Kingdom of Deception is a dark fantasy RPG with an emphasis on inter-species politics and player choice. Mac/Linux versions available. Check our Patreon for more information. The game will be available to patrons on May 25th and to the public on June 1st. After centuries of struggle between races, humans have established the fearsome Kingdom of Lundar. Fueled by ambition and hunger for glory, the human forces are on the verge of completely annihilating all territories controlled by creatures that have not become vassals. The last hope of fighting off the human armies, a vast monster horde, has been defeated, leaving Lundar as the master of all. Their outside enemies defeated, the noble families and military factions of Lundar have quickly turned on each other in an internal struggle for power. In this vicious conflict, not even religious or family bonds will be spared. Sabia is the daughter of a noble house and a rising commander in the royal army. Determined and ambitious, she thinks she's on her way to the top... but things are not as they appear. She's made as many enemies as allies, both in her own family and in the army. Now that the war is over, there are some who believe that she might be better off removed. Betrayed by her own sister and stranded in the deepest, darkest territories that hold the remnants of the orcs, Sabia seems to be taken out of the struggle for power. But though these orcs may have bottomless lusts and favor brute violence, they're more than that. Sabia might be their slave now - but she is not going to stay that way. As she claws back power for herself and plans her revenge, she starts to realize that there's more to the monsters than she thought. Perhaps she didn't understand the monster horde, the truth about the war, or the nature of her own family. She'll have to make hard choices about what to sacrifice on her path to revenge... but one way or another, there will be a reckoning.