New Races, Transformations and Locations for CoC Mods
Let's talk about potential new races and transformations for CoC mods here and keep the other discussions/threads mostly clean of that.
In this first post I'll only add approaches to implement this in CoC Revamp by Kitteh6660.If a race has matured enough to deserve its own thread, I'll move it there and link to it from here. Well, not really a new thread since I suggest you to start a google doc about this. If you want to use a different Google docs account for CoC, Google actually recommends to register a new one, so you can switch between them.
@Muffdiver884 waded through the forums and compiled a nice list of old and abandoned suggestions: CoC Group Ideas. Maybe we could revive one or the other.
About claws: In this thread I'll only post, how they look like and how the TF could possibly go.
New Additon: Possible new Locations
Trello Card: See here
Ok, nuff talking:
List of potential new races and TFs for CoC:
List of possible new locations:
List of new TF potions for CoC:
Let's talk about potential new races and transformations for CoC mods here and keep the other discussions/threads mostly clean of that.
In this first post I'll only add approaches to implement this in CoC Revamp by Kitteh6660.
@Muffdiver884 waded through the forums and compiled a nice list of old and abandoned suggestions: CoC Group Ideas. Maybe we could revive one or the other.
About claws: In this thread I'll only post, how they look like and how the TF could possibly go.
New Additon: Possible new Locations
Trello Card: See here
Ok, nuff talking:
List of potential new races and TFs for CoC:
- Gnoll (TF)
- Idea: @MissBlackthorne
- Google docs document: https://docs.google.com/document/d/1uLO4ZTiCQmA8LWt_Bnq0UW_xWLXs73XrkwlwHHDGxFw/edit?usp=sharing
- Sheep (TF)
- Idea: @MissBlackthorne
- Yuki Onna (TF and race)
- Idea: @NamelessandAccursed
- Fenrir (TF and race)
- Idea: @Liadri
- Google docs document: Fenrir Tf (Chilly Pepper)
- Gargoyle (TF)
- Idea: @Liadri
- Main Thread: Making you into a gargoyle
- Raptor (TF and race)
- Idea: @Stadler
- Possible locations: Forest, Deep Forest, The Plains, The Jungle, Jurassic Forest or Volcanic Crag.
- Transformation Item: Raptor claw (combat drop)
- Traits, Perks and Stats
- STR -5, SPE +20, INT +5~10
- Perk: Oviposition or Dinosaur Womb
- Bad End? Maybe raptor TF could lead to a bad end due to overdose. e. g. PC joining a pack and goes out for hunting.
- T-Rex (TF and race)
- Idea: @Spike razor, @Stadler
- Possible locations: Forest, Deep Forest, The Plains, The Jungle, Jurassic Forest or Volcanic Crag.
- Transformation Item: T-Rex blood (combat drop)
- Transformation:
- Size gain (taller than minos?)
- Growth of existing sexual organs (Relative to tallness)
- Gain Rex tongue (Similar to human tongue but bigger and longer)
- Predator arms (not the short Rex arms) or ARM_TYPE_TREX (if you really want them shorter)
- The usual stuff (scales, feet, face, ears and so on)
- Traits, Perks and Stats
- STR +25 TOU +15, INT -10, SPE -30 (Rexes are clumsy)
- Perks: Oviposition or Dinosaur Womb
- Attacks: Claws, Bite, Lust based attacks (e. g. Tickle, Cuddle, Lick and so on)
- Gender: Male, Female and Herm (rare)
- Behavior: Rexes are horny and I mean horny They don't hunt for prey to vore, they hunt for lovers to reproduce or just for the sake of having even more sex.
- Encounters: Gender depends on PCs gender, e. g. Male PC: 80% female / 10% male / 10% herm. Female PC: 80% male / 10% female / 10% herm, Herm PC: 40% Female, 40% Male, 20% herm.
- Combat: Focuses on lust based attacks (e. g. Cuddle (gently, I mean, they're huge, lolz), Tickle, Lick player or player dick and so on, Stroke player or dick and so on
- Scorpion (TF and race)
- Idea: @Ormael, @AnimalGirls
- Possible locations: The Plains
- Transformation Item: Scorpion Blood (combat drop)
- Notes:
Claw TF would probably TF two of your fingers on each hand to scorpion claws and the remaining three will be human fingers. Maybe with a carapace, similar to spider-morphs and driders. - However: I won't add a new skinType, like SKIN_TYPE_CARAPACE, since I see scorps as having carapaced scorpion tail+lower body+arms with the rest being different (maybe normal human skin only, like in mander TF)
- AnimalGirls has set up a nice Google Docs document about the Scorpion TF.
- Lamia (TF)
- Idea: @Stadler
- Location: Desert (Nagas)
- Transformation Item: Enh. Snake Oil (Snake Oil enhanced by Lumi. Drop from nagas or present after 'visiting' them)
- TF may go this way (Not necessarily in that order):
- Gain snake hair (meaning hair on head replaced by snake skin, hair growth stops + baldness)
- Gain snake skin (lizard skin with different skinDesc and skinAdj, needs us to consider snake skincolors)
- Gain snake face
- Gain predator arms with lamia (or simply lizard) claws.
- So basically they would be more powerful nagas (making them stronger aka balance them).
- Mantis (TF and race)
- Hellhound (TF)
- Idea: @Stadler
- Location: Mountains (already ingame)
- Transformation: e. g. by eating a Black Pepper or another Double Pepper (check, if they already have two dog cocks or two breast rows). Requires midnight black fur, dog face and dog ears. Similar to the hellhound master encounter requirement, but without the corruption requirement I think.
- How to handle their multiple heads? Thats simple: Don't handle them. The PC would have full control of both heads and both would be of the same gender. Face becomes FACE_HELLHOUND and mainly just adds fluff.
- Traits, Perks and Stats
- INT +25 (resulting in +15 INT with INT -10 from dog-morphs) due to the PC having two brains that act, as if they were one.
- Perks: Slightly more powerful Breath attacks, but no additional Dragonfire attack per day.
- Bad Ends: Same as Dog-morph bad end or Cerberus bad end slightly modified, since the PC already has two heads and would only gain one more.
- Centaur, Unicorn and Alicorn (TF)
- Idea: @Ormael
- Transformation Items:
- Unicornum, Alicornum (or just TF with Golden Seed for Harpy Wings and then back to Unicorn, leaving the wings intact.
- Centaurinum: Variant of Taurinum, TFs lower body to hoofed
- Traits: Protection from Equinum Overdose Bad End due to their magical horn.
- Notes: Already ingame, but gaining a unicorn horn can be a pita without debug mode or hacking, so adding a transformative is recommended. Same problem with hoofed lower body (I don't want to lose my vag or my cock)
- Bicorn (TF)
- Ant-morph (TF)
- Idea: @Hades
- Transformation Item: Obtained through desert exploration or from Phylla
- Quoting Hades here: "You can develop a character that becomes extremely insect like, similar to Bee-Morphs and Spider-Morphs. A fully developed Ant-Morph PC will have a substantial strength increase (due to ants being able to lift over 10x their weight.) But a slight penalty to toughness and a moderate drop in intelligence."
- Panda-morph (TF and race)
- Idea: @Hades
- Quoting Hades for now: "Ursine specific transformatives have been considerably lacking. This is nitpicking a popular subspecies simply for crowdpleasing, but I'm sure it would be easy to incorporate other ursine-types using the same template a Panda-Morph would use. Item could be found in the Deep Forest as a stalk of checkered bamboo. A Panda-Morph PC would have a large boost to toughness, large penalty to speed, and receive a perk that increases the player's Satiety meter to be increased by 50"
- Otter-morph (TF)
- Idea: @ThatOneJester
- Pictures: The Furry Louvre, Catch the Fish by MuraMuri (Had to recherche for that page, please no direct linking without posting the URL of the webpage)
- Notes:
WIP, need info @ThatOneJester - Race already ingame: Callu
- Should be mainly just fluff IMHO
- Rattlesnake Naga (TF)
- Idea: @Hades
- Transformatives: Rattlesnake Oil obtained by:
- Talking to Rathazul with 1 snake oil and 1 scorpion acid if added.
- The crafting system using the same ingredients when implemented by Kitteh6660.
- Transformation includes:
- Rattle (If PC has lower snake body)[Gives PC a physical special attack, "Rattle". Rattle intimidates the enemy, lowering their attack for the next attack and gives a small chance for them to be paralyzed (Stunned) for 1 turn.]
- Longer Neck
- Diamond-Like Eyes
- Patterns in Scales (If PC has scales)
- All Snake Oil TF's
- Non-physical changes include
- If speed is < 80, then +1-2
- +2-6 sensitivity
- Jackrabbit Morph (TF)
- Idea: @Hades
- Quote: "Yet another existing racial variant, I actually have the entire existence and encounter already written, yet never approved."
- Transformative: The item would be called a "Wasteland Flower" (a common consumable for desert jackrabbits) and is only obtainable through desert exploration or the unofficial Canyon area.
- Physical transformations of Wasteland Flower include
- Short Coat of Silver/Sandy/Brown Fur.
- Extremely Long Floppy Ears
- Long Rabbit Feet
- Pink Button Nose
- Non-physical changes include
- +2-3 speed
- +.5-1 intelligence
- -1 toughness
- +1 libido
- Chance to go into rut
- Platypus (TF and race(?))
- Idea: @Zevos
- Face: Duck Bill
- Skin: Fur (Brown)
- Hands: Platypus (fur, webbed, claws)
- Legs: Platypus (fur, webbed, claws)
- Tail: platypus (fur, short)
- Racial perk: Racially confused: Transformative influences and substances always have one transformative effect, no more, no less. Lost of racial score for any race other then platypus goes above 3.
- Red-Panda morph (TF and race(?))
- Idea: @Coalsack
- Transformative: Ailur Berry, or Ailur Seed (from Ailurus fulgensis, the scientific name of the species) found randomly in the forest, or in the jungle.
- Perks:
I'm not good planning perks, so anyone can suggest something for this race. The TF itself could be a bit similar to the raccoon TF.
A possible perk could be: Adaptation/Adaptability: Removes threshold of lust. That means, no minimum lust for sex scenes, but the threshold remains for rape-actions or the others that require corruption.
- Physical Transformations:
- Face: Red-panda muzzle
- Skin: Russet/Reddish fur with dark brown fur (in the legs and arms)
- Hair: Russet, brown, dark brown and white colors
- Arms: Red-Panda (fur, padded hands, short claws)
- Feet: Red-Panda (fur, padded feet, short claws)
- Tail: Red-Panda (long, ringed, reddish fur with white rings of fur)
- Non-physical Transformations:
- +15 Speed (Not unlike Raccoon-morph) and maaybe +5 Intelligence.
- Wyvern (TF and race)
- Idea: @Stadler
- Transformative: Wyvern blood
- Location: High Mountains
- Perks: Oviposition or Wyvern Womb (would replace other Wombs cept Basil Womb, since that one is semi-permanent),
- Dragonfire Perk: Not removed
- Stats: STR -0~10, TOU -0~10 SPE +20~30, INT -10~+10 (They could even have a speed bonus only and retain dragon stat bonuses). #
- Transformation
- Face: Wyvern (long, toothy maw, longer than lizards)
- Tongue: Wyvern (optional, keep dragon tongue)
- Eyes: Wyvern or lizard (basil eyes overwritten? Well, somehow I like the idea of wyverns to be able to use the stare attack or to petrify imps )
- Ears: Wyvern (optional, pointy ears, not elven ears!) or lizard/dragon ears (dragon ears could add points to dragonScore to keep the dragon stat bonuses)
- Horns: Wyvern (optional, one pair, longer than draconic) or retain dragon horns and remove others (more points towards dragon stat bonus)
- Neck: Wyvern, (optional and only if implemented, I don't want to push my neckLength, neckType and neckLocation into CoC Revamp! --> slightly longer (18 inches?), repositioned)
- Rear Body: Wyvern (optional, See above! --> like spiky dragon mane but new rearBodyType so it doesn't add dragonScore-points)
- Arms and Wings: Wyvern (TF synchronized since your wings are attached to your arms/fingers, starts with ARM_TYPE_PREDATOR and WING_TYPE_NONE, then for small and large wings)
- Claws: Wyvern (No wings: CLAW_TYPE_LIZARD)
- Feet: Wyvern, nuff said
- Tail: Wyvern, nuff said
- Notes:
- Balancing of winged wyvern arms and claws is done though their claw-based combat (Discuss over there)
- And I repeat: I don't want to push elongated necks and the rearBodyType into CoC Revamp. So there are completely optional and may never be implemented in CoC Revamp.
- Other random ideas
- Kobolds
- Idea: @MissBlackthorne
- Need more infos
List of possible new locations:
- Beach and Ocean
- City of Anam
- The Jungle
- Jurassic Forest
- Offshore Island
- Idea: @Stadler
- Based on: Ark: Survival Evolved
- Discovered by: Random Exploration, or Beach/Ocean Exploration (New loc?)
- Races: Dinos, dinos and more dinos xD
- Note: Possible alternative to crag for dinos
- The Canyon
- Idea: @Hades
- Discovered by: Exploring the desert while level >= 15 and the Desert Cave has been discovered.
- NPC's: Giacomo, Shiela, +Misc OC's of mine. (This canyon location would move every Shiela encounter from the plains as well as randomly found Kanga Fruit.)
- Encounters: Jackrabbit Bandit, Vulture Scavenger, Coyote Scout, Coyote Pack, Jackal-Morph, Rattlesnake Naga.
(I know I haven't defined what Vultures, Jackals, and Coyotes are yet. Typing on my phone is hell.) - Races: Kangaroo, Vulture, Coyote, Naga, Jackal.
- Places: None (Yet)
- Discovery scene:
You trek the blazing hot desert sands for what feels like hours. You bow your head to the sun’s cruel heat and sweat profusely. More time passes by while you drag your [ENTRY FOR PC LEGS/FEET] along the desert floor. You pull yourself along the coarse grit hoping to find the trail back to your camp, but you begin to notice something else peculiar.
Is the ground… harder? You stop for a brief moment and slowly raise your head to observe your new setting. The ground a couple yards ahead of you is much less sandy, but still bone dry. You walk forward some more and notice that the land beyond this point looks more like an outback than a desert. The ground is mostly cracked rock and is littered by small packets of grass and dead shrubbery, but something catches your eye.
You glare at the end of your obscured vision. The waves of heat prevents you from looking too far, but you’re able to make out a very large ditch of some sort. You rush eagerly to the ditch in hope that there might be some water, but the closer you get to the tredge, the more apparent it becomes that this is no ditch. You stop yourself in your tracks as you realize that the giant crack is an enormous drop off to a river about a kilometer below. You stand there in awe before a quiet disturbance of rubble echoes through the rocks. You know you’re not alone, but it seems you’ve found a new site to be explored!
List of new TF potions for CoC:
- Link: Xianxia mod Discussion
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