I am slowly concepting and structuring a game skeleton, that takes ideas from games like No Haven, and Civilization, and would like to share my concepts, and thoughts with the community, in hopes to try and get a group of people together that can help create a robust and fun game (This game will take some time to finish, and I want to stress that this project isnt going to be rushed, but the more help i can get the faster it will become a reality)
Below is some information which may be subject to change, that will help people understand the path i want to currently take/what i have already thought out in some ammount
Any feedback is welcome, as long as it pretains to the game, and isnt something like "Oh, no art? i dont care about this game, give me art or i wont play" <---- Im not a artist, and i dont care for feedback that doesnt help the game progress forward.
Not intrested in writing, or joining the dev team, but still want to give some input from time to time, or be able to ask in real time the various questions you are wondering, or even to just talk in general about the game?
Please feel free to join the discord: https://discord.gg/hF58rfM
Below is some information which may be subject to change, that will help people understand the path i want to currently take/what i have already thought out in some ammount
Humanity fell during a dark time, supernatural occurrences and entities destroyed every sense of civilization, unleashing rifts, and centers of power, conjuring creatures from peoples imagination and nightmares, plunging the world into chaos, and bringing things into reality that wouldnt normally be able to exist.
Now society can only be survived by the help of a single man or woman, who has taken it upon themselves to bring the people back together, as well as other tame entities.
This story is about you, and how you attempt to bring the world back into a state of order (or a civilized enough chaos) that allows for society to reform and strive in a world that no longer wants humanity, or any semblance of it.
It is up to you, to decide and bring together people or creatures of intelligence, that can live together, and strive to create a fundamental and working social group, the job of a leader, emperor/empress, king/queen, cheiften/chieftess, is up to you.
This world will be filled with paranormal entities, and sites of great power, that will need to be destroyed or controlled, to make sure they don't come back and destroy what you have worked to create, and other groups and entities will also need to be delt with, you will have many problems to overcome, weither it's disasters, or haunting's, or even your own people turning against you and forcing you into servitude or exile, the path to a working social state will not be easy in the slightest.
The whispers call to you, the question is, do you have what it takes to strive and conquer this now desolate and chaotic world.
Now society can only be survived by the help of a single man or woman, who has taken it upon themselves to bring the people back together, as well as other tame entities.
This story is about you, and how you attempt to bring the world back into a state of order (or a civilized enough chaos) that allows for society to reform and strive in a world that no longer wants humanity, or any semblance of it.
It is up to you, to decide and bring together people or creatures of intelligence, that can live together, and strive to create a fundamental and working social group, the job of a leader, emperor/empress, king/queen, cheiften/chieftess, is up to you.
This world will be filled with paranormal entities, and sites of great power, that will need to be destroyed or controlled, to make sure they don't come back and destroy what you have worked to create, and other groups and entities will also need to be delt with, you will have many problems to overcome, weither it's disasters, or haunting's, or even your own people turning against you and forcing you into servitude or exile, the path to a working social state will not be easy in the slightest.
The whispers call to you, the question is, do you have what it takes to strive and conquer this now desolate and chaotic world.
- The Game will be for the most part Text based, as i am not a artist, and currently have no artist willing to work on stuff for this project
- Game will be very LITE RPG, as in most likely no combat, but stats will exist in some sense(basicly trying to keep it as close to no haven style as i can, without just making a complete clone)
- Game world will not be in the no haven universe but will still be fantasy based, with the races to speak of it, however race specifics will be of there own creation
- The players will be running a Settlement of sorts, which they can research and construct various things that may help them, which will also include a researchable and buildable suite of slavery components, this wont be the only form of money making in there, and the player will also need to deal with resource gathering, as well as keeping there people happy, or risk mutiny, as well as natural disasters and the like.
- The players will also be able to find/recruit heros (in a kin to slavers in no haven) which will have there own stats in the same birth as the MC, meaning anything you can have they can have too, and races bonuses and negatives will affect both you and the heros in the same way
- There will be Bad ends, but most bad ends wont be hardlocked and the player can redeem themselves from whatever it is and regain control, it just may not be as easy as someone may think (this will also depend on if i find writer support)
- there will be traits like in no haven, however stats like strength and the like will have there own trait based scale, IE: strength scale would consist of Weak (worst trait on the scale), all the way up to Ironman(probly needs a rename, but this would technically be the strongest a character could get), all of these stat scales will have there own xp which will dictate when a stat will raise or lower to the next trait, dominance, and reputation will work somewhat the same but will be different in some ways towards how you gain up or down on the scale(s), each character will also be able to have 3 extra traits, as well as up to 3 racial traits on top of that, this includes both negative and positive traits.
- Aside from heros, there will also be your people, which you will be able to give orders to or use in helping heros, and the like (still unsure of how this will work, but in the long run, i want to include both dynamic (Heros) and static (Your followers/people) resource and mission completion.
- The game will revolve around turns, each day will have different segments (pretty standard) IE: early morning, late morning, early afternoon, late afternoon, early evening, late evening, early night, late night > to next day, with capability to sleep for the rest of the day, no matter the segment you currently are in, and only on the next day will most actions be accomplished (or in terms of longer going missions it may take more days to complete)
- Light Horror/Supernatural Backing
- Game will be very LITE RPG, as in most likely no combat, but stats will exist in some sense(basicly trying to keep it as close to no haven style as i can, without just making a complete clone)
- Game world will not be in the no haven universe but will still be fantasy based, with the races to speak of it, however race specifics will be of there own creation
- The players will be running a Settlement of sorts, which they can research and construct various things that may help them, which will also include a researchable and buildable suite of slavery components, this wont be the only form of money making in there, and the player will also need to deal with resource gathering, as well as keeping there people happy, or risk mutiny, as well as natural disasters and the like.
- The players will also be able to find/recruit heros (in a kin to slavers in no haven) which will have there own stats in the same birth as the MC, meaning anything you can have they can have too, and races bonuses and negatives will affect both you and the heros in the same way
- There will be Bad ends, but most bad ends wont be hardlocked and the player can redeem themselves from whatever it is and regain control, it just may not be as easy as someone may think (this will also depend on if i find writer support)
- there will be traits like in no haven, however stats like strength and the like will have there own trait based scale, IE: strength scale would consist of Weak (worst trait on the scale), all the way up to Ironman(probly needs a rename, but this would technically be the strongest a character could get), all of these stat scales will have there own xp which will dictate when a stat will raise or lower to the next trait, dominance, and reputation will work somewhat the same but will be different in some ways towards how you gain up or down on the scale(s), each character will also be able to have 3 extra traits, as well as up to 3 racial traits on top of that, this includes both negative and positive traits.
- Aside from heros, there will also be your people, which you will be able to give orders to or use in helping heros, and the like (still unsure of how this will work, but in the long run, i want to include both dynamic (Heros) and static (Your followers/people) resource and mission completion.
- The game will revolve around turns, each day will have different segments (pretty standard) IE: early morning, late morning, early afternoon, late afternoon, early evening, late evening, early night, late night > to next day, with capability to sleep for the rest of the day, no matter the segment you currently are in, and only on the next day will most actions be accomplished (or in terms of longer going missions it may take more days to complete)
- Light Horror/Supernatural Backing
I am looking for help in a few areas.
- Writers+Ideas
- Editors (Fixing my bad grammar, and sloppy writing can be a job in its own, if im the one thats going to be writing most of the content)
- Artists (Not a big thing yet)
If you feel like you can help with writing in general this would be very welcome, as i will be heavily busy with working on the games backbone and inner workings.
This project is also low key, meaning it shouldnt take up much of your time, yet at least, as i go at my own pace, and i expect the same from others, so as to not burn out or harm anyones real life needs.
- Writers+Ideas
- Editors (Fixing my bad grammar, and sloppy writing can be a job in its own, if im the one thats going to be writing most of the content)
- Artists (Not a big thing yet)
If you feel like you can help with writing in general this would be very welcome, as i will be heavily busy with working on the games backbone and inner workings.
This project is also low key, meaning it shouldnt take up much of your time, yet at least, as i go at my own pace, and i expect the same from others, so as to not burn out or harm anyones real life needs.
Any feedback is welcome, as long as it pretains to the game, and isnt something like "Oh, no art? i dont care about this game, give me art or i wont play" <---- Im not a artist, and i dont care for feedback that doesnt help the game progress forward.
Not intrested in writing, or joining the dev team, but still want to give some input from time to time, or be able to ask in real time the various questions you are wondering, or even to just talk in general about the game?
Please feel free to join the discord: https://discord.gg/hF58rfM
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