Interesting framework for building a game on, but at the moment the systems aren't really meshing into an interesting gameplay experience, which is an important thing when you're trying to make a porn game with as much game as porn (if not more). Training is very costly for something that's not very useful- the only thing you really NEED to train anything for is having enough strength to pull out those damn dildos on the mountain squares so you can get mining spaces and enough intelligence to not be fooled by that Nigerian scammer (and even that first happened so late in my playthrough that money had become basically irrelevant by then). Other things, like answering the forest man's riddles or satisfying the witch, can be basically ignored in favour of beating them down with an army. Also, the combat mechanics are absolutely barebones to the point of being meaningless and I hope you're going to build on them a lot more. Improving your body at the temple is currently meaningless and does nothing except affect some of your sex scenes (like with Florian and Flora- incidentally, why can't you fuck Florian?). Consequently, improving yourself tends to actively obstruct your attempts to improve your kingdom, except for the aforementioned dildo-pulling. Once you get enough upgrades, your kingdom just runs itself, because the only things that have any kind of upkeep are units, and you really only need about a dozen of so of those to be able to beat the toughest encounter in the game (oddly, the grave robbers, who just have STUPIDLY high evade). A lot of things are still obviously incomplete- windmills don't do anything, you are ALWAYS feared as a strict and ruthless leader even if your fear is 0, and there's simply nothing to interact with apart from the things you encounter while expanding and the odd random event.
I think it's a game with a lot of potential, but you need to think very hard going forward about consolidating the gameplay mechanics to make for a deep and -this is important- BALANCED kingdom sim. If the gameplay elements aren't THAT important to you then you might as well have just stuck to making a text adventure.