First off, thanks to everybody involved in this mod. CoC is the first game I played in this genre and it holds a lot of fond memories for me. I really appreciate all the folks who've been putting time and energy into bringing it new life.
I'm interested in doing some writing and coding for the game. I have a few ideas, I'm probably a middling-to-mediocre writer, and I'm capable enough to hack together some ugly modifications to the ActionScript scenes. A few things that've been kicking around in my head:
- Erlking/Princess Gwynn dedicking (partial outline written, some content drafted)
I was disappointed there wasn't a way to fully fem Gwynn, so I scratched my own itch.
- New content goals:
Take her all the way female with Purified Succubus Milk (first draft written).
- New sex scenes for female Gwynn (rough outline written, some content drafted).
- Maybe new character background and additional color scenes to flesh out Gwynn a bit.
- Maybe hermification later if I feel like it (herm is not my preference).
[*]
Pure Kelt -> Kelly femification route (partial outline written, some content drafted)
Pure PC wants to fix Kelt's corrupt aura. Kelt's corruption is tied to his masculinity (dominance, arrogance), so PC ends up feminizing him in the process of purifying him.
Rationale is a stupid and forced excuse for feminizing Kelly. Need to work on this. Ideas welcome.
- Rathazul makes potion. Spring water and Purified Succubus Milk? Something besides Succubus Milk so the feminization ends up being an accident as part of the purification rather than an intended outcome? Spring water too much of a late-game item? Need to think on this more.
[*]Pure Kelly is feminine, but still capable of defending the farm. Agile and fast in contrast to Kelt's brute strength.
[*]Friendly, happy, modest (with occasional shadows of Kelt's more boastful personality?).
[*]Does not trigger Whitney's farm ban, since Kelt's corruption is cleared and pure Kelly can still defend the farm.
[*]Normal/small proportions that don't interfere with archery (B-cup, just-visible muscles), as opposed to corrupt Kelly's excessive ones.
[*]
New content goals:
Pure PC Kelt -> Kelly intro/planning, alchemy with Rathazul, and transformation (first draft written, might mirror corrupt Kelly TF route too much).
- Pure Kelly archery training scenes. Varies based on skill level (beginner, journeyman, expert, and mastery) with some randomized flavor text to add variety (first draft written).
- Pure Kelly sex scenes (first draft taur-taur written).
- Pull in some of the corrupt Kelly backstory content and rewrite for pure Kelly.
- Pure Kelly -> corrupt Kelly route for corrupt PCs.
- Help PC build better bow (idea via @dzonewolf).
- Probably won't provide a herm option.
[*]
Petite Proportions (idea only)
Petite Proportions basically the opposite of Hyper Happy.
- New content goals:
Reduce the default proportions of many characters (if it makes sense in-universe).
- Provide paths for reducing proportions of many characters who don't already have it, or move the range limits downward for those who do (if it makes sense in-universe), e.g.:
Let Reducto work on debimboed characters (e.g., Sophie or Joy, once written).
- Asset reduction Give Item options for followers/lovers/slaves (not touching the landmine-riddled characters, though, obviously).
[*]
Debimboed Joy (idea only)
I assume somebody is already working on this given the flavor text in the game, but if not, I'd be interested in looking into it at some point.
- Jojo's personality with an overlay of femininity and the wisdom/insight on worldview from bimbo Joy.
- Let PC change most of the bimbo physical traits with Give Item (need new or modified debimbo potion to unlock physical stuff, maybe?).
[*]
More demon roleplay scenes (idea only)
The Ceraph roleplays are a lot of fun. It would be nice to see more roleplay content from various demon characters.
- In particular, Sheila makes mention of a squire/lady-in-waiting fantasy for low corruption players. This needs to be written for low-corruption, small-breasted demon-Sheila.
I'm mostly scratching my own itches here, so if any of this is verboten or not likely to make it into the game I'll probably still implement it for myself. Once I flesh out more of the content on Gwynn and pure Kelly I'll stick the drafts up for review.
A few general questions:
- I understand an HTML port is ongoing. If I'm implementing new scenes (or modifying existing scenes) is it better to target the Flash version or the HTML version at this point?
- What's the Right Way to get new global variables into the games (e.g., for tracking Gwynn's body modifications)?
- Has anybody written an outline for all of the sex scene (or any scene) variations that could be considered based on PC transformations (e.g., body type, etc.)? I'd like to flesh my scenes out to consider as many PC transformation options as possible. It can really kill the immersion when obviously incorrect descriptions come up for transformed characters.
I'm very open to feedback and input on any of these ideas, so fire away if any of it interests you.