Last edited:
The original post on this thread mentions that TiTsEd won't run in WINE on Linux, but...it does. I managed to get it working on my computer via winetricks dotnet40. Graphics/UI are glitchy but it's totally usable. Would anyone like a writeup on exactly how to get it working? I did it ages ago so I'd need to test it again in a fresh wineprefix.
As far as I know, it's not possible to flag Codex entries as read. However, you can set the TF effects you want. If you're concerned about cheating Taint, you can set that, too. In the case of the Treatment, you can set it op to progress normally.On a side note. Is it possible to edit the state of Codex entries with this editor (mark them read/unread)? As I have no access to windows machine, I don't have the option to check out how this editor works (unless I get it to work on Wine). My goal is that I'm trying to circumvent a problem I have while playing from browser. I can't click/flag/trigger any codex entries so that they would show their content therefore not flagging them read. Those few items that require the entry to be marked as read before I can use them - I can't at the moment. My thought here is that with editor I might be able to flag them manually and continue playing.
Also, the impending switch to Java may solve your issue on it's own.
Is there a difference? If there is, it was JavaScript. Either way, hopefully it will solve the problem as a side-effect.Impending change of TiTS into Java? Wasn't it javascript they were planning or am I mistaken?
Is there a difference? If there is, it was JavaScript. Either way, hopefully it will solve the problem as a side-effect.
They're both mammals? They're both meat? Now you've got me curious. What would, say, the Komodo Dragon of Programming languages be? Some variant of Python, perhaps?Java and JavaScript are about as different as ham and hamsters. At least that's how Upcast Drake put it.
They're both mammals? They're both meat? Now you've got me curious. What would, say, the Komodo Dragon of Programming languages be? Some variant of Python, perhaps?
What would that make something like Whitespace? An Eldritch Abomination?
As far as I know, it's not possible to flag Codex entries as read.
The first one is thisDoes anyone know what these two codex entries are?
CodexManager.addCodexEntry(CodexManager.CODEX_TYPE_RACE,"Core Worlds","Cylirians",cylirianCodexEntry);
The second one is Roravan. You get it from meeting Bhakar at his apartment on Tavros (it's to the right of Aina's).Does anyone know what these two codex entries are?
The first one is this
I am assuming you have access to a decompiled copy of the code look upCode:CodexManager.addCodexEntry(CodexManager.CODEX_TYPE_RACE,"Core Worlds","Cylirians",cylirianCodexEntry);
CodexManager.addCodexEntry(CodexManager.CODEX_TYPE_RACE,"Core Worlds","Saeri",saeriCodexEntry);
the race above it should be the second one
UnderstandableYeah, my scripts weren't picking them up from my decompiled copy for some reason.
Yes, please, do so. I've been trying to figure this out myself but I'm not well versed in working with wine so I think I might have missed something.
On a side note. Is it possible to edit the state of Codex entries with this editor (mark them read/unread)? As I have no access to windows machine, I don't have the option to check out how this editor works (unless I get it to work on Wine). My goal is that I'm trying to circumvent a problem I have while playing from browser. I can't click/flag/trigger any codex entries so that they would show their content therefore not flagging them read. Those few items that require the entry to be marked as read before I can use them - I can't at the moment. My thought here is that with editor I might be able to flag them manually and continue playing.
PossiblyA question for the dev(s) on this - are there any plans to adapt this, or make a "TiTSEd v2", once the new Javascript version of TiTS that's been hinted at in the latest public post releases?
In the meantime there's always going to be the "Cookie Clicker" method of cheating: directly poking around with the Javascript ConsolePossibly
When I edit my saves, I can't see the resulting save files in Windows Explorer or when running TiTS? I can only see them if I open the registry through TiTSEd. Any suggestions how to fix this? I checked "show hidden files" but it doesn't change anything.
No, they're in a folder in my documents folder where I have previously saved similar files whether from running the game in IE or in the AIR player. No .tits nor .sol files show up from TitsEd, only my older un-edited files.Are they in any system folders, like Program files? I've seen Windows 10 create fake directories and present them to programs causing issues like the one you mentioned.
When I edit my saves, I can't see the resulting save files in Windows Explorer or when running TiTS? I can only see them if I open the registry through TiTSEd. Any suggestions how to fix this? I checked "show hidden files" but it doesn't change anything.
Right, I can see it there (and play it from there by setting the file to be opened by the TiTS.exe), but if I go to the same location in Windows Explorer, it doesn't show anything. And, no matter where I save the files after playing an edited file, I can only see and open even those files through that same menu.At the bottom of each of the Open menu locations you'll see a 'Open Directory' that will open an explorer window to where the save is located.
View attachment 15425
Can you explain this more?Current version of TiTSEd has a major problem with a bunch of Armors and Clothes: they are classified as Tents and have no stats.
Looks like that item was removed in the latest versions.Mirrored Jumpsuit causes a 1065 error.
Have you tried saving again/reloading the save in TiTsEd?I seem to have a problem with 0.33.0, when I have TiTsEd open to a save, save the file in the Flash Player, then try to open the save again in TiTsEd, the flags are not updated to reflect changes made in-game. Closing and opening TiTsEd fixes this issue until I save again in-game
Is anyone else having this happen?
I've had this issue as well and it makes editing the saves as I play them more difficult than it used to be. This issue wasn't there before either. It gets tedious to do regularly.I seem to have a problem with 0.33.0, when I have TiTsEd open to a save, save the file in the Flash Player, then try to open the save again in TiTsEd, the flags are not updated to reflect changes made in-game. Closing and opening TiTsEd fixes this issue until I save again in-game
Is anyone else having this happen?