Couch's Submission Listing

Couch

Scientist
Creator
Aug 26, 2015
1,626
921
Implemented

Characters
  • Shear Beauty: A hair salon run by a fuckable elf girl.
  • The Island of Dr. Lessau: A self-made chimera working for Steele Tech who offers a place to purchase exotic transformatives and an opportunity for sex, as well as some backstory. He also unlocks several other characters and events, chiefly the Steele Biomedical Deepsea Research Lab.
Items
  • Condensol: A cock-shrinking and cock removal transformative.
  • Sylvanol: A mutli-flavor item capable of various elven and fairy transformations.
  • Terran Treats: The Steele Tech-brand human transformative.
  • Mino Charge: A masculinizing bull transformative acting as the male counterpart to Bovinium.
  • Hornitol: A unicorn-style horn-granting transformative.
  • Dove Balm: A feathered wing transformative offering two, four, or six wings.
  • Mighty Tight: A hole-tightening and vagina removal transformative.
  • Sterilex: A contraceptive which can be overused to gain semi-permanent sterility.
  • Lactaid Milk Tank: A variant on Lactaid which increases the imbiber's milk capacity to arbitrarily high amounts, for those who prefer their milky breasts to stay a consistent size.
Scenes
  • Anal Masturbation: Rewritten by Gedan into the version seen in game, but the original draft was mine.
  • Expanded Tease Lines Volume 1: A very large chunk of the tease lines currently in the game.
Submitted

Characters
  • Holstaria Reaha: Reaha but more. Not public-facing.
  • Hellhound Syri: Syri but more. Not public-facing.
Items
  • Lactaid Flavor Mix: A commission for Peptrena, a large number of milk type transformatives with both individual and blended results.
  • Rainbow Gaze: An eye color selector, basically a specialized Rainbowtox.
 
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Gedan

BUTTS BUTTS BUTTS
Staff member
Aug 26, 2015
8,008,896
8,008,326
... You should have known better Couch, cmon. Don't bukkake posts around the place just because, especially when you know we're still working on stuff.
 

Couch

Scientist
Creator
Aug 26, 2015
1,626
921
Apologies, I was just following Jim's example.  Submission listings for signatures had been previously located in General rather than TiTS, though now that CoC submissions are officially walled off I can see the logic for moving it here.  Thank you for the move.
 

Couch

Scientist
Creator
Aug 26, 2015
1,626
921
Man, don't even joke about that.  Gedan would literally kill me, and I don't mean literally as in figuratively with emphasis.
 

Savin

Master Analmander
Staff member
Aug 26, 2015
6,125
9,832
Man, don't even joke about that.  Gedan would literally kill me, and I don't mean literally as in figuratively with emphasis.

Just *think* about it and Gedan will hop on a plane without a second thought. Serious business. 
 

Gedan

BUTTS BUTTS BUTTS
Staff member
Aug 26, 2015
8,008,896
8,008,326
Just *think* about it and Gedan will hop on a plane without a second thought. Serious business. 

:captainpop:

Nah I'll just drown the place in emotes. This is my outlet now.

(And now you all know why captainpop exists)
 
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EmperorG

Well-Known Member
Sep 6, 2015
1,242
398
36
Hey Couch, how goes the writing for your stuff? Any word on the Foundry being coded into the game? Been wanting it since back when Myrellion was still new!
 

Couch

Scientist
Creator
Aug 26, 2015
1,626
921
Dude, I'm still waiting on things I wrote back in January to be looked at for coding.  I could keep shitting out new items, but there wouldn't be much point.  The coders only have so much time per month.  The only thing I'm working on right now is Dr. Lessau, who I'll be submitting for Uveto and will hopefully provide an outlet for a few of the items I want added.  I know nothing about how anything else is going as far as likelihood of actually being implemented.
 
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TheInfamousImmortal

Well-Known Member
Aug 27, 2015
692
117
Dude, I'm still waiting on things I wrote back in January to be looked at for coding.  I could keep shitting out new items, but there wouldn't be much point.  The coders only have so much time per month.  The only thing I'm working on right now is Dr. Lessau, who I'll be submitting for Uveto and will hopefully provide an outlet for a few of the items I want added.  I know nothing about how anything else is going as far as likelihood of actually being implemented.

Really hope your Mino Charge gets in, that Dove Balm also sounds interesting though
 

Nonesuch

Scientist
Creator
Aug 27, 2015
2,196
3,569
Dude, I'm still waiting on things I wrote back in January to be looked at for coding.  I could keep shitting out new items, but there wouldn't be much point.  The coders only have so much time per month.  The only thing I'm working on right now is Dr. Lessau, who I'll be submitting for Uveto and will hopefully provide an outlet for a few of the items I want added.  I know nothing about how anything else is going as far as likelihood of actually being implemented.

Same position I'm in now. Got one or two other things planned out, but it's completely pointless doing anything new whilst goblins, Fazian, Sera et al sit on the shelf. And my stuff isn't in the relatively bite-sized shape Couch's TFs are.
 

EmperorG

Well-Known Member
Sep 6, 2015
1,242
398
36
Yeesh, TiT's needs at least 1 full-time coder for submissions, almost every writer has a backlog a mile long at this point. Fen and Gedan are not enough for the amount of stuff that needs coding, especially if we want to also have progress on the main story to advance at anything faster than a snail's pace.
 

TheInfamousImmortal

Well-Known Member
Aug 27, 2015
692
117
Yeesh, TiT's needs at least 1 full-time coder for submissions, almost every writer has a backlog a mile long at this point. Fen and Gedan are not enough for the amount of stuff that needs coding, especially if we want to also have progress on the main story to advance at anything faster than a snail's pace.

maybe its time to open coder positions.
 

Milkman

Well-Known Member
Aug 28, 2015
730
324
Gedan's gonna be working on Carnal Souls as well, so yeah TiTS seems like it needs another coder on hand. 
 

Savin

Master Analmander
Staff member
Aug 26, 2015
6,125
9,832
Gedan's gonna be working on Carnal Souls as well, so yeah TiTS seems like it needs another coder on hand. 

TBF Gedan already works as many hours as anyone else -- dragons are pretty much superhuman like that, working three times as much as we do :x

What the -- why is colon-X a heartface. OH WELL, <3 Gedan I guess!
 

Couch

Scientist
Creator
Aug 26, 2015
1,626
921
TBF Gedan already works as many hours as anyone else -- dragons are pretty much superhuman like that, working three times as much as we do :x

What the -- why is colon-X a heartface. OH WELL, <3 Gedan I guess!

Oh, I know he does.  Gedan's work ethic is incredible.  It's just that even so he has his limits, and there's more content being pushed and submitted than he or Fen has time for when there are bigger, more important things to work on.  Having someone dedicated purely to user submissions would do a lot to speed the flow of content creation.
 

Fenoxo

Corrupter of Tainted Space
Staff member
Aug 26, 2015
2,023
649
Mareth
www.fenoxo.com
A big contributor is that Geddy is deep in the guts of rebuilding the combat system and hasn't been able to chip in. Also, I've been writing things, which vastly slows the rate that I've been coding at.
 

TheInfamousImmortal

Well-Known Member
Aug 27, 2015
692
117
A big contributor is that Geddy is deep in the guts of rebuilding the combat system and hasn't been able to chip in. Also, I've been writing things, which vastly slows the rate that I've been coding at.

I think you should bring in more coders, that way you and Gedan have less work, can focus on the important stuff, and things will flow more smoothly. But that's up to you to decide.
 

Magic Ted

Forum God
Moderator
Aug 26, 2015
744
475
Coding is the last part of the submission review process, anyway. Someone (read: fen) has to read through it to see if it's a AWH YISS and then someone (see: rip that person) has to edit it and theeeen you code it

So shit takes time.
 

Nonesuch

Scientist
Creator
Aug 27, 2015
2,196
3,569
Coding is the last part of the submission review process, anyway. Someone (read: fen) has to read through it to see if it's a AWH YISS and then someone (see: rip that person) has to edit it and theeeen you code it

So shit takes time.

Exactly. Guy has to be a competent editor as well as a coder, and crucially has to liaise and be trusted by Fen. As has been painfully proven over and over again there are people here who can code and/or edit user submissions, but that's almost worthless if it's still got to be gone over with a finetooth comb by the higher ups, so the bottleneck still exists. There's a gap there currently and not a great deal of will on one side to bridge it.
 

TheInfamousImmortal

Well-Known Member
Aug 27, 2015
692
117
But that's almost worthless if it's still got to be gone over with a finetooth comb by the higher ups, so the bottleneck still exists. There's a gap there currently and not a great deal of will on one side to bridge it.

So that's the only reason why more help won't be brought in, because Fen still has to deem if it is worthy of getting in the game or not?
 

TheDarkMaster

Well-Known Member
Creator
Aug 28, 2015
1,052
259
Just bringing more people on to work on coding the game won't necessarily speed it up anyway.  To do that you have to train the person, which takes time away from the regular coders.  Basic event submission coding in TiTS is much easier that what you'd be expected to do in a typical coding job, but you'll still need a real coder to go through and do debugging, linking, and building the various systems that submissions might depend on to work.  It just isn't a simple thing to hire another coder to speed things up.

I think that if you're going to streamline the submission process, you need to start with getting a better management system and communications system going.  So something like a project coordinator and a community manager.  The community manager is the one that first reads over submissions for the game and points our any obvious issues that might be in there and gets back to the submitter.  What they're mainly looking for will be whatever has been decided is important at that stage, it would be stuff like missing scenes, unclear events, major formatting issues, stuff like that.  Once the submission has cleared all that stuff out, then the community manager makes a summary of the submission and passes it on to the coordinator.  The coordinator will read the summary and send the submission to where it needs to go from there, like to Fen for approval or to editors to clean it up.  Editors then send that material back to the coordinator who then sends it off to the coders or scriptors (who do the basic implementation).  Then it gets passed onto the coders/testers, who push it to the main game if everything is working.

The process needs to be turned into a pipeline of sorts with different people doing different things.  I think the most important part would probably be the coordinator, but I don't really think that can be Fenoxo.  He does this right now, but doesn't really have the time to really handle everything, especially if he is going to be writing and coding for the game as well.  The big issue is that this person would need to really know Fenoxo well and he'd have to be able to trust them to run the game's development most of the time.  They'd be the one to make the call on what submissions need to happen or what's good for the game's story or not for the most part.  Fen can be consulted with in grey areas, but most of it would have to be on the coordinator's shoulders.

If you really want to speed things up, I think the first step would be to set down some clear rules for what gets into the game and in what order.  Figure out a clear process for how things get into the game and write a document that someone outside the team could use to execute that process.  Setup a clear hierarchy and what each person should do if they have questions on how to proceed and what they should do if everything is going well.  That would make it a lot easier to hire more people on and expand the team.

EDIT: Just to emphasize, this is my opinion on one possible path that could be taken.
 
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Jacques00

Administrator
Moderator
Aug 26, 2015
4,866
1,157
Hey Couch, if you have a link to the Tease Lines Vol. 2, I can try adding some of those into a pull request, hopefully the latest one I have going right now (#490).

I know I've sent some of the untested item scripts in Fenoxo's direction, but I doubt they will be implemented unless there are vendors able to sell them (within reason).

Also, I've been writing things, which vastly slows the rate that I've been coding at.

If it helps, here is the coderings for 'Mino Charge' (if you want Sera/Gene to sell even more masculine-related items):
 View attachment mino_charge.txt

It should work very similar to Bovinium as outlined in the doc.
 
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TheInfamousImmortal

Well-Known Member
Aug 27, 2015
692
117
Hey Couch, if you have a link to the Tease Lines Vol. 2, I can try adding some of those into a pull request, hopefully the latest one I have going right now (#490).

I know I've sent some of the untested item scripts in Fenoxo's direction, but I doubt they will be implemented unless there are vendors able to sell them (within reason).

If it helps, here is the coderings for 'Mino Charge' (if you want Sera/Gene to sell even more masculine-related items): View attachment 2292

It should work very similar to Bovinium as outlined in the doc.

Shouldn't Gene be a good vendor choice to sell Mino Charge? I mean he sell's Man Up, might as well sell Mino Charge cause he's the ONLY one who sells and has the ONLY masculinizing TF's in the game.
 
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Nonesuch

Scientist
Creator
Aug 27, 2015
2,196
3,569
Shouldn't Gene be a good vendor choice to sell Mino Charge? I mean he sell's Man Up, might as well sell Mino Charge cause he's the ONLY one who sells and has the ONLY masculinizing TF's in the game.

Problem with Gene is - and I think this is what Fen was alluding to when he said Sera should sell Man Up - he's on the third planet, locked behind a relatively large amount of adventuring (and not immediately obvious where he is on the planet itself, given its size). Really Sera should sell essential TFs that a lot of players are going to want, like a basic feminizer and masculinizer, a re-humanizer, a de-dicker etc. Gene should deal in more specialised stuff: the cowgirl TF, leithan TF and so on. Sticking something as baseline as a masculinizer on him isn't really on. The two of them need to have their stock redistributed before we discuss what "should" go where.
 

TheInfamousImmortal

Well-Known Member
Aug 27, 2015
692
117
Hey Couch, I was wondering how come the PC"s hands in Mino Charge don't change into like the three big and powerful fingers that you see in some art works, like this:

latest
 
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Lashcharge

Well-Known Member
Aug 27, 2015
706
135
Because changing the number of fingers on your hand isn't something TiTS supports.

I don't remember any situation in TiTS where the numbers of fingers is actually mentioned.
 

Jacques00

Administrator
Moderator
Aug 26, 2015
4,866
1,157
I don't remember any situation in TiTS where the numbers of fingers is actually mentioned.

I was wondering how come the PC"s hands in Mino Charge don't change into like the three big and powerful fingers

The number of fingers should be left ambiguous and for the sake of consistency, Steele's fingers are assumed to be humanoid, with at least three digits on each hand (two fingers and an opposable thumb for holding weapons), whether or not is it explicitly stated (same can be said about feet with toes). The actual amount of fingers should be up to the player's imagination. You can't explicitly change the number of fingers on a hand but you can change the arm type. Mino Charge doesn't factor arm changing probably due to the fact that bovine type arm descriptions do not exist. Equine type arms exist however, and they have hoof-tipped fingers.
 

TheInfamousImmortal

Well-Known Member
Aug 27, 2015
692
117
The number of fingers should be left ambiguous and for the sake of consistency, Steele's fingers are assumed to be humanoid, with at least three digits on each hand (two fingers and an opposable thumb for holding weapons), whether or not is it explicitly stated (same can be said about feet with toes). The actual amount of fingers should be up to the player's imagination. You can't explicitly change the number of fingers on a hand but you can change the arm type. Mino Charge doesn't factor arm changing probably due to the fact that bovine type arm descriptions do not exist. Equine type arms exist however, and they have hoof-tipped fingers.

I'm just hoping that the three finger hand descrip I mentioned gets added and at the very least gets an appearance description. If by consistency sake you mean in sex scenes and all that, if I'm correct your hand type is VERY rarely or is never mentioned at all apart from the appearance screen. In my opinion, Mino Charge is a good opportunity to add a bovine arm type description in the game.
 
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