I would love to see some different weapon flags in game. I have a few ideas and I would like to share them.
Chance to Mutate: basically gives a low chance to weaken foes by lowering the total health, damage, and defense they can have. Even lower chance to turn foes stronger, basically becoming a mini-boss. (Keep you on your toes)
Bleed: continuous health damage until foe heals.
Short Circuit: continuous shield damage.
Feel free to add on. I don't really know how the guys in charge of programming the game would feel about this idea so until I know, this will probably remain just a idea. (P.S. Sorry if I posted of the wrong forum, I was directed here)
Chance to Mutate: basically gives a low chance to weaken foes by lowering the total health, damage, and defense they can have. Even lower chance to turn foes stronger, basically becoming a mini-boss. (Keep you on your toes)
Bleed: continuous health damage until foe heals.
Short Circuit: continuous shield damage.
Feel free to add on. I don't really know how the guys in charge of programming the game would feel about this idea so until I know, this will probably remain just a idea. (P.S. Sorry if I posted of the wrong forum, I was directed here)