Hi this is my first attempt at a game. It's inspired by a few different sources. First off, it has a RPG rules engine including battles based of D&D. Next, it has some elements loosely in common with a Dance With Rouges (Module for Neverwinter Nights), and I'm also trying to setup some Game of Thrones esc politics.
If all that sounds pretty ambitious for my first game, well it is. The way I'm trying to do it is to pay attention to user feedback. I have surveys setup that I rotate every 5 version of the game or so to tell me what paths you wanted expanded and what you want to see. That way I can actually tell the story you guys and gals want to play as opposed to just whatever strikes my fancy, though I will do some of that too.
It's currently about 379,000 words. For comparison, if it were a single straight novel it would be longer than the entire Narnia Series at this point. However, since it is broken up in many different paths you can finish a single path a lot quicker than that. It also has about 3160 different options for you to choose from so there should be lots of ability to replay and try different things. Finally it currently has 32 distinct spots that are temporary endings that I intend to expand upon eventually. There are also a handful of real game overs that don't have any planned follow ups.
Parings included in the game right now:
MC is Female: M/F, F/F, M/M (you watch), Monster/F
MC is Male: M/F, M/M, Monster/M
Some fetishes the game covers: Anal Sex, BDSM, Creampie, Lesbian, Male Dom, Mind Control, Monster Sex, Oral Sex, NonConsent, Sex Toys, Vaginal Sex, Pregnancy, Corruption
Here is version 0.47:
Oh if you ever feel stuck and it doesn't say you're at an ending you aren't at an ending. Just keep looking remember you are sometimes at the mercy of dice rolls under the covers and may not get what you need the first time entering a room.
-Sara
If all that sounds pretty ambitious for my first game, well it is. The way I'm trying to do it is to pay attention to user feedback. I have surveys setup that I rotate every 5 version of the game or so to tell me what paths you wanted expanded and what you want to see. That way I can actually tell the story you guys and gals want to play as opposed to just whatever strikes my fancy, though I will do some of that too.
It's currently about 379,000 words. For comparison, if it were a single straight novel it would be longer than the entire Narnia Series at this point. However, since it is broken up in many different paths you can finish a single path a lot quicker than that. It also has about 3160 different options for you to choose from so there should be lots of ability to replay and try different things. Finally it currently has 32 distinct spots that are temporary endings that I intend to expand upon eventually. There are also a handful of real game overs that don't have any planned follow ups.
Parings included in the game right now:
MC is Female: M/F, F/F, M/M (you watch), Monster/F
MC is Male: M/F, M/M, Monster/M
Some fetishes the game covers: Anal Sex, BDSM, Creampie, Lesbian, Male Dom, Mind Control, Monster Sex, Oral Sex, NonConsent, Sex Toys, Vaginal Sex, Pregnancy, Corruption
Here is version 0.47:
1.62 MB file on MEGA
mega.nz
Oh if you ever feel stuck and it doesn't say you're at an ending you aren't at an ending. Just keep looking remember you are sometimes at the mercy of dice rolls under the covers and may not get what you need the first time entering a room.
v0.47 -
v0.46 -
- Event: Add client sub BJ
v0.45 -
New Content:
v0.37 - Added a dice game to the tavern (there are future plans here, they are just low priority) plus added Day 7 to the Duke Sex Slave subpath with the countess
v0.36 - Added Day 6 to the Duke Sex Slave subpath with the countess
v0.35 - New way to build the story + lots of spelling fixes + new content for the guard path up to day 3
v0.34 - Lots of changes. Added 2nd quest of chapter 2, companions, major overhaul of the battle system to add companions + thrown vials + used items + status effects
v0.33 - Fixed some typos + expanded the Demon Preg path to it's conclusions + added ability to disable miscarriage type content .
v0.32.1 - Fixed a bug with the hubs when they allowed level up and disallowed other functions on enter.
v0.32 - Fixed a Firefox bug with the forest wolf and toadstool gathering + start of chapter 2 there is a whole new quest to get something from a wizard's tower for people with the Duke, Elena, Your Original Client, The Count Wizard, or The Old Woman as quest givers
v0.31 - Added more to the wizard path up to chapter 2 for all non-demon paths
v0.30 - Added new card game in Tavern and on countess corruption path
v0.29 - Various fixes + Expanded Maid Paths till Chapter 2
v0.28.1 - Fix small bug in decline job path
v0.28 - Added history to side bar + extended decline the job and Duke Theif job paths to their future hub + small extension to Duke Sex Slave path
v0.27 - Expanded the Elena's bitch path with optional beast content
v0.26 - Added trigger warning + Expanded the Duke Sex Slave Path + Made the wizard forest gathering easier
v0.25 - Expanded the Demon Pet path
v0.24 - Expanded the Guard Paths by most of a day
v0.23 - Expanded Maid & Wizard Pet Paths
v0.22 - Added an FtM route for the guard path + expanded the Duke Apprentice path
v0.21 - Added more to the Duke sex slave path
v0.20 - Added more to the Elena's bitch path
v0.19 - Fixed a bunch of spelling errors across the whole game + consolidated some dungeon paths
v0.18 - More typo fixes + Removed Duke Harem Won Path (it only leads to the dungeon now) + extended some of the harem paths and merge them as appropriate
v0.17 - Fixed some typos + Expanded Demon Pet Path + Expanded Wizard Pet Path
v0.16 - Fixed some typos + The forth day for the Maid Path
v0.15 - Expanded Wizard Apprentice path
v0.14 - More save fixes + The first night of the Guard Path
v0.13 - Various bug fixes + The second and third day for the Maid Path
v0.12 - More save fixes + The second day of Duke Sex Slave Path
v0.11 - Fixed save load bug
v0.10 - Initial Release
- Story: Add King's Court Day 1
- Story: Add Independent Wizard Day 1
- Enhancement: Prevent leaving hubs without clothing
- Enhancement: Add Sex Data Tracking
v0.46 -
- Story: Add initial Dungeon 5 expansion
- Story: Remove ending from Dungeon 5
- Story: Add First part of countess/client path
- Story: Add ability to have Essa as a companion
- Bug: Fix bug if you buy out the armorer
- Event: Add client sub BJ
v0.45 -
- New Survey
- Story: Added Quest 4
- Story: Added beast options to Revenholm encounter
- Story: Added countess escape path
- Enhancement: Allow pick up from storage even if player already has an item in the same slot
- Enhancement: Start of Good/Evil and Chaotic/Lawful scales (currently only one evil act, will add more)
- Story: Add Harem Day 8 to King's Court path
- Story: Add Wizard Apprentice Demon Day 4
- Story: Add ability to get drunk at Ravensholm tavern
- Bug: Fix bug in wizard path quest 3 not completing
- Bug: Fix bug getting to independent wizard
- Bug: Fix selling full bags
- Bug: Fix issues with chest binder and male sex scene
- Enhancement: Add Quest Items
- Various typos fixes
- Enhancement: Add Battle Difficulty levels
- Story: Add Day 6 & 7 to Harem Path
- Story: Add Demon Day 3
- Bug: Fix unequip ring bug
- Bug: Fix unable to start quest 3
- Bug: Fix issues with forest after code update
- Bug: Fix a few typos including "sweat" instead of "sweet" several places
- Story: Added harem day 5 (non-countess)
- Story: Complete Day 7 for Countess Corruption Path
- Story: Add Pregnancy 1 and 2 for Demon Breeder Path
- Enhancement: Prevent inventory access during battle
- Enhancement: Allow use of items from inventory between battles
- Enhancement: Party management screen with ability to heal allies
- Enhancement: Fix back button in Inventory, Party Management, and Character Screen to work correctly
- Enhancement: Warn before going on a mission with out bag, armor, and weapon
- Enhancement: Ensure player has a place for item before selling it to them
- Enhancement: Greatly simplify code
- Story: Add discovery of Nam's turn undead talent
- Story: Add companion reaction if player chooses to loot the temple
- Story: Add event for Client Sub Path with artifact
- Story: Add start of relationship with Nam for Client Sub path
- Story: Add Quest 3 for all Hub paths
- Bug: Fence variables
- Bug: Fix Ch2 shops after save
- Bug: Correctly fail maid1 quest
New Content:
- Some Countess Day 8 -> Kings Court Path (Some of the countess path still stops at Day 7)
- Kings Court Day 1 Content
- New Event Framework - Currently only one event in Elena's Bitch Path between quest 1 and quest 2
- Add ability to send items straight to storage from inventory when in hub
- Quest 2 - Fixed it so grabbing artifact can only be done once
- Quest 2 - Fixed bug in encounter on way to Revensholm
- Exempt rings from safe place check. You can now put them on and remove them at any time
- Fixed issue when dropping items that stack (like health potions)
- Maid Path - Fixed a random "undefined" showing up
- Fixed typo on Fence screen after declining the job
- Abyssal Plane - Fixed waitress bug
v0.37 - Added a dice game to the tavern (there are future plans here, they are just low priority) plus added Day 7 to the Duke Sex Slave subpath with the countess
v0.36 - Added Day 6 to the Duke Sex Slave subpath with the countess
v0.35 - New way to build the story + lots of spelling fixes + new content for the guard path up to day 3
v0.34 - Lots of changes. Added 2nd quest of chapter 2, companions, major overhaul of the battle system to add companions + thrown vials + used items + status effects
v0.33 - Fixed some typos + expanded the Demon Preg path to it's conclusions + added ability to disable miscarriage type content .
v0.32.1 - Fixed a bug with the hubs when they allowed level up and disallowed other functions on enter.
v0.32 - Fixed a Firefox bug with the forest wolf and toadstool gathering + start of chapter 2 there is a whole new quest to get something from a wizard's tower for people with the Duke, Elena, Your Original Client, The Count Wizard, or The Old Woman as quest givers
v0.31 - Added more to the wizard path up to chapter 2 for all non-demon paths
v0.30 - Added new card game in Tavern and on countess corruption path
v0.29 - Various fixes + Expanded Maid Paths till Chapter 2
v0.28.1 - Fix small bug in decline job path
v0.28 - Added history to side bar + extended decline the job and Duke Theif job paths to their future hub + small extension to Duke Sex Slave path
v0.27 - Expanded the Elena's bitch path with optional beast content
v0.26 - Added trigger warning + Expanded the Duke Sex Slave Path + Made the wizard forest gathering easier
v0.25 - Expanded the Demon Pet path
v0.24 - Expanded the Guard Paths by most of a day
v0.23 - Expanded Maid & Wizard Pet Paths
v0.22 - Added an FtM route for the guard path + expanded the Duke Apprentice path
v0.21 - Added more to the Duke sex slave path
v0.20 - Added more to the Elena's bitch path
v0.19 - Fixed a bunch of spelling errors across the whole game + consolidated some dungeon paths
v0.18 - More typo fixes + Removed Duke Harem Won Path (it only leads to the dungeon now) + extended some of the harem paths and merge them as appropriate
v0.17 - Fixed some typos + Expanded Demon Pet Path + Expanded Wizard Pet Path
v0.16 - Fixed some typos + The forth day for the Maid Path
v0.15 - Expanded Wizard Apprentice path
v0.14 - More save fixes + The first night of the Guard Path
v0.13 - Various bug fixes + The second and third day for the Maid Path
v0.12 - More save fixes + The second day of Duke Sex Slave Path
v0.11 - Fixed save load bug
v0.10 - Initial Release
-Sara
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