiTSverse just the most depressing, unwelcoming, and nightmarish hellhole of fictional universe ever? I genuinely don't know at this point. :v:
Wait, almost forgot the most important part of Best Mudball:
Syri.
Am I really "thinking about it too hard," or is the TiTSverse just the most depressing, unwelcoming, and nightmarish hellhole of fictional universe ever? I genuinely don't know at this point. :v:
All the planets that have probes have something fucked up going on them, even some of the side planets too, Mhenga is only limited in its fucked up ness because the slavers haven't been added in yet.
On another topic, does the ZK rifle has an actual use? By that time you've had to defeat the machina, and probably got the leithan bow from Tanis, a much better weapon. It's stats are also a dissapointment, given his "special weapon" status.
We still need a race toexploit in our selfish advantagebe targeted by the slavers, but since i don't know the nature and extent of their intended content, they may attempt to take many slaves of each alien race, instead of focusing in one on specific.
By the way, what use will have the slaved aliens? Sex slavery? Forced labor? Domestic service? Food source (meat, honey)?
Just tell the class about your slavers or whatever. It's relevant. I'll keep my mouth shut, I promise.
Is keeping it so small relative to the other planets considered "purposeful" or is that just kind of how it happened? Would expansions to the actual tile size of Mhen'ga be possible in the future, just from a purely hypothetical standpoint?
The naleen huntress. Were her broader plans as a character nixed for a specific reason, or was it simply due to a lack of interest in writing her? I'm not saying I'd pick her up to write, but it would be good to know if the possibility is there. If not, understanding why she was considered to be "unworkable" would also be useful, given my intention to do an eerily similar thing with FFZ...
Uveto was supposed to have some discoverable Savicite I think, or maybe I just imagined that.
Wait, almost forgot the most important part of Best Mudball:
Syri.
Hey, hey, it's only four! And I got back on track talking about the vanae or whatever pretty quick!
This kind of bitter dismissal is not conducive to interesting writing, though. A universe that's so uniformly fucked up that things going wrong is the default assumption of the audience isn't interesting.
Why isn't it interesting? Because we know what's going to happen. Shit's going to suck. Again. If you're playing the hero, you're going to have to try and fix it. Again.
Overdosing on intense grimdark is just as bad as overdosing on vapid positivity. It's about balance. The idea that only two thematic states exist, uber dark and uber bright, is a very limiting either-or fallacy that stunts creative potential to an incredible degree.