Alright, everyone! I have an announcement to make!:
https://www.gmbinder.com/share/-LY3A607t8hY1saO9vW9
The player's guide has been updated with some information on all of the gods/goddesses present in this campaign on page 4 (even though she isn't listed, Mareth is also a goddess. This is just for the known gods of the world that you 5 come from -- not Mareth).
Secondly, there is also an addition in the "House Rules & Races" section on page 6 which is part of a proposal I want to make to you all:
In my opinion, I think we had something great going with the second battle in the town where everyone was taking their turns in whatever order they liked. And I think that's more conducive to PBP compared to the default 5E initiative system we were using in the first tavern battle.
That's why I want to ask everyone how they would feel about trying a system that minimizes wait time on making combat posts, but at the same time still keeps the bonus DEX gives to initiative rolls relevant. We would try it for one combat, then at the end I would like feedback from everyone on how they feel about it and if it's a house rule worth keeping or not.
Presenting
Split-Side Initiative!
How split-side initiative works is this:
1.)
Determine Surprise. The GM determines whether anyone involved in the combat encounter is surprised.
2.)
Establish Positions. GM decides where all the characters and monsters are located. Given the adventurers’ Marching Order or their stated positions in the room or other location, the GM figures out where the adversaries are, how far away and in what direction.
3.)
Players Roll vs Monster Initiative. GM declares monster initiative (one initiative is shared for a whole group of monsters) and players individually roll 1d20 + DEX modifier against it.
4.)
Higher or Equal rolls go first. In any order. Players who roll higher or equal to the monster's initiative get to act first and are set into group 'A' they get to take their turns in whatever order they choose.
5.)
The Monsters Strike Back. All monsters act.
6.)
Group B Retaliates. In any order. All players who rolled lower than the initiative go next, taking their turns in whatever order they wish.
So say I declare 13 for a duo of imps. You all roll individually. Wan and Chaotic roll higher than the Imps while Arch and TAN roll lower (or vice versa).
The initative would look like:
Group A - Gwen-Dara, Rona
Monsters
Group B - Eladra, Kriv
And so it repeats in that order.
What does everyone think?