Hello.
Excuse me for interupting the conversation, but I was wondering if I could please ask about Visually impared accessibility in this mod? As I explained
Here in this thread about Trials in tainted space I am the admin of
www.audiogames.net, a site which promotes accessibility to visually impared gamers who play using screen reading programs.
The original CoC is very accessible indeed, and people were fascinated at such a major remod of the game.
However, the problem is that the mod seems to change a lot of the initial textual choices found in the classic CoC game to buttons which do not appear to be labeled (or at least not in a way a screen reader can read).
it is a very similar problem to many of the buttons in Trials in tainted space.
I was therefore wondering if perhaps either adding labels, or some alternative display method for textual labels (enabled from settings), might be considered, so that the revamp mod is as accessible as the original game is.
Indeed, I am a little confused as to why the choices are not reading correctly since I assume the text is still there.
either way, any fixes to this would be much appreciated, and if developers of the mod would like to discuss matters further, we'd be happy to welcome any discussions over on the forums on
www.audiogames.net
Thanks for your time.
All the best,
Dark, audiogames.net admin.