I put the vote up for Patreon supporters, but sadly nobody responded
Due to this, while Trolls Lost, when they enter the loser's bracket, they'll be under an umbrella category including similar creatures of more western fantasy decent. Namely, Troll will likely get changed to 'Giant', and will include, Ogres, Giants,Cyclops, and Trolls.
That said, Oni will be more Eastern based, and will simply be their own beast. If they lose, however, they'll likely be included under Troll as well.
Nooow for the...
Updates:
Battlefield Engineer buffed a bit, allowing the Stasis Field to be used after a short recharge. Rebuilding Drones buffed. Integration more effective.
One Way Field Removed, replaced with Linked Senses
-Linked Senses-Drones gain the Battlefield Engineer’s Accuracy, and gain a bonus to the Battlefield Engineer’s base Defense. They do not gain Integration bonuses, however. In addition, the Battlefield Engineer sees what the drones sees, although now takes 2 damage if a drone is destroyed.
Reason: While Battlefield Engineers possess some great control, ultimately they lacked what a Keeper could do better. Even Heavy Gunners have the aspect of returning heavier damage if they're ignored. Heavy Gunners may be retuned a bit as well, but currently possess a good deal of 'Don't attack me at your own risk'.
Cyber Thief Overload can now be stopped by shielding. But overload Kinetic Shields on use.
Reason: Cyber Thieves made a bit over powered duelists, turning them from skulking nuisances to more of an assassin roll. That said, allowing the stun to be blocked needed to have the counter balance of potentially blowing up electronic shielding. Being tech saboteurs, ultimately this fills the niche a bit better.
Future Updates:
Melee Nerf
While I wanted melee characters to have high risk, high reward, as the games went on, a major trait began to unfurl. Melee characters were capable of practically steamrolling everything in their way. When the attacks routinely bypass Heavy Weapons by nearly 10+ points, something needs to be changed. Most notably, a major change will be to Weapon Masters, who are currently able to cut through damage resistances like a hot knife through butter.
Current theory is that a lot of die bonuses to damage will be replaced by static Physical Force increases. This will make their damage more consistent, but will also have a limiter based on race.
Zax Unbreakable Carapace Genetic upgrade likely getting a buff to static damage reduction, or flat out kinetic damage invulnerability of a die score.
Reasons: For an unbreakable carapace, it sure is squishy.
Androids
Apparently their body is vague, and I am currently in the works for giving specific cybernetic upgrades they possess.
Next Poll:
Will be this coming friday.
Reason: Due to work load increasing and kicking me directly in the balls, i'm just very tired, and can't bring my brain to fully function. I will say that the next poll will be Gobolds (Goblin), vs Dryads/Treants. Anyway, look forward to the next update in a few days.