Dropping by in my unceremoniously busy time of the year to say that the Patreon count is up to three.
Totally not me in that count, but it's a good thing to see regardless. #PoorInternetUser #FirstWorldProblems
New patron pole is up and ready! This month we go for fetishes =D
View attachment 5209
Support Valor and Glory on: https://www.patreon.com/valorandglory
inb4 you add hermaphroditic beastiality.
I'm actually surprised this hasn't gotten more attention. How much have you been advertising the game?
Thanks Karuna, it's much appreciated
Well I advertised it on here and on my FA. Other than that, probably not enough. I don't know if it's a failure, but even if it were to be a failure on my part, then there's something good in that. You can learn from failure, look at what one did wrong and let that new perspective strengthen your future decisions That's what I intend to do. Every misstep and wronging I do shall only help this project become better!
It's also worthwhile to look at other projects and see how they got successful. Eldet, Blackgate, and Seeds of Chaos (which is also on this forum) all had/have reasonably successful crowdfunding campaigns. There should be meaningful strategies and tips to pull from them. I'm sure there are plenty of other good examples, but @TheDarkMaster is probably a better source of info on non-M/M projects that I will ever be.
If you don't mind, some of us also visit other forums and can help spread the word for you. We can link to to your patreon in many cases and in some forums, we can link to whichever main forum you'd pick whether it be here or at FA. If we can get that info, we can go and start posts at the other forums and gain you a lot more attention.. I know of a few with several thousand active members each.
It's also worthwhile to look at other projects and see how they got successful. Eldet, Blackgate, and Seeds of Chaos (which is also on this forum) all had/have reasonably successful crowdfunding campaigns. There should be meaningful strategies and tips to pull from them. I'm sure there are plenty of other good examples, but @TheDarkMaster is probably a better source of info on non-M/M projects that I will ever be.
I asked because I've seen a lot of games with a lot less content than Valor and Glory, that have been around for less time, get a lot of support on Patreon.
I think the main problem is that people just don't know about it. Most of those games are posted all over the place and some people really aggressively advertise their games. Most of the forums I frequent have threads for all those games and I also see threads from time to time on reddit for them too. I have a few threads for my games, but am somewhat hesitant to post too much since I have a harder time getting people really interested without artwork and I really want to time my first post right. The other option is to get a shout out from a person with a big audience like Fenoxo, but that's mostly on chance.
I think the main problem is that people just don't know about it. Most of those games are posted all over the place and some people really aggressively advertise their games. Most of the forums I frequent have threads for all those games and I also see threads from time to time on reddit for them too. I have a few threads for my games, but am somewhat hesitant to post too much since I have a harder time getting people really interested without artwork and I really want to time my first post right. The other option is to get a shout out from a person with a big audience like Fenoxo, but that's mostly on chance.
Yeah, if you can get popular association with another project, people who backed it are much more likely to back yours as well. That said, getting the other creator to endorse you is the real trick since you're not only their colleague, but also their competition.
Oh, and don't feel too bad, @Leopold visette; Name recognition and advertising are usually how those underdeveloped projects get off the ground. For example, regardless of whether you idolize him, hate him, or fall somewhere in between, chances are that if you're into this sort of entertainment, you've heard of S-Purple at least once, and that notoriety makes it much easier for him to get starting capital for his new project. It's the same way Star Citizen got it's first $20 million. Chris Roberts was famous, and people had loyalty to his previous games.
I don't know a lot of places one could promote their game besides here, and getting a shout out from someone like Fenoxo would likely cause me to faint.
Found some smallpeens uploading your stuff. http://svscomics.org/download/357998/valor-and-glory-version-002f