that.., was a long read..,
and it filled my head with a bunch of stuff..,
Curiously though.., there haven't(as far as i know, don't know if there is a library or archive of docs somewhere) been any characters(or many that) solely claim a switch role. Most are either D/s, would a Switch NPC be interesting though..,
Also would it be possible for an NPC(that can join the PC crew, and have planned work when not in PC service) that can "only" be changed before meeting them(for their story reasons), in ways of their Race, Gender, and D/s/Switch(path/story, and interaction with PC) and has a set personality.
To be written, and implemented without getting out of hand, and getting to B-13 levels.
in short: a Character that has variance in their relationship with the PC based on D/s/Switch(cannot be changed after decision).Due to their Background(before meeting NPC), they will be of (?, PC will be able to choose from limited choice-cannot change after choice) race origin, Gender(if race has M/F/H/other, possibly changeable afterwards), and their visual appearance is predetermined(for the chosen race, and gender, as if they had existed without the PC. NPC's story would explain).
on the topic of the thread..,
im probably going to start a new save, if and "when" the storage gets improved or changed.., i like to collect stuff.., and accessories taking the same amount of space as heavy weapons. unless they had sub tags, or etc.., which allowed them to be stored with items they would reasonable be stored with(say the Lightning duster, and F.goggles where stored with clothes, and L.Jetpak is stored with heavy items. or simply accessories stored in their own section)
also something that has interested me or intrigued me.., maybe in an event(holiday, etc) world. a sort of Mod/Tf Roulette. either in the form of the literal sense most would imagine(get the TF you wish or get something not exactly you wish, or worse), or how i pictured it.
PC can spend credits to partake, each time the PC takes a go at it, will randomly drop a mod that they can take or leave it, they can keep going until a limit of (5 or 10).
which they can back away, or take any or all they have ended up RNG(the more expensive the less likely to drop, the more common more likely).
after the PC partakes the first time(or Fill the amount of times they can run the Roulette) they may come back and try again.
Or find that an unknown person had run the roulette after they had, leaving you to either take whatever is there, at a discount, or the cost or running the roulette.
as for the whole Bothr/Nyrean alpha.., wouldn't have much choice if you 100% the Bothr, and can no longer get cured.