Your Gripes With CoC2

Nino

Well-Known Member
Jan 14, 2025
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Jizzconsin
It definitely should not come to CoC2. Every new character I make I route onto New Texas, level myself up to level 6 and spend 10-20 minutes grinding stats, never spending any of the stat points from level ups, and then I demolish Mhen'ga and Tarkus and then get bored of the character and never finish Myrellion. At least with CoC2 the extent of my brainworms is "sleep every day for Kiyoko."
The gym on New Texas does indeed completely shatter the game balance
 
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leomax

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Dec 3, 2017
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elaborate? specific examples help, like, i agree it is way too easy to be considered an elf but examples please
Lets use another example, horns

So for horned things, uou can basically mix and match a lot of them. Not all of them, but you can get flags for dragons or demons or whatever with different kinds of horns. And that thematically makes sense, because dragons or demons historically in mythology are amalgamation of animal parts, and/or anthropomorphized concepts/the environment around you. Ok sure you can be a dragon with bull horns fine. Or be a plant demon

But Leotherans are just... big cats. I should just be able to slap some ears and a tail on ( with normal human junk ) and still be a catfolk. Because they are just... big cats. Leotheran flags seem to be different than cat folks flags. Which already have the problem why can't I be a catfolk with normal human junk. I can be a kitsuine a race that has one of the most restrictive transformation situations with normal human junk.

I guess i get the idea, you don't want people to accidentally slip into something else just because they have the wrong horns or the wrong tail. Because if you wanna be a weird dragon or demon, this system works really well. But if you want to be , imo one of the most basic things in fantasy a, a cat boy. With normal human junk, one of the most simplest things, you just cant. Especially one with different kinds of cat parts
 
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Shgon Dunstan

Active Member
Feb 10, 2025
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It definitely should not come to CoC2. Every new character I make I route onto New Texas, level myself up to level 6 and spend 10-20 minutes grinding stats, never spending any of the stat points from level ups, and then I demolish Mhen'ga and Tarkus and then get bored of the character and never finish Myrellion. At least with CoC2 the extent of my brainworms is "sleep every day for Kiyoko."
Myself, I just… cheat like hell.

I ain’t exactly playing these games for the in depth battle strategy. Not to knock whatever that side of them is like(literally never bothered not cheating like hell), hours of grinding for Xp and cash just ain’t what I look for out of them. lol
 

IraMorti

Well-Known Member
Dec 5, 2017
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It definitely should not come to CoC2. Every new character I make I route onto New Texas, level myself up to level 6 and spend 10-20 minutes grinding stats, never spending any of the stat points from level ups, and then I demolish Mhen'ga and Tarkus and then get bored of the character and never finish Myrellion. At least with CoC2 the extent of my brainworms is "sleep every day for Kiyoko."
Agreed on this. I want more points, but not to that extent. I just want a few more options so I could maybe boost another stat or two a little, like for my black mage maybe add a little to toughness or agility, then use buffs for the other. Or I could use the extra points to help with a spellblade build.
 
May 14, 2025
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Didn't CoC1 also had ways to max out your stats or at least increase them a good bit?

Though I do like that there is the gym in TiTs and those options in CoC1 cause it can vary up how I can play the game. Do I want to do a 'normal' run? If so I can just skip or not excessively use them. Do I want to make my character really powerful? Then I have options in game to do that if I put in the grind.
 

IraMorti

Well-Known Member
Dec 5, 2017
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To be honest, TiTS needs an accumulated point limit, but that's neither here nor there. Like the other guy said, Kiyoko is enough of a grind, don't need another, I just would like a little more stat customization. Either by giving us say 10 points at character creation to play with or an extra +2 stat choice on some level milestones.