Fixed Using snake shake after snake boba crashes the game

Issue is marked as fixed.
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Karakesh

New Member
Feb 15, 2025
1
0
22
I used snake boba to its full extent, then i used the snake shake once, and then when i used it for the second time it just crashed.

Code:
 Version: 0.9.122-BACKER-ANDROID#5726 Message: Attempted to queue event "itemLootEvent", but the event is already queued. Stack:
TiTSException: Attempted to queue event "itemLootEvent", but the event is already queued.
    at h (https://localhost/main.c003e505.js:1:10051551)
    at o.value (https://localhost/main.c003e505.js:1:11539185)
    at o.value (https://localhost/main.c003e505.js:1:11538875)
    at o.value (https://localhost/main.c003e505.js:1:2362933)
    at o.value (https://localhost/main.c003e505.js:1:2439337)
    at Array.value (https://localhost/main.c003e505.js:1:9193577)
    at o.value (https://localhost/main.c003e505.js:1:9169863)
    at Object. (https://localhost/main.c003e505.js:1:9166533)
    at https://localhost/main.c003e505.js:1:12606058
    at https://localhost/main.c003e505.js:1:10932527
Translation not active.; Hash mismatches; may indicate a section of the save has been edited: PC Object, PC Equipment, PC BreastRows, PC Cocks, PC Vaginas, Flags, PC Ship, LocStorage (05:27:16.356) (Core) info: GameState postLoad()
(05:27:17.716) (Serialization) info: Setting gameloading marker false
(05:27:21.737) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Main Menu".
(05:27:22.666) (UserInterface) info: Pushing [I]"Main Menu"[/I] to UI state stack, replacing with "Options".
(05:27:45.783) (UserInterface) info: Popping UI State back to MainText...
(05:27:45.783) (UserInterface) info: Popping from [I]"Options"[/I] and setting [I]"Main Text"[/I] as active state.
(05:27:45.876) (Serialization) info: Saving via electron passthrough.
(05:27:50.421) (Serialization) info: Autosave period has expired, performing an autosave...
(05:27:50.889) (Serialization) info: Loading TITS_AutosaveSummary from electron passthrough.
(05:27:50.890) (Serialization) info: Saving via electron passthrough.
(05:27:51.137) (Serialization) info: Saving via electron passthrough.
(05:27:52.678) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inventory".
(05:27:55.293) (Inventory) info: Attempting to use item "Treatment"
(05:27:56.848) (ImageGallery) warning: Unable to find an image with key [I]"treatment_female"[/I] to unlock.
(05:28:03.869) (UserInterface) info: Popping UI State back to MainText...
(05:28:03.869) (UserInterface) info: Popping from [I]"Inventory"[/I] and setting [I]"Main Text"[/I] as active state.
(05:28:05.668) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Codex".
(05:28:06.468) (UserInterface) info: Pushing [I]"Codex"[/I] to UI state stack, replacing with "Mail".
(05:28:11.097) (UserInterface) info: Popping from [I]"Mail"[/I] and setting [I]"Codex"[/I] as active state.
(05:28:12.104) (UserInterface) info: Popping UI State back to MainText...
(05:28:12.104) (UserInterface) info: Popping from [I]"Codex"[/I] and setting [I]"Main Text"[/I] as active state.
(05:28:13.528) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Main Menu".
(05:28:14.928) (UserInterface) info: Pushing [I]"Main Menu"[/I] to UI state stack, replacing with "Options".
(05:28:20.998) (UserInterface) info: Popping UI State back to MainText...
(05:28:20.999) (UserInterface) info: Popping from [I]"Options"[/I] and setting [I]"Main Text"[/I] as active state.
(05:28:21.047) (Creature) info: Status 'Blue Balls' already present on Keuran
(05:28:21.123) (Serialization) info: Saving via electron passthrough.
(05:29:14.928) (Serialization) info: Autosave period has expired, performing an autosave...
(05:29:15.297) (Serialization) info: Loading TITS_AutosaveSummary from electron passthrough.
(05:29:15.299) (Serialization) info: Saving via electron passthrough.
(05:29:15.526) (Serialization) info: Saving via electron passthrough.
(05:29:17.452) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Main Menu".
(05:29:18.483) (UserInterface) info: Popping from [I]"Main Menu"[/I] and setting [I]"Main Text"[/I] as active state.
(05:29:19.055) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(05:29:19.221) (Serialization) info: Loading TITS_Summary from electron passthrough.
(05:29:19.222) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Save Load".
(05:29:19.222) (UserInterface) info: generateSaveMenuButtons()
(05:29:23.476) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(05:29:23.491) (Serialization) info: Loading TITS_Summary from electron passthrough.
(05:29:23.492) (Serialization) info: Saving via electron passthrough.
(05:29:23.590) (Serialization) info: Loading TITS_Summary from electron passthrough.
(05:29:23.590) (UserInterface) info: generateSaveMenuButtons()
(05:29:23.795) (Serialization) info: Saving via electron passthrough.
(05:29:24.830) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(05:29:24.971) (Serialization) info: Loading TITS_Summary from electron passthrough.
(05:29:24.971) (UserInterface) info: generateSaveMenuButtons()
(05:29:25.714) (UserInterface) info: Popping from [I]"Save Load"[/I] and setting [I]"Main Text"[/I] as active state.
(05:29:27.295) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inventory".
(05:29:32.798) (Inventory) info: Attempting to use item "SnakeBoba"
(05:29:39.708) (Inventory) info: Attempting to use item "SnakeBoba"
(05:29:43.435) (Inventory) info: Attempting to use item "SnakeBoba"
(05:29:44.137) (Creature) warning: PlayerCharacter.hasTail() was passed an invalid argument (tip of your your scaly tail)
(05:29:44.137) (Creature) warning: PlayerCharacter.hasTail() was passed an invalid argument (The base of your serpent tail is thickening, weight and muscle piling on and dragging it further towards the ground.)
(05:29:46.725) (Inventory) info: Attempting to use item "SnakeBoba"
(05:29:56.525) (Inventory) info: Attempting to use item "SnakeBoba"
(05:30:05.238) (Inventory) info: Attempting to use item "SnakeBoba"
(05:30:09.569) (Inventory) info: Attempting to use item "SnakeBoba"
(05:30:12.727) (Inventory) info: Attempting to use item "SnakeBoba"
(05:30:17.524) (Inventory) info: Attempting to use item "SnakeBoba"
(05:30:20.035) (Inventory) info: Attempting to use item "SnakeBoba"
(05:30:25.917) (Inventory) info: Attempting to use item "SnakeShake"
(05:30:29.644) (Inventory) info: Attempting to use item "SnakeShake"
(05:30:30.316) (Creature) info: Attempted to remove 1 spots from breastRows.
(05:30:42.815) (Inventory) info: Attempting to use item "SnakeShake"
(05:30:43.533) (Creature) info: Attempted to remove 1 spots from breastRows.
(05:30:43.533) (Core) fatal: Attempted to queue event "itemLootEvent", but the event is already queued.
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1
 

Gedan

BUTTS BUTTS BUTTS
Staff member
Aug 26, 2015
8,009,045
8,008,342
Think I fixed this, though I could never replicate it in practice -- I can see how it could happen, I think it has something to do with having multiple piercings. I've resolved what I think was the issue.
 
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