Hello everybody ! I've been working on a game lately, and I'm happy to share it now that I have a demo.
It's still in its very beginnings, but I think there are enough content to share what's done.
Tower of the bound fox is a rogue-like game with multiple inspirations like Corruption of Champion or Trap quest. It's also inspired by Azure Dream, an old PS1 game I love.
For the most important/long scenes I have commissioned writers since my english is not so good, but for the small scenes (mainly the traps), I've written them myself, so do not hesitate to tell me if some sentences are weird or incorrect.
What's in the game :
- 5 different enemies, each with their own player's defeat scene and game over
- Several traps
- For now the game has no end. You can go as far as you want. After some floors a new enemy appears, and items become more powerful, but that's all for the moment.
- The scenes take into account bondage elements, and the character's appearance
- The sprite changes depending on what the character is wearing and its appearance
What's planned :
- A shit ton of things
- New piece of maps
- Possibility to block fetishes
- 1st boss
- New enemies
- Floors 11-20
- Save mechanism
- Better bow mechanism
- Elite monsters
- Cursed items
- A village at the Tower's foot. The player will be able to use an item to return to it without losing its possessions. There will be interaction with the villagers, shops, and the possibility to use gold for improving the village.
- You have 3 lives, if you lose them all, it's game over. The game over is contextual depending on who defeated you.
- Key 1 for shooting arrows. Key 2 for shooting fireballs (more powerful but use mana).
- Objects written in purple are special. You need to use an « identification scroll » to activate the effect.
Known bugs :
- Sounds doesn't work on some computers
Screenshots :
Download the latest version!
If you want to support the game : Patreon
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