Current Version: v1.06
This update is not compatible with previous versions because I changed the player stats a lot. If you've played v1.05 or earlier, load up v1.06 and use the restart game option to clear out the old variables.
Engine: Custom HTML
Content: Gender-neutral player. Mostly female enemies but the balance will shift towards 50/50 over time. Various fetishes and a lot of non-consent
Rating: Somewhere between CoC and Flexible Survival
Description: A CoC style RPG set in the real world
Notes: The design goal here is to have the game be as lightweight as possible. I'm trying to avoid the usual timesinks for this genre like verbose/repetitive text scenes, pronoun hell in the code, content reliance on time-consuming visuals, etc. Instead I'm focusing on making content quickly by using short paragraphs of text.
https://mega.nz/#!Zd4HnYSY!vJrCq1TceOqhhCgDHPjSbfqoa8kaIeZvoUAsykXkFEg
Planned content: Better RPG elements, more depth and content.
- Redesigned combat system: Six attack stats, no defense stats
- Three custom player attacks for each enemy, with stat highlighting
- Unified HP and Lust stats, merged Sleep and Sex buttons
- HP now increases automatically at level up
- Rebalanced enemy stats
- Waifus (or staying single) give you passive stat modifications
- Added Relationship menu for waifu information
- One new enemy, 27 total
- Labled status bars, changed colors, added enemy level display
- Renamed some maps
- Fixed a bug causing damage less than zero to not display
- Fixed a bug allowing multiple level up stat boosts by refreshing the page
- Fixed a bug causing Run to not clear enemy status bars
- Reorganized javascript files again
This update is not compatible with previous versions because I changed the player stats a lot. If you've played v1.05 or earlier, load up v1.06 and use the restart game option to clear out the old variables.
Engine: Custom HTML
Content: Gender-neutral player. Mostly female enemies but the balance will shift towards 50/50 over time. Various fetishes and a lot of non-consent
Rating: Somewhere between CoC and Flexible Survival
Description: A CoC style RPG set in the real world
Notes: The design goal here is to have the game be as lightweight as possible. I'm trying to avoid the usual timesinks for this genre like verbose/repetitive text scenes, pronoun hell in the code, content reliance on time-consuming visuals, etc. Instead I'm focusing on making content quickly by using short paragraphs of text.
https://mega.nz/#!Zd4HnYSY!vJrCq1TceOqhhCgDHPjSbfqoa8kaIeZvoUAsykXkFEg
Planned content: Better RPG elements, more depth and content.
Last edited by a moderator: