I had another run of coc2. I always play in little stints for fear of running into a white wall with 'coming soon' written on it.
Anyways, I just wanna share some random thoughts on the transformation system, and maybe compare it to tits for obvious reasons. Since it is basically the same system used differently. I don't want to say X is better, and think more about what it nudges the player to do, and the cumsequences of that.
So, Tits. Obviously tits is weirder. It has a ton of different transformatives and bodyparts. You can literally become a bunch of sex-tentacles (... Sexacles?). And the problem that arises when you wanna write a sex scene for the player and don't really know if the player even has feet. And scenes for those weird bodyparts were lacking.
Okay, so far so standard. I think there are two things which are neat for tits: New Transformation items were a glee to try out, because it might surprise you what you can become. And honestly, even though stuff like "double vagina" was barely supported, I still remember Kally's scene for it. So there was a wonderous element of transformatives for me. You could hunt around for weird scenes that supported YOUR abomination. Although they were rare, they existed. It was a treasure hunt.
The other part was, since tits sometimes did not tell you there was a potential scene if you did not have the bits, you seemed to get nudged in playing a triple cocked abomination from hell (which i liked, thank you).
For CoC2 it of course feels different. Currently it feels like having a subset of transformations of tits. It does not nudge me into becoming an abomination, but then again it does not really nudge me into using the transformation system at all. To me, finding a new transformative does not feel the same treasure hunt.
However, there is a different treasure hunt. Like the scene variation for Garret surprised me (extra kinky if you are a cat/catfolk). Its just a different kind.
Which got me thinking, whats the future for CoC2 transformatives going to be? For TiTS it is clear. You can simply add more. Yes, some are going to be boring, but some will be very interesting and weird. Thats the tits way. And sometimes, like knotting, support will come after the fact. But what is it going to be for coc2? Like the Addition of leothrans was fine, but did not feel like expanding the pool of weirdness that much. If it does, then it might also run into the problems of tits, that it lacks scenes supporting it. What do you think?
Anyways, I just wanna share some random thoughts on the transformation system, and maybe compare it to tits for obvious reasons. Since it is basically the same system used differently. I don't want to say X is better, and think more about what it nudges the player to do, and the cumsequences of that.
So, Tits. Obviously tits is weirder. It has a ton of different transformatives and bodyparts. You can literally become a bunch of sex-tentacles (... Sexacles?). And the problem that arises when you wanna write a sex scene for the player and don't really know if the player even has feet. And scenes for those weird bodyparts were lacking.
Okay, so far so standard. I think there are two things which are neat for tits: New Transformation items were a glee to try out, because it might surprise you what you can become. And honestly, even though stuff like "double vagina" was barely supported, I still remember Kally's scene for it. So there was a wonderous element of transformatives for me. You could hunt around for weird scenes that supported YOUR abomination. Although they were rare, they existed. It was a treasure hunt.
The other part was, since tits sometimes did not tell you there was a potential scene if you did not have the bits, you seemed to get nudged in playing a triple cocked abomination from hell (which i liked, thank you).
For CoC2 it of course feels different. Currently it feels like having a subset of transformations of tits. It does not nudge me into becoming an abomination, but then again it does not really nudge me into using the transformation system at all. To me, finding a new transformative does not feel the same treasure hunt.
However, there is a different treasure hunt. Like the scene variation for Garret surprised me (extra kinky if you are a cat/catfolk). Its just a different kind.
Which got me thinking, whats the future for CoC2 transformatives going to be? For TiTS it is clear. You can simply add more. Yes, some are going to be boring, but some will be very interesting and weird. Thats the tits way. And sometimes, like knotting, support will come after the fact. But what is it going to be for coc2? Like the Addition of leothrans was fine, but did not feel like expanding the pool of weirdness that much. If it does, then it might also run into the problems of tits, that it lacks scenes supporting it. What do you think?